ocornut
2c31599bcc
ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
2015-01-17 22:15:29 +00:00
ocornut
cb9a3235be
Removed PixelCenterOffset, uncesssary
2015-01-17 17:17:18 +00:00
ocornut
ab8d2782c6
Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
...
Conflicts:
imgui.cpp
imgui.h
2015-01-15 18:07:44 +00:00
ocornut
62ecdd21a5
Examples: Added a color slider for the background color + tweak first example use of button.s
2015-01-15 09:59:18 +00:00
ocornut
0f4d74d614
ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
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Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
2015-01-11 21:06:57 +00:00
ocornut
241e8086fa
Mde it optional to new() io.Font - however it stills needs to be loaded.
2015-01-11 18:27:05 +00:00
ocornut
51df5874a6
Examples' Says "OpenGL2" vs "OpenGL3" in title bar.
2015-01-11 18:03:40 +00:00
ocornut
a09f426b89
TAB to spaces
2015-01-11 17:56:43 +00:00
ocornut
5ca563b5a5
Speculative fix for warnings for GCC/Clang
2015-01-11 17:22:04 +00:00
ocornut
20bb6270bc
Examples: all supports TextureID in renderer, added LoadFontTexture() function.
2015-01-11 17:17:43 +00:00
ocornut
b3a208901a
Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
2015-01-08 23:35:01 +00:00
ocornut
c1251d2994
Examples: Fixed warnings for Clang
2015-01-06 17:43:23 +00:00
ocornut
1c657564ac
Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109
2015-01-06 17:35:36 +00:00
omar
e9e0e36f98
New and better Set[Next]Window(Pos|Size|Collapsed) API.
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Removed rarely useful SetNewWindowDefaultPos() in favor of new API.
2014-12-10 19:22:30 +00:00
omar
09bacfbe18
OpenGL example: allow resizing window.
2014-12-10 15:27:40 +00:00
ocornut
987188d437
Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example.
2014-12-07 09:58:45 +00:00
omar
2e5b81627f
Examples: DirectX11: moved shader to be close to its usage location,
2014-12-03 18:46:13 +00:00
omar
52b5376d9b
Examples: OpenGL3: cleaned up to match features of OpenGL2 example
2014-12-03 18:40:28 +00:00
omar
b02eed3e49
Examples: adding title to the top of each examples. Cleaning up file headers.
2014-12-03 18:29:46 +00:00
ocornut
0730ec7577
Example apps: accumulate mouse wheel to accodomate for slow framerate.
2014-11-30 17:41:08 +00:00
ocornut
0e6f288a2f
DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
2014-11-30 17:26:44 +00:00
ocornut
0f29cd7a14
Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
2014-11-30 15:54:58 +00:00
ocornut
a5a84a9b69
Tab->Spaces :(
2014-11-30 15:53:47 +00:00
ocornut
9e16317382
Added DirectX11 example application (code is too long!)
2014-11-30 14:59:21 +00:00
ocornut
214c967df8
Example code: warning fix + comments.
2014-11-30 12:28:21 +00:00
Mikko Mononen
54ea495207
Updated example code.
2014-11-30 12:24:27 +02:00
ocornut
e4a79e9fc8
Moved IO.Font*** options to inside the IO.Font-> structure.. Added IO.FontGlobalScale setting (vs Font->Scale)
2014-11-29 00:02:46 +00:00
ocornut
df2ad5e899
Renamed ImBitmapFont -> ImFont, removed abstraction-pretend typedef
2014-11-28 22:38:41 +00:00
ocornut
2aee4419e3
Fixed compatibility with std::vector if user decide to #define ImVector
2014-11-20 08:15:21 +00:00
ocornut
616668dac3
OpenGL example: uses offsetof() macros for vertice definition instead of hardcoded offsets
2014-11-15 13:10:15 +00:00
ocornut
36e52167da
OpenGL example: made the render function save/restore OpenGL state properly-ish
2014-11-15 12:56:41 +00:00
ocornut
ec625b7c49
OpenGL/DirextX examples: comments and tweaks.
2014-09-30 10:09:44 +01:00
ocornut
f86286548e
OpenGL example: Tentative fix for missed tap-to-click events on MacBook trackpad
2014-09-30 09:58:02 +01:00
ocornut
22fe7f23b1
OpenGL example: minor tweak for non-default font.
2014-09-26 01:04:31 +01:00
ocornut
4b94454fb4
OpenGL/DirectX examples: support for international text input in UTF-8 + implement ImeSetInputScreenPosFn on Windows.
2014-09-25 14:54:19 +01:00
ocornut
df1c056c88
OpenGL example: added commented code to load custom font from filesystem
2014-09-25 11:41:18 +01:00
ocornut
da2ccf0a78
OpenGL example: comments on glfw window size vs frame buffer size.
2014-09-24 13:47:55 +01:00
Yaroslav Bunyak
0e0cd5e705
Add support for Retina displays on MacOSX.
2014-09-20 01:48:10 +03:00
ocornut
88c33ecc29
Fixes to allow clean 1-pixel thick lines in more use cases. PixelCenterOffset not the same as previously!
2014-08-28 14:52:10 +01:00
ocornut
b90d0c558d
Minor text alignment
2014-08-26 19:22:09 +01:00
ocornut
80dd1e1065
Added comments
2014-08-26 18:27:10 +01:00
Dale Kim
7bd507d266
Disable client state in OpenGL example after rendering.
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Using the example code in another application that has other rendering
code can cause rendering bugs or memory access errors if client state
is not disabled.
2014-08-22 16:00:38 -05:00
ocornut
42d4b4be6a
Converted all Tabs to Spaces (git diff -w shows an empty diff)
2014-08-19 12:09:13 +01:00
ocornut
46eee0cee4
Tidying up example applications so it looks easier to just grab code
2014-08-14 00:01:41 +01:00
ocornut
b6d1d85d86
Fixed scissoring in OpenGL example
2014-08-13 19:12:50 +01:00
ocornut
cb3d503941
OpenGL example now use the fixed function-pipeline. Code down by 120 lines.
2014-08-13 11:43:51 +01:00
ocornut
ddc7f8b0b0
Simplified ImDrawList system (samples are 20 lines shorter) + merged title bar draw bar.
2014-08-13 11:34:08 +01:00
ocornut
8825545653
Portability fixes to OpenGL example application (courtesy of djoshea)
2014-08-12 11:21:47 +01:00
ocornut
98a000055e
Tidying up example applications
2014-08-11 17:46:54 +01:00
ocornut
4020ef7b58
Tidying up example applications
2014-08-11 16:17:59 +01:00