omar
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36b2f64051
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Merge branch 'master' into viewport
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
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2018-08-29 17:40:52 +02:00 |
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omar
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9e0f24dcb6
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Version 1.63
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2018-08-29 16:20:25 +02:00 |
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omar
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92edb7a4e3
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Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor)
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2018-08-29 16:12:54 +02:00 |
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omar
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2598d26c73
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ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. (#2050)
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2018-08-29 13:30:46 +02:00 |
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omar
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f9634feb66
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Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR (#846)
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2018-08-28 19:10:59 +02:00 |
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omar
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f81caac459
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui.h
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2018-08-25 21:19:42 +02:00 |
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omar
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e9c849884a
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Viewport: Fixed warnings due to bad merge.
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2018-08-24 15:42:31 +02:00 |
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omar
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06e917f135
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Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875)
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2018-08-23 13:47:37 +02:00 |
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omar
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0810d57819
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Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034)
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2018-08-23 13:26:14 +02:00 |
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omar
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e28b1078f5
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Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
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2018-08-23 13:21:01 +02:00 |
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omar
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abaa274592
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Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. (#2034)
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2018-08-22 22:31:51 +02:00 |
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omar
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102d5e6de6
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Rearrange header comments to find enums easily + fixed inconsistent sorting.
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2018-08-22 22:13:05 +02:00 |
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omar
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a4191857c1
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_vulkan.h
# imgui.cpp
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2018-08-22 21:35:44 +02:00 |
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omar
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7011d87bf8
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InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. (#2006, #1443, #1008)
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2018-08-22 21:27:27 +02:00 |
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omar
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7d9d9bc34e
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InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. (#2006, #1443, #1008)
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2018-08-22 21:11:55 +02:00 |
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omar
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ea9f5d7600
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Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008)
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2018-08-22 13:25:08 +02:00 |
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omar
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8d639ec60d
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InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259 ) + fixed demo to use those functions. (#2006, #1443, #1008).
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2018-08-22 13:09:44 +02:00 |
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omar
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ea1906004b
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InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found.
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2018-08-22 12:46:47 +02:00 |
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omar
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5122c76441
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InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback.
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2018-08-22 12:46:47 +02:00 |
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omar
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68448c5faa
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ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices.
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2018-08-22 12:46:47 +02:00 |
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omar
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2dc5ec95d7
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Internals: InputText: Renaming. Comments.
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2018-08-22 12:46:46 +02:00 |
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omar
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9f393c38e9
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InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
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2018-08-22 12:46:45 +02:00 |
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omar
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24ff259816
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InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008).
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2018-08-21 21:36:07 +02:00 |
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omar
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4de6e1f7e4
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InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
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2018-08-21 15:14:10 +02:00 |
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omar
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0fd6e9bc0d
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InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents.
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2018-08-21 14:27:57 +02:00 |
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omar
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e6c78f9470
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InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211)
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2018-08-21 14:27:57 +02:00 |
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omar
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5942c08143
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Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025)
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2018-08-21 14:27:57 +02:00 |
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omar
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f23d29b481
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Added links to Discourse forums.
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2018-08-20 10:45:10 +02:00 |
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omar
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4910629f6a
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Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes.
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2018-08-20 09:59:51 +02:00 |
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omar
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9d7480774f
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Merge branch 'master' into viewport
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2018-08-17 11:37:03 -07:00 |
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omar
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bb2de30e3e
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Internals: Added ImTextCountUtf8BytesFromChar() helper.
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2018-08-17 11:33:45 -07:00 |
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omar
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ac39c4b2a8
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SplitterBehavior: Fix for when the sizes are already under the minimum desired size.
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2018-08-17 11:33:40 -07:00 |
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omar
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341ebd961b
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Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875).
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2018-08-16 13:33:16 -07:00 |
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omar
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8972ebae73
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Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586)
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2018-08-15 16:28:39 -07:00 |
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omar
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5d630c930d
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Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). (#1542)
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2018-08-15 16:15:44 -07:00 |
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omar
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9852649e97
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Viewport: Initial viewport DpiScale only queried on viewport creation. Because AddUpdateViewport() is called repeatedly on MovingWindow or with ImGuiConfigFlags_ViewportsNoMerge, the DpiScale update would break ImGuiConfigFlags_DpiEnableScaleViewports. (#1542)
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2018-08-14 19:17:33 -07:00 |
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omar
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1722a31155
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Viewport: ImGuiWindowFlags_NoFocusOnAppearing affects viewport accordingly. (#1542)
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2018-08-14 14:58:19 -07:00 |
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omar
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e5f2295398
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-08-13 17:50:48 -07:00 |
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omar
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caaa746424
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Nav: NavWindowingList doesn't save to .ini file. TODO entries.
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2018-08-13 17:29:20 -07:00 |
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omar
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fda9dc8e18
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Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013)
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2018-08-09 18:07:49 +02:00 |
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omar
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421dc19798
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Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
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2018-08-09 17:49:48 +02:00 |
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omar
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d5793102db
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imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873)
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2018-08-09 17:42:53 +02:00 |
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omar
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0065fe16a2
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Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
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2018-08-08 16:03:13 +02:00 |
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omar
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9d8a0374d3
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Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c . We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926).
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2018-08-06 13:07:19 +02:00 |
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omar
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0905202f44
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Internals: Minor renaming for consistency.
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2018-08-05 18:13:24 +02:00 |
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omar
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bc6ac8b2ae
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Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
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2018-08-03 18:12:36 +02:00 |
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omar
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498c0dcb4c
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Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings.
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2018-08-03 11:41:07 +02:00 |
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omar
|
8ef0ca9765
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2018-08-01 12:27:56 +02:00 |
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omar
|
87e2fea09d
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Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650)
Demo: Exposed flags in Demo.
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2018-08-01 11:50:57 +02:00 |
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omar
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65b46f62ef
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Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!)
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2018-07-31 17:28:18 +02:00 |
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