Commit Graph

8483 Commits

Author SHA1 Message Date
ocornut
b4c5a83cfe Commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. (#2625, #7143) 2023-12-19 13:55:09 +01:00
ocornut
70f2aaff43 Nav: tabbing happen within FocusScope. ImGuiWindowFlags_NavFlattened make window inherit focus scope from parent. 2023-12-19 13:48:04 +01:00
ocornut
55073aa7a3 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) 2023-12-19 11:22:43 +01:00
ocornut
8764a1b7c4 Backends: Vulkan: free FontCommandBuffer explicitely (not actually required in normal code path, unless ImGui_ImplVulkan_DestroyDeviceObjects is declared directly). (#7104) 2023-12-19 10:51:15 +01:00
Kevin Coghlan
089ed30323
Replace usages of ImGuiKey_KeyPadEnter with ImGuiKey_KeypadEnter. (#7143) 2023-12-19 00:30:49 +01:00
ocornut
e265610a0c Fixes for MSVC code analyzer. 2023-12-18 18:36:01 +01:00
ocornut
f59b54c6f4 Nav: Activation can also be performed with Keypad Enter. (#5606) 2023-12-18 18:23:53 +01:00
ocornut
0d582dabf3 Fixed warning (amend 54c1bde) 2023-12-14 17:24:23 +01:00
ocornut
6cfe3ddf52 InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. (#3092, #5759, #787) 2023-12-14 17:15:43 +01:00
ocornut
54c1bdeceb Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. (#4449)
Amend 1a7526d
2023-12-14 16:45:40 +01:00
ocornut
4afffa36e9 InputTextMultiline: Fixed Tab character input not repeating
(1.89.4 regression)
2023-12-14 16:31:18 +01:00
ocornut
f6836ff37f Misc: Rework debug display of texture id in Metrics window (amend) (#7090)
Amend 96b5b17
2023-12-12 18:24:30 +01:00
ocornut
07dbd46ddd Misc: Rework debug display of texture id in Metrics window to avoid compile-error when ImTextureID is defined to be larger than 64-bits. (#7090) 2023-12-12 18:18:52 +01:00
Nahor
34646627aa
ColorEdit4: improve components width computation to better distribute the error (#7120) (#7123) 2023-12-12 11:07:01 +01:00
Nahor
86512eac06 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: improve multi-components width computation to better distribute the error. (#7120, #7121) 2023-12-12 00:34:18 +01:00
ocornut
03298fe875 Windows: Fixed some auto-resizing path using style.WindowMinSize.x (instead of x/y). (#7106) 2023-12-10 12:53:20 +01:00
ocornut
69f524ba95 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Added when component <= 0. (#7095) 2023-12-08 18:43:29 +01:00
ocornut
9d8de45313 Image(): comment and minor refactor to resurface the fact that a border size may be added. (#2118)
Make more similar to ImageButton()
2023-12-07 16:07:50 +01:00
ocornut
5366bd09bf Scrolling: internal scrolling value is rounded instead of truncated. (#6677) 2023-12-07 15:47:18 +01:00
ocornut
c58d2c89c3 Tabs: Added ImGuiTabItemFlags_NoAssumedClosure to enable app to react on closure attempt. (#7084) 2023-12-07 14:20:35 +01:00
ocornut
1fade35159 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Fixed incorrect pushes into ItemWidth stack when number of components is 1. [#7095] 2023-12-07 14:01:53 +01:00
ocornut
58ca5f6424 Shortcut(): clearer early out in SetShortcutRouting() -> CalcRoutingScore() path. 2023-12-06 16:15:11 +01:00
ocornut
d72e1563d4 Removed CalcListClipping() marked obsolete in 1.86. (#3841) + comments
Amend 64daeddf
2023-12-06 15:10:12 +01:00
Anılcan Gülkaya
9a2985611c
Backend: Android: Remove Redundant Check (#7093) 2023-12-06 04:29:40 +01:00
ocornut
0b77980cab Moved Tables API related declarations to their own section in imgui.h 2023-12-05 18:13:04 +01:00
ocornut
aaf157cfdd Commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. Commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted in 1.80.
Amend 9499afdf and 72de6f336
2023-12-05 17:04:19 +01:00
Johel Ernesto Guerrero Peña
1fd5ff7152 Avoid C++26 removed deprecated arithmetic conversion on enumerations. (#7088, #7089. #2983, #3040) 2023-12-05 12:13:08 +01:00
Bryce Berger
52886872f1 Misc: Added IMGUI_USER_H_FILENAME to change the path included when using IMGUI_INCLUDE_IMGUI_USER_H. (#7039) 2023-12-01 14:26:21 +01:00
ocornut
5768de79e2 InputText, ColorEdit, ColorPicker: better support for undocumented ImGuiItemFlags_ReadOnly flag. (#7079, #211)
Amend fdc526e8f
2023-12-01 13:57:28 +01:00
ocornut
b112d73edb Menus: amend to clarify/fix static analyzer warning. (#6671, #6926) 2023-11-29 17:08:06 +01:00
ocornut
2ee40d3cf9 Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926) 2023-11-29 16:46:21 +01:00
ocornut
b4b864e40a Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075) 2023-11-29 14:24:25 +01:00
ocornut
d2b0167610 Fixed link error when using IMGUI_DISABLE_DEBUG_TOOLS 2023-11-29 14:09:39 +01:00
ocornut
7965494ff3 Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor. 2023-11-28 19:40:38 +01:00
ocornut
c1a3c7f445 Fixed Clang zealous warnings 2023-11-28 19:33:10 +01:00
ocornut
c6ec69c7c1 Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537) 2023-11-28 19:29:17 +01:00
ocornut
888834c636 Backends: Android: Fixed build breaking typo. (#7060)
Amend 86891b0. My bad for not testing this.
2023-11-28 15:23:45 +01:00
ocornut
077e4db772 Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined. 2023-11-28 15:00:32 +01:00
ocornut
6f171a066d Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are not overrided back to true when navigation is enabled. (#6997) 2023-11-28 14:28:19 +01:00
Chris Gregory
1f3090a48d
Backends: SDL3: Fix indent (#7062) 2023-11-28 12:09:07 +01:00
ocornut
86891b0986 Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060) 2023-11-28 12:08:05 +01:00
ocornut
f37f6f67f6 Windows: BeginChild(): Fixed auto-resizing erroneously limiting size to host viewport minus padding. (#7063) 2023-11-27 16:33:20 +01:00
ocornut
bce4db00bc Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. (#7049, #4281, #3272) 2023-11-22 19:30:16 +01:00
sakiodre
65a10410e3
Docs: Add suggestion to turn of char8_t behavior for C++20 (#7025) 2023-11-22 19:09:14 +01:00
ocornut
61b8197942 Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds.
Bitting the bullet, as we rarely update this (and it is rarely updated) and it we may replace it anyhow.
2023-11-22 14:12:31 +01:00
ocornut
3733b5064e Backends: SDL3: Fixed unused variable warning on master on some targets. (#7000) 2023-11-17 12:28:25 +01:00
codefrog2002
c5c1c4134b
Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts (#7017, #7018) 2023-11-16 01:38:47 +01:00
ocornut
7bb0a525c3 Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully. (#7016, #3466, #6846) 2023-11-16 00:00:26 +01:00
ocornut
3d083dbe1a Version 1.90.1 WIP 2023-11-15 23:53:58 +01:00
ocornut
b81bd7ed98 Version 1.90.0
w/ Changelog tweaks.
2023-11-15 15:56:05 +01:00