Commit Graph

8475 Commits

Author SHA1 Message Date
ocornut
419a9ada16 Ignore clang warning Wnontrivial-memaccess (#8129, #8135)
Amend 88e2327
Use void* cast in backend where the memset are infrequent.
2024-11-07 19:08:37 +01:00
ocornut
17bd417a3d AddCustomRectFontGlyph: added storage for Colored bool in ImFontAtlasCustomRect. (#8133) 2024-11-07 14:58:15 +01:00
ocornut
3b683927ee imgui_freetype: Fixed a crash in build font atlas when using merged fonts and the first font in a merged set has no loaded glyph. (#8081) 2024-11-07 14:39:54 +01:00
ocornut
3543dfda95 Docs: document removal of ImFont const qualifier as potentially breaking. 2024-11-06 18:14:44 +01:00
ocornut
d97bbf1904 Tabs, Style: made ImGuiCol_TabDimmedSelectedOverline alpha 0 (not visible) in default styles. 2024-11-06 18:08:15 +01:00
ocornut
df0776e931 (Breaking) Removed ImGuiKey_COUNT. (#4921) 2024-11-06 17:55:00 +01:00
ocornut
738d6db3e6 (Breaking) Removed used of ImGuiKey_KeysData_SIZE, ImGuiKey_KeysData_OFFSET. (#4921) 2024-11-06 17:55:00 +01:00
ocornut
6f287dd16d (Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921) 2024-11-06 17:54:59 +01:00
Michael Böhme
57ab2b4226 Fixed unused function warning (#8130) 2024-11-06 15:17:01 +01:00
ocornut
ec2f1d69c8 Docs: word-wrap some the older changelogs. 2024-11-05 13:18:16 +01:00
ocornut
63234f8dd0 InputText: Internals: rename CurLenA->TextLen, InitialTextA->TextToRevertTo.
Follow the refactors in #7925.
2024-11-05 11:32:02 +01:00
ocornut
be2d006e2e Align warning blocks. Removed -Wunused-function, -Wmissing-prototypes from imgui_internal.h
As supposedly they were for stb_textedit.h which is now moved to imgui_draw.cpp
2024-11-05 10:50:49 +01:00
Maya Warrier
88e232739b
Ignore clang warning Wnontrivial-memaccess (#8129)
Produced when memset(this, ..) is used on a non-trivially copyable type
2024-11-05 10:44:39 +01:00
Brotcrunsher
d4791f1bbe
Fixed a comment typo. (#8128) 2024-11-05 10:12:52 +01:00
ocornut
82d0584e7b InputText: using CurLenA instead of TextA.Size for correctness. (#7925)
Was harmless because TextA is always zero-terminated, and TextA.Size >= CurLenA + 1.
2024-11-04 20:28:02 +01:00
ocornut
75f83de52a InputText: fixed a bug (regression in 1.91.2) where modifying text buffer within a callback would sometimes prevents further appending to the buffer. (#7925)
There's a confusion between TextA.Size and CurLenA we should be merging them.
Amend 19accb14a
2024-11-04 20:22:10 +01:00
ocornut
f77d22837c Examples: Android+OpenGL: Using ALooper_pollOnce() instead of ALooper_pollAll(). (#8013) 2024-11-04 14:24:54 +01:00
ocornut
71c77c081a Demo: added a "Windows" section. 2024-10-30 15:41:45 +01:00
ocornut
772ca9e9a9 Log/Capture: added experimental io.ConfigWindowsCopyContentsWithCtrlC config option. 2024-10-30 15:38:58 +01:00
ocornut
f37a9a27e5 Log/Capture: reworked scope + decorating menus, tabs. 2024-10-30 15:38:58 +01:00
ocornut
a4fcc93f4a Log/Capture: renaming ImGuiLogType to ImGuiLogFlags 2024-10-30 15:09:35 +01:00
ocornut
9a0dff1bc5 Buttons: using ImGuiItemFlags_ButtonRepeat makes default button behavior use PressedOnClick instead of PressedOnClickRelease when unspecified. 2024-10-29 14:26:02 +01:00
ocornut
0bde57c25a Font, Misc: remove qualifier from most font functions.
Fixed ClearOutputData() not clearing Used4kPagesMap (mostly harmless).
2024-10-29 11:48:37 +01:00
ocornut
3b8c7d0326 Backends: Win32: rework to add ImGui_ImplWin32_WndProcHandlerEx() not using current context (experimental). (#8069, #6293, #5856, #586)
+ GetIOEx(). Amend fedf45c + cba656a. Amend 416cfdb9.
2024-10-28 17:22:17 +01:00
ocornut
d67e2eea1a Backends: Win32: internal rename. 2024-10-28 16:44:32 +01:00
ocornut
81b689b969 Backends: OpenGL3: added additional debug GL_CALL enclosure for glCreateShader() calls. (#8104) 2024-10-28 15:52:37 +01:00
ocornut
81cfe09657 Selectable, Style: selected Selectable() use _Header color instead of an arbitrary lerp between _Header and _HeaderHovered. (#8106, #1861) 2024-10-28 15:45:46 +01:00
ocornut
ccb6646bae Examples: added SDL3+Vulkan example. (#8084, #8085) 2024-10-24 18:09:27 +02:00
ocornut
1039b7f543 Examples: added more build_win64.bat helpers. 2024-10-24 18:09:25 +02:00
ocornut
a908d73c16 Backends: avoid missing -Wmissing-declaration warning. (#8087, #7997) 2024-10-24 17:24:47 +02:00
Nicolas Chavez
b4033b37ad Backends: WGPU: update for Dawn WGPU String usage. (#8082, #8083) 2024-10-24 14:59:06 +02:00
Eugene Sandulenko
a855bd8df3 Backends: SDL2: Replace SDL_Vulkan_GetDrawableSize() forward declaration with the actual include. (#8095, #7967, #3190) 2024-10-24 14:52:25 +02:00
ocornut
06092a9756 Backends: SDL2, SDL3: SDL_EVENT_MOUSE_WHEEL event doesn't require dividing by 100.0f on Emscripten. (#4019, #6096, #1463)
Ref https://github.com/libsdl-org/SDL/issues/10454#issuecomment-2434187317
2024-10-24 14:47:23 +02:00
Eugene Sandulenko
062e580436
Fixed copy/paste error in DebugModeWindow() (#8094) 2024-10-24 09:26:57 +02:00
ocornut
4994e75852 Backends: DX12: Unmap() call specify written range.
The range is informational and may be used by debug tools.
2024-10-23 12:40:20 +02:00
ocornut
41f02825fc Version 1.91.5 WIP 2024-10-23 12:16:28 +02:00
ocornut
99109c0b3b Amend Changelog, oops didn't get it in the previous commit. 2024-10-18 22:04:03 +02:00
ocornut
83b64b8be2 Version 1.91.4 2024-10-18 21:45:36 +02:00
ocornut
ab9ce2a927 Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787)
Note: the NavCursorHideFrames addition is to support 88a354585 even though ConfigNavCursorVisibleAlways is set.
2024-10-18 18:54:46 +02:00
ocornut
3982cb35dc Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard". 2024-10-18 18:49:44 +02:00
ocornut
1ff9768aa3 Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. (#1074, #2048, #7237, #8059, #1712, #7370, #787) 2024-10-18 18:49:44 +02:00
ocornut
634a7ed988 Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059)
+ Further internal renaming for consistency.
2024-10-18 18:49:44 +02:00
ocornut
0bae2db77f Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
Considering adding NavHighlightItemUnderMouse as well, but would require to resolve quite a few ambiguities and for a feature we don't have yet.
2024-10-18 18:49:44 +02:00
ocornut
0536ace2b6 Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. (#1074, #2048, #7237, #8059, #1712, #7370, #787)
+ referenced in #8057, #3882, #3411, #2155, #3351, #4722, #1658, #4050.
2024-10-18 18:49:43 +02:00
ocornut
23b655f8e3 Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. (#1074, #2048, #7237, #8059, #1712, #7370, #787) 2024-10-18 18:49:43 +02:00
ocornut
7a56b41124 Nav: added io.ConfigNavEscapeClearFocusItem. (#8059, #2048, #1074, #3200) 2024-10-18 18:49:43 +02:00
ocornut
db26fe7ca8 Debug Tools: Metrics: Fixed a crash when browsing "InputText" section before using one. (#8071)
Caused by 21d03edcb
2024-10-18 12:35:19 +02:00
ocornut
604f2fa84a InputScalar: added an assert to clarify that ImGuiInputTextFlags_EnterReturnsTrue is not supported by InputFloat, InputInt etc. (#8065)
It was never correctly supported. Please open an issue if you this would be useful to you. Otherwise use IsItemDeactivatedAfterEdit().
2024-10-17 15:42:11 +02:00
ocornut
38617a5ad3 Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited. 2024-10-17 15:38:00 +02:00
ocornut
0f6a463fae Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too. 2024-10-17 15:16:05 +02:00