ocornut
61d35972e2
CloseButton, CollapseButton: don't include FramePadding into size. Use ItemInnerSpacing.x between title bar buttons. Amend for Docking. ( #6749 )
2023-08-25 14:29:42 +02:00
ocornut
676497fe05
Merge branch 'master' into docking
...
ac64b65
on master seemed incorrect.
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2023-08-25 14:20:51 +02:00
ocornut
4a81424492
CloseButton, CollapseButton: don't include FramePadding into size. Use ItemInnerSpacing.x between title bar buttons. ( #6749 )
2023-08-25 14:14:34 +02:00
Diego Mateos
040e818d72
Fix typo in SameLine comment ( #6745 )
2023-08-23 10:11:42 +02:00
ocornut
ba1fa904a9
IO: Exposed io.PlatformLocaleDecimalPoint to configure decimal point ('.' or ','). ( #6719 , #2278 )
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Amend 13f718337
2023-08-17 13:12:21 +02:00
Rick Huang
a6857ede03
IO: fix writing to incorrect union section for MouseSource in AddMousePosEvent and AddMouseButtonEvent. ( #6727 , #2702 )
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Technically may have had no side-effects unless non-standard alignment used.
2023-08-16 17:50:11 +02:00
ocornut
d2c7cbcbf9
Misc: Made multiple calls to Render() during the same frame early out faster.
2023-08-14 16:23:04 +02:00
ocornut
ac64b65634
Render: draw dimmed background earlier to match docking code. ( #6716 )
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Amend f422e78
2023-08-14 16:21:12 +02:00
ocornut
f422e7826f
ImDrawData: Fixed an issue where TotalVtxCount/TotalIdxCount does not match the sum of individual ImDrawList's buffer sizes. ( #6716 )
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Amend dbeeeae59
2023-08-14 16:12:15 +02:00
ocornut
1362fc0c56
Debug, Internals: Added DebugDrawCursorPos(), DebugDrawLineExtents() helpers.
2023-08-09 11:14:44 +02:00
ocornut
63b6300c39
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2023-08-08 14:16:13 +02:00
ocornut
bc3c0ce772
Nav, TreeNode: Pressing Left with ImGuiTreeNodeFlags_NavLeftJumpsBackHere now goes through proper navigation logic: honor scrolling and selection. ( #1079 , #1131 )
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Added a stack for this purpose which other features might build on (e.g. #2920 ). However this is currently gated by many tests and not a performance concern, but making stack happen all the time may be undesirable.
2023-08-08 14:07:00 +02:00
ocornut
226923fa7e
Metrics: Fixed "Drawlists" section and per-viewport equivalent appearing empty (regression from c649aca
).
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(#6597 , #6475 , #6167 , #5776 , #5109 , #4763 , #3515 , #1860 )
2023-08-06 20:30:07 +02:00
ocornut
cf3726bcbc
Internals: rename bg/fg drawlist holders in structs to reduce confusion.
2023-08-06 19:46:27 +02:00
ocornut
d6d94d90bf
Version 1.89.9 WIP
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+ Minor typo fixes
2023-08-03 19:19:21 +02:00
ocornut
f8704cd085
Merge branch 'master' into docking
2023-08-01 13:11:26 +02:00
ocornut
f7eea63872
Version v1.89.8
2023-08-01 12:53:57 +02:00
ocornut
30594c37d0
Merge branch 'master' into docking
2023-08-01 10:22:21 +02:00
septag
f1781c20a3
Added IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION config macro to disable stb_sprintf implementation ( #6626 )
2023-07-25 12:07:32 +02:00
ocornut
f8f805f046
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
2023-07-20 23:18:47 +02:00
ocornut
db66e33e9e
Tables: fixed GetContentRegionAvail().y report not taking account of lower cell padding or of using ImGuiTableFlags_NoHostExtendY. ( #6619 )
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Made GetContentRegionMax() fully defer to WorkRect when inside a table container.
2023-07-20 13:26:58 +02:00
ocornut
2bc5d17ac3
Tables: fixed calculation of multi-instance shared decoration/scrollbar width of scrolling tables. ( #5920 , #6619 )
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Avoid width variation when resizing down a table hosting a child window.
+ shallow tweak to GetContentRegionMax().
2023-07-20 12:01:29 +02:00
ocornut
d342ec10cc
Overlap, IsItemHovered: clarification on using IsItemHovered() on a non-reactive item after a reactive overlappable one. ( #6610 )
2023-07-18 11:18:58 +02:00
ocornut
0e8eb8c48e
Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier.
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Our codebase requires VS2012+ since a while.
2023-07-13 12:38:16 +02:00
ocornut
863ac31f01
Doc: various tweaks + tweak imconfig comments.
2023-07-13 12:38:16 +02:00
ocornut
023e59a5f2
ImDrawData: call _PopUnusedDrawCmd() later. as RenderDimmedBackgrounds() rely on a valid command being there (especially in docking branch). ( #6406 , #4879 , #1878 )
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Amend/fix dbeeeae
for docking.
+ Build fix when using IMGUI_DISABLE_DEBUG_TOOLS
2023-07-12 18:40:04 +02:00
ocornut
6888e6cdff
ImDrawData: call _PopUnusedDrawCmd() later. as RenderDimmedBackgrounds() rely on a valid command being there (especially in docking branch). ( #6406 , #4879 , #1878 )
...
Amend/fix dbeeeae
for docking.
+ Build fix when using IMGUI_DISABLE_DEBUG_TOOLS
2023-07-12 18:39:48 +02:00
ocornut
0110f4c8cc
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2023-07-12 18:19:24 +02:00
ocornut
dbeeeae593
ImDrawData: Slight refactor so internal logic uses same logic as AddDrawList(). ( #6406 , #4879 , #1878 )
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-07-12 18:11:42 +02:00
ocornut
1a9ddd2396
ImDrawData: added AddDrawList() helper function. ( #6406 , #4879 , #1878 )
2023-07-12 18:11:42 +02:00
ocornut
c649aca20a
ImDrawData: changed CmdLists from raw array to ImVector<> owned by ImDrawData itself. Faclitate user-manipulation of the array ( #6406 , #4879 , #1878 ) + deep swap. ( #6597 , #6475 , #6167 , #5776 , #5109 , #4763 , #3515 , #1860 )
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+ Metrics: avoid misleadingly iterating all layers of DrawDataBuilder as everything is flattened into Layers[0] at this point.
# Conflicts:
# imgui.cpp
# imgui_internal.h
2023-07-12 18:11:42 +02:00
ocornut
cc4c37dbac
Nav: PageUp/PageDown always set NavJustMovedTo even when landing on same spot (which can trigger a selection).
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This is mostly expected for range-select.
+ Rename ImGuiNavMoveFlags_Tabbing -> ImGuiNavMoveFlags_IsTabbing
2023-07-11 16:49:26 +02:00
ocornut
51b348095c
Docking, Style: resizing separators use same colors as window borders. ( #2522 )
2023-07-11 15:17:54 +02:00
ocornut
f4942bca32
Docking: follow to 27c735e
to fix rendering of docked-window scrollbar above outer border. ( #2522 )
2023-07-11 15:01:20 +02:00
ocornut
f6feddd1ee
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2023-07-11 12:44:15 +02:00
ocornut
b79751ebad
Docking: Added DockingSeparatorSize to style: amends ( #3481 , #4721 , #2522 )
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Add ImGuiStyleVar_DockingSeparatorSize + misc Docking related comments.
2023-07-11 12:43:50 +02:00
PossiblyAShrub
a5aff5fd3e
Docking: Added DockingSeparatorSize to style ( #3481 , #4721 , #2522 )
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(DockingSplitterSize in current commit, about to be renamed)
2023-07-11 12:37:40 +02:00
ocornut
140726d23f
Fixed CTRL+Tab dimming background assert when target window has a callback in the last ImDrawCmd. ( #4857 , #5937 )
2023-07-10 15:10:42 +02:00
ocornut
6aa408c6af
IO: Added io.ClearEventsQueue(). Obsoleted io.ClearInputCharacters(). ( #4921 )
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cc #2425 #1153 #1600
2023-07-06 15:55:17 +02:00
ocornut
3fe4319314
Version 1.89.8 WIP
2023-07-05 14:17:46 +02:00
ocornut
677c7b2258
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# docs/CHANGELOG.txt
# docs/TODO.txt
2023-07-04 14:58:03 +02:00
ocornut
cb9015e254
Version 1.89.7
2023-07-04 14:56:09 +02:00
ocornut
1029f57b8a
Inputs, Tooltip: Rework stationary timer logic as it broke on high-framerates with lower rate of mouse inputs. ( #1485 )
2023-07-03 12:17:46 +02:00
ocornut
655aae5911
Comments + docs: tidying up todo list + demo tweak for tooltips.
2023-06-30 14:58:49 +02:00
ocornut
a88e5be7f4
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2023-06-28 14:56:33 +02:00
ocornut
6137443d24
Overlap: moved ImGuiItemflags_AllowOverlap handling from ButtoBehavior() to ItemHoverable() now that it is possible. ( #6512 , #3909 , #517 )
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This allows DragXXX, SliderXXX, PlotXXX etc to honor SetNextItemAllowOverlap().
2023-06-28 14:42:14 +02:00
ocornut
4dee919bc0
(Breaking) Internals: added ImGuiItemFlags param to ItemHoverable(), so it can be called from ButtonBehavior() not following an ItemAdd().
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This also allow moving AllowOverlap logic from ButtonBehavior() to ItemHoverable(), allowing other widgets to honor it. (#6512 , #3909 , #517 )
2023-06-28 14:42:14 +02:00
ocornut
10c7709f30
Overlap: IsItemHovered: Changed behavior to return false when querying an item using AllowOverlap mode. Added ImGuiHoveredFlags_AllowWhenOverlappedByItem, ImGuiHoveredFlags_AllowWhenOverlappedByWindow., ( #6512 , #3909 , #517 )
2023-06-28 14:40:47 +02:00
ocornut
8439a73645
Overlap: Added 'SetNextItemAllowOverlap()' as a replacement for 'SetItemAllowOverlap()'. ( #6512 , #3909 , #517 )
...
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2023-06-28 14:40:47 +02:00
ocornut
a9a5cbf431
Overlap: Internals: add NextItemData.ItemFlags to facilitate implementation of SetNextItemAllowOverlap() + potentially remove extra_flags from ItemAdd(). ( #6512 , #3909 )
2023-06-28 14:40:47 +02:00