Commit Graph

649 Commits

Author SHA1 Message Date
omar
82b7a39f31 Fixed a few zealous warnings. 2018-04-07 10:38:01 +02:00
omar
e88fb10d7c NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems. 2018-04-06 19:36:15 +02:00
omar
ac2027c415 NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers. 2018-04-06 19:36:14 +02:00
omar
78610a54d2 Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now. 2018-04-03 20:55:30 +02:00
omar
b69dc45f6e Internals: Removed ImGuiDataType_Float2. 2018-03-22 20:14:31 +01:00
omar
c19b27813d Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well. 2018-03-22 18:58:40 +01:00
omar
170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) 2018-03-20 20:12:34 +01:00
omar
33ad8b2f0c Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks 2018-03-19 13:20:18 +01:00
omar
0e3a6ef4f7 Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code. 2018-03-13 16:18:40 +01:00
omar
b9ac127b0b Internals: Columns renaming fields 2018-03-12 11:03:27 +01:00
omar
a1f3949d71 Drag and Drop: Increased payload data type to 32 characters. (#143) 2018-03-08 10:42:51 +01:00
omar
bf7481eba0 Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect. 2018-03-04 17:44:17 +01:00
omar
69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added 2018-03-03 20:15:10 +01:00
omar
8a4093f38b Added ArrowButton(). Exposed ImGuiDir. 2018-03-03 20:08:03 +01:00
omar
11f13ab24f Internal: renamed RenderTriangle() to RenderArrow(). 2018-03-03 19:08:22 +01:00
omar
c994796e26 Internal: Moved IM_NEWLINE helper to imgui_internal.h 2018-02-28 21:45:02 +01:00
omar
2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 2018-02-28 18:51:40 +01:00
omar
c7835dd189 ImRect: Removed misleading IsFinite() function used by some Nav code. 2018-02-26 16:35:46 +01:00
omar
27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079) 2018-02-25 14:15:37 +01:00
omar
b28995b667 Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640) 2018-02-22 15:39:49 +01:00
omar
b33f0e215f Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization. 2018-02-18 23:28:56 +01:00
omar
3b163ac35b Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.) 2018-02-08 23:11:51 +01:00
omar
7c16d52f72 Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787) 2018-02-06 20:20:34 +01:00
omar
f0364aa359 Merge branch 'context'
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
7e32fc7109 Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787) 2018-02-06 19:23:12 +01:00
omar
cea8017e0b Merge branch 'master' into context 2018-02-06 18:04:44 +01:00
omar
db071184a0 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-02-06 13:51:09 +01:00
omar
b50dce54ea Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. (#1597, #143) 2018-02-06 13:46:14 +01:00
omar
e6926d9f7c Internals: Refactored bool LastItemRectHovered into flags. (#1597) 2018-02-06 13:34:41 +01:00
omar
ce2b8d3255 Nav: Comments, removed extraneous parameter. 2018-02-06 13:16:44 +01:00
omar
0c0d811859 Nav: SetItemDefaultFocus() doesn't make the navigation cursorr highlight visible. Renamed NavInitResultExplicit to NavInitRequestFromMove. (#787) 2018-02-05 23:53:40 +01:00
omar
e5e3cc617e Nav: Maintaining a NavActivatePressedId field that widget can conveniently use along with NavActivateDownId. 2018-02-05 19:37:29 +01:00
omar
f35734c925 Nav: Debugging code. (#787) 2018-02-05 17:02:30 +01:00
omar
8ad88f725c Nav: Minor tidying up. (#787) 2018-02-05 14:53:22 +01:00
omar
bed55a41e1 Internals: ImRect: Added IsInverted() helper. 2018-02-05 14:51:28 +01:00
omar
e2654a097b ImRect: added IsInverted() helper. 2018-02-04 18:30:37 +01:00
omar
ce9d7baaba Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. (#787, #1079) 2018-02-02 17:47:05 +01:00
omar
68d3e139a7 Nav: When focusing a parent window while closing a popup, hide its highlight for one frame to avoid potential double highlight and flicker with the common pattern of menu items leading to the opening other windows. (#787) 2018-02-01 22:28:58 +01:00
omar
950f260a32 Nav: Fixed Selectable/MenuItem Nav Highlight from using rounding when outer highlight stays square. (#787) 2018-02-01 22:25:25 +01:00
omar
79ff3c2d49 Merge branch 'master' into navigation 2018-02-01 18:33:40 +01:00
omar
07163804df Internals: Renamed CloseInactivePopups() to a better ClosePopupsOverWindow(). Exposed in imgui_internal.h 2018-02-01 18:31:41 +01:00
omar
fd6d8863f7 Nav: SetFocusID() clears NavInitRequest for consistency (repro would a same frame interaction / race condition). (#787) 2018-02-01 18:19:36 +01:00
omar
8cc2dbc3bd Internals: Nav: Extracted code into IsWindowNavFocusable(). (#787) 2018-02-01 14:56:56 +01:00
omar
bdd868704f Nav: Child window is restored on focus when returning to layer 0 or refocusing. This is a little experimental and potentially error-prone right now. (#787, vaguely relate to ~#727) Ideally we should maintain a non-sorted last-focused list that include childs windows. 2018-02-01 00:50:42 +01:00
omar
27980d9688 Merge branch 'master' into context 2018-01-31 16:02:26 +01:00
omar
c851b33352 Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. (#787) 2018-01-29 23:59:46 +01:00
omar
c8d8dc7f0a Nav: Internals: Renamed RootNavWindow to NavRootWindow (#787) 2018-01-29 23:59:43 +01:00
omar
72485a5d04 Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. (#787) (+1 squashed commits)
+ store window inside result.
2018-01-29 23:59:42 +01:00
omar
1cf38d0334 Internals: Nav: Renamed ImGuiNavForward enum (#787) 2018-01-29 18:12:32 +01:00
omar
4654040bcb Nav: Comments, added enum to clarify NavForward code. (#787) 2018-01-29 17:35:36 +01:00
omar
3ded262776 Merge branch 'master' into navigation 2018-01-26 16:07:43 +01:00
omar
04d5783ffd Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787) 2018-01-25 19:36:38 +01:00
omar
f2d5300408 Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787) 2018-01-25 19:03:47 +01:00
omar
8bf0c89c0d Internals: ImRect::Contains(ImRect&) include boundaries (whereas Contains(ImVec2) should not). 2018-01-25 14:24:57 +01:00
omar
d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments 2018-01-24 19:57:39 +01:00
omar
f3776055d6 Merge branch 'master' into context 2018-01-24 19:31:11 +01:00
omar
28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787) 2018-01-24 17:41:47 +01:00
omar
d500113f1d Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete. 2018-01-23 19:13:49 +01:00
omar
db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-23 16:33:06 +01:00
omar
1acb155419 Internals: Moved unnecessary MovingWindowMoveId field. 2018-01-22 14:31:20 +01:00
omar
9edf211c0e Merge branch 'master' into navigation 2018-01-21 20:46:50 +01:00
omar
5e2aa6185c Reorganized context handling to be more explicit,
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565, #586, #992, #1007, #1558)
2018-01-21 20:16:54 +01:00
omar
cd1409f4bf ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939) 2018-01-20 20:25:12 +01:00
omar
8877622fa8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-19 15:42:28 +01:00
omar
c2ffce3e5a Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. (#143) 2018-01-18 17:39:40 +01:00
omar
cc15512bfc InputText: Minor tweak. 2018-01-17 12:15:24 +01:00
omar
a221d253f3 Nav: Comment. 2018-01-15 20:13:49 +01:00
omar
472ba1394c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185 Internal: DrawData: Tidying, renaming. 2018-01-15 20:12:48 +01:00
omar
a77913054f Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-15 18:02:58 +01:00
omar
1182174d81 Internals: DrawData: We don't need an intermediate layer for popups. 2018-01-15 18:00:13 +01:00
omar
038453258e Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse. 2018-01-15 17:48:32 +01:00
omar
061d8df033 MIssing IMGUI_API for a type with non-inline methods. 2018-01-15 17:48:32 +01:00
omar
06eef2ce6f Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy). 2018-01-15 17:48:32 +01:00
omar
514d30d8cd MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470. Comments + adding a local to ease patch #1345. 2018-01-14 14:13:54 +01:00
omar
db63e71f13 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-12 20:07:01 +01:00
omar
1493de4f81 Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper. 2018-01-12 19:53:27 +01:00
omar
c85d7d6e49 Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6 (#787) 2018-01-12 19:28:37 +01:00
omar
c9be7d7254 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-12 19:21:12 +01:00
omar
0a98202714 Nav: Standardized FIXME-NAV marker. 2018-01-12 19:13:15 +01:00
omar
16285603f2 Internals: Initializing fields in same order as declaration order + fixed uninitialized DragDropAcceptIdCurrRectSurface (was harmless) 2018-01-12 19:11:11 +01:00
omar
919fc548ad Merge branch 'master' into navigation 2018-01-10 18:58:26 +01:00
omar
0cabd81071 Internals: Rect: Added ClipWillFull helper + comments on variations. 2018-01-10 14:43:08 +01:00
omar
92d75c44bc Internals: ImVec2 versions of ImMin, ImMax inline float version for a faster full-on-debug-no-inline experience. 2018-01-10 14:43:02 +01:00
omar
3f4eccf154 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-07 16:22:09 +01:00
omar
3fc7cf190d OpenPopup(): Always reopen existing popup. Removed OpenPopupEx() bool reopen_existing which is always true. This also makes the public API on par with OpenPopupEx(). (#1497, #1533) 2018-01-07 16:20:02 +01:00
omar
deab2ab015 Popups: Gently handle the user mistakenly calling OpenPopup() every frame. (when reopen_existing is true). (#1497) 2018-01-07 16:15:54 +01:00
omar
69ff65f054 Internals: Popup: Renaming fields. 2018-01-07 16:11:25 +01:00
omar
3678307cd9 Popup, Menus: Tweaks and comments. 2018-01-07 15:56:14 +01:00
omar
369189b675 Internals: Popup: Explicitely setting up ImGuiPopupRef reduces confusion. 2018-01-07 15:40:46 +01:00
omar
a34490239c Internals: Popup: Separating MousePosOnOpen and PopupPosOnOpen. They are equal in the master branch but different in the navigation branch. 2018-01-07 14:03:56 +01:00
omar
95b773370f Revert "Internals: Added LastActiveId, LastActiveIdTimer. (#1537)" Will come up with a better design later.
This reverts commit 007f4034c9.
2018-01-05 17:40:51 +01:00
omar
007f4034c9 Internals: Added LastActiveId, LastActiveIdTimer. (#1537) 2018-01-05 15:33:24 +01:00
omar
29c194b2a4 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-03 20:47:42 +01:00
omar
4fc9f44073 Merge of minor left-overs from private work branch to reduce drifts. Should be functionally a no-op. 2018-01-03 20:46:54 +01:00
omar
b2ec0741f1 Internals: Settings api tweaks 2018-01-03 20:45:17 +01:00
omar
2b8224692e Merge branch 'master' into navigation 2018-01-03 20:26:24 +01:00
omar
f9b2058d5a Internals: Renamed ImGuiSimpleColumns to ImGuiMenuColumns to avoid confusion. Reduced internal buffer size (we only use 3 slots). 2018-01-03 14:35:11 +01:00
omar
96ccc484f9 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2018-01-03 12:33:27 +01:00
omar
3c6fbe0849 Renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData. 2018-01-03 12:31:56 +01:00
omar
7fcbd45500 Internals: NextWindow: Renamed, moved functions to member. 2018-01-03 12:28:16 +01:00
omar
e339949de1 Internals: NextWindow: Using ImGuiCond for consistency. 2018-01-03 12:22:02 +01:00
omar
04b44398eb Internals: refactored g.SetNextWindow fields into g.NextWindow. structure (so it can be more easily transported/copied) 2018-01-03 12:12:41 +01:00
omar
7a15fc8de5 Merge branch 'master' into navigation 2017-12-29 18:28:23 +01:00
omar
6ec00a366a Internals: ImRect: Minor formatting tweaks. 2017-12-29 18:28:04 +01:00
omar
fbf2435f38 Exposed IM_OFFSETOF() helper in imgui.h 2017-12-29 18:16:19 +01:00
omar
2dd2ca0096 Removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side.
Removed internal corresponding ImRect::GetClosestPoint() for now.
Essentially revert dcaafffe0e.
2017-12-29 17:59:13 +01:00
omar
c4e6d622c1 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-29 13:39:07 +01:00
omar
49eed6e2d1 Version 1.54 WIP 2017-12-28 15:17:35 +01:00
omar
436cad4bca Merge branch 'master' into navigation
# Conflicts:
#	imgui.h
2017-12-26 15:37:31 +01:00
omar
e916310b2e Version 1.53 2017-12-25 17:41:41 +01:00
omar
67191badc2 Merge branch 'master' into navigation 2017-12-23 23:10:41 +01:00
omar
bb8dfe4a34 Fixed incorrect IM_DELETE macro (9cda86d55a) (#1517, #484, #504) 2017-12-23 23:10:26 +01:00
omar
ffb4f6ca8c Merge branch 'master' into navigation 2017-12-23 16:27:48 +01:00
omar
9cda86d55a Internals: Added IM_NEW, IM_DELETE helper macros (#1517, #484, #504) 2017-12-23 16:24:33 +01:00
omar
1f26652944 Various zealous warning fixes (thanks Clang). 2017-12-23 14:07:03 +01:00
omar
287380261c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-21 19:55:21 +01:00
omar
c8c872c753 Internals: String functions uses size_t in their signature 2017-12-21 19:49:54 +01:00
omar
531c11d5c7 ImDrawList: Small refactor toward removing dependency on GImGui + PushClipRectFullscreen now correctly uses data provided by imgui which can takes account of DisplaySize + Removed static variable in PathArcToFast() which caused linking issues to some. 2017-12-21 18:52:34 +01:00
omar
4c2514dc29 Merge branch 'master' into navigation 2017-12-21 11:18:42 +01:00
omar
b9391d1692 Columns: Internal: Columns have their no set of flags so NoResize can be setup by internal code. (#125) 2017-12-15 17:06:47 +01:00
omar
cc3192f347 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2017-12-13 22:09:08 +01:00
omar
ddbcda8c1b Columns: Column width data is no longer lost while dragging toward the right side. (#1499, #125) 2017-12-13 21:51:23 +01:00
omar
e8e84a6ad6 Columns: Added internal tracking of a few flag temporarily, to facilitate the work of third-parties who have columns patches. (#125) 2017-12-13 19:26:04 +01:00
omar
4ae5c7e227 Columns: Refactor: Moved ColumnsSet[] to window out of DC as they are persistent data for most + fix for pre C++11 compilers. (#125, #1499) 2017-12-13 19:21:21 +01:00
omar
b016215c80 Columns: Refactor: Not using statestorage lookup anymore. (#125, #1499) 2017-12-13 19:07:09 +01:00
omar
3a31a75e3b Columns: Refactor: Renamed all members. (#125, #1499) 2017-12-13 18:42:06 +01:00
omar
78320aa633 Columns: Refactor: Moved columns data into their own data structure. Minimum changes now to ease diffing. (#125, #1499) 2017-12-13 18:41:51 +01:00
omar
16fb58984f Merge branch 'master' into navigation 2017-12-12 23:41:48 +01:00
omar
90d0b8b58b Navigation: minor sync to reduce drifts between changes 2017-12-12 23:41:20 +01:00
omar
8b59ed0708 Drag and Drop: Exposed some internals. 2017-12-12 23:37:27 +01:00
omar
7c7a7baf76 Merged miscellaneous small stuff (from nav/dock branches). 2017-12-12 23:36:25 +01:00
omar
fa9327ccf8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h
2017-12-12 20:44:12 +01:00
omar
d0a1be0de0 Merge branch 'drag_and_drop' 2017-12-12 20:39:52 +01:00
omar
3ea5e67ba2 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2017-12-12 18:47:23 +01:00
omar
28bbf1ade6 Fixed ParentWindow setup which broke Modal windows (fix c65124f415) 2017-12-12 18:45:57 +01:00
omar
052b6021dd Merge branch 'master' into drag_and_drop
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2017-12-12 15:02:05 +01:00
omar
0a3db267c3 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
2017-12-12 14:58:53 +01:00
omar
c22657985a Added GetFrameHeight() function (used to be SmallSquareSize internally) 2017-12-12 14:12:49 +01:00
omar
ee7f1921e8 Internals: Added GetSmallSquareSize() 2017-12-12 14:08:58 +01:00
omar
c65124f415 Internals: ParentWindow is now NULL for non-child windows and means what everyone expects. 2017-12-12 12:50:43 +01:00
omar
f42d7b89e2 Internals: Removed misleading GetWindowParent() function. + renaming to clear confusing. 2017-12-12 12:50:42 +01:00
omar
4a555d35f0 IsWindowHovered(): split ImGuiHoveredFlags_FlattenChild into separate ChildWindows and RootWindow flags. Allowing more combination and a better symetry with IsWindowFocused() flags. (#1382) 2017-12-12 12:50:42 +01:00
omar
45f440bb7d Internals: Renamed ImGuiButtonFlags_FlattenChilds -> ImGuiButtonFlags_FlattenChildren, ImGuiButtonFlags_AllowOverlapMode -> ImGuiButtonFlags_AllowItemOverlap 2017-12-11 22:39:10 +01:00
omar
2b9d8ab91d Merge branch 'master' into drag_and_drop
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-11 16:39:27 +01:00
omar
d1db229907 Merge branch 'master' into navigation
# Conflicts:
#	imgui_demo.cpp
2017-12-10 19:01:59 +01:00
omar
e3e0326ea9 Exposed BeginCombo() publicly. 2017-12-10 18:08:59 +01:00
omar
eab6333a0b SetNextWindowContentSize() adjust for client->window size, but the fate of borders isn't really clear for now (until now we always tried to make borders not affect layout, so if we want a 200x200 fully visible space with borders and zero window padding user need to include the borders) (#1490) 2017-12-10 17:36:30 +01:00
omar
a6f37287d8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-08 15:06:37 +01:00