ocornut
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8add6bcb9f
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Merge remote-tracking branch 'origin/master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
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2023-12-14 17:21:15 +01:00 |
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Anılcan Gülkaya
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9a2985611c
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Backend: Android: Remove Redundant Check (#7093)
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2023-12-06 04:29:40 +01:00 |
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ocornut
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96b5b1724b
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui_internal.h
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2023-12-05 12:20:16 +01:00 |
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ocornut
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b4b864e40a
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Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075)
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2023-11-29 14:24:25 +01:00 |
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ocornut
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c6ec69c7c1
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Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537)
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2023-11-28 19:29:17 +01:00 |
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ocornut
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888834c636
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Backends: Android: Fixed build breaking typo. (#7060)
Amend 86891b0 . My bad for not testing this.
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2023-11-28 15:23:45 +01:00 |
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ocornut
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f6253b87d0
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdl3.cpp
# imgui.cpp
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2023-11-28 14:39:46 +01:00 |
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ocornut
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86891b0986
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Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060)
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2023-11-28 12:08:05 +01:00 |
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ocornut
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3733b5064e
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Backends: SDL3: Fixed unused variable warning on master on some targets. (#7000)
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2023-11-17 12:28:25 +01:00 |
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codefrog2002
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c5c1c4134b
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Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts (#7017, #7018)
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2023-11-16 01:38:47 +01:00 |
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Oliver Eriksson
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6695006bea
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Backends: Vulkan: use specified ColorAttachmentFormat when creating a secondary window when enabling UseDynamicRendering. (#6999, #5446, #5037)
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2023-11-15 14:53:32 +01:00 |
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ocornut
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0941adc931
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Backends: SDL3: Updates for recent API changes. (#7000) (w/ multi-viewports version)
# Conflicts:
# backends/imgui_impl_sdl3.cpp
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2023-11-13 16:24:50 +01:00 |
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ocornut
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add915bdc4
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Backends: SDL3: Updates for recent API changes. (#7000)
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2023-11-13 16:21:18 +01:00 |
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ocornut
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9d950444a2
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Backends: Vulkan: Fixes for VK_NO_PROTOTYPES (docking merge + reorder docking only bits)
Amend for 6e7b43b,79a9e2f
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2023-11-10 15:40:41 +01:00 |
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ocornut
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44dbad64d7
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Backends: Vulkan: Fixes for VK_NO_PROTOTYPES.
Amend for 6e7b43b,79a9e2f
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2023-11-10 15:10:27 +01:00 |
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ocornut
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450f1d7e7b
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
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2023-11-10 14:56:10 +01:00 |
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ocornut
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79a9e2fdfb
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Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). (#6943, #6715, #6327, #3743, #4618)
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
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2023-11-10 14:53:34 +01:00 |
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ocornut
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6e7b43b6c7
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Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. (#6943, #6715, #6327, #3743, #4618)
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2023-11-10 14:53:06 +01:00 |
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ocornut
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ab522dd18c
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Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537)
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2023-11-09 16:44:39 +01:00 |
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ocornut
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0f50b52da4
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Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983)
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2023-11-09 12:38:56 +01:00 |
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Luca Lolli
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04e9a2fac1
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Backends: SDL3: rename SDL_EVENT_DISPLAY (#6974)
SDL3 display events have been renamed
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2023-11-01 13:53:30 +01:00 |
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ocornut
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f7fc186408
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Merge branch 'master' into docking
+ 2 comments
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_win32.cpp
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2023-10-12 19:22:36 +02:00 |
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ocornut
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001f102f38
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IO, Backends: added ImGuiKey_AppBack, ImGuiKey_AppForward. (#6891, #4921)
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2023-10-05 21:26:07 +02:00 |
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ocornut
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7bbd758681
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Backends: Win32: revert oops chunk.
Amend b0758c8
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2023-10-05 20:58:25 +02:00 |
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ocornut
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b0758c86d8
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Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. (#6891, #4921)
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2023-10-05 20:39:49 +02:00 |
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ocornut
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72ebd91567
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.h
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2023-10-05 15:10:45 +02:00 |
|
Nicolas "Pixel" Noble
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64b1aeebf5
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Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. (#6875, #6668, #4445)
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2023-10-05 11:03:28 +02:00 |
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ocornut
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9064dbd404
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Backends: DX9: Fixed incorrect assert triggering on reopening session with minimized windows. (#3424)
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2023-10-02 15:28:22 +02:00 |
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ocornut
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d27b4ad366
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Backends: GLFW: support for case where secondary viewport WndProc is not the same as main viewport one. (#6889)
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2023-10-02 12:09:13 +02:00 |
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ocornut
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17bfafda55
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Backends: GLFW: moved WndProc hook to bottom of file + rename a field. (#6889)
No functional change in this commit.
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2023-10-02 12:09:08 +02:00 |
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ocornut
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bb2fb74645
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
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2023-09-26 11:42:49 +02:00 |
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ocornut
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12ee2dd789
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Backends: Win32: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it. (#6859)
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2023-09-25 10:58:29 +02:00 |
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ocornut
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7e246a7bb9
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2023-09-16 13:51:51 +02:00 |
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ocornut
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357f752bed
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Docs: add more links to the top of every examples and backends files.
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2023-09-11 14:01:40 +02:00 |
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ocornut
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72dbe45adc
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
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2023-09-08 18:02:06 +02:00 |
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sneakyevil
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c9d3c29aa3
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Backend: Win32: support keyboard codepage conversion for when compiling in MBCS mode and creating a non-Unicode window. (#6785, #6782, #5725)
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2023-09-07 14:08:58 +02:00 |
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Deal
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56a7b8b724
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Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019)
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2023-09-06 11:49:23 +02:00 |
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ocornut
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475453668d
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Backends: SDL2/SDL3: Fixed bad merge in docking branch (#6735)
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2023-08-26 11:45:21 +02:00 |
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ocornut
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676497fe05
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Merge branch 'master' into docking
ac64b65 on master seemed incorrect.
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
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2023-08-25 14:20:51 +02:00 |
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ocornut
|
162f8e01aa
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Backends: SDL3: fixed typo in 1e17d59 (#6735)
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2023-08-21 13:12:50 +02:00 |
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ocornut
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1161301386
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Backends: amend "Missing features" sections for multi-viewports support.
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2023-08-15 13:02:56 +02:00 |
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ocornut
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1e17d59965
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Backends: SDL2,SDL3: added ImGui_ImplSDL2_InitForOther() / ImGui_ImplSDL3_InitForOther().
e.g. WebGPU users use a similarly named functions from GLFW backend.
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2023-08-15 12:48:46 +02:00 |
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ocornut
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f8f805f046
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl2.cpp
# backends/imgui_impl_sdl3.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
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2023-07-20 23:18:47 +02:00 |
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scorpion-26
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e5977f05d8
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Backends: GLFW: revert support for GLFW_CURSOR_DISABLED, let user use ImGuiConfigFlags_NoMouse. (#5625, #6609)
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2023-07-18 11:49:43 +02:00 |
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williamhCode
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3dc3aef8a4
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Backends: WebGPU: fix webgpu changes for Dawn. (#6602, #6188)
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2023-07-13 12:42:08 +02:00 |
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ocornut
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0e8eb8c48e
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Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier.
Our codebase requires VS2012+ since a while.
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2023-07-13 12:38:16 +02:00 |
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ocornut
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33e13c85e1
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Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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2023-07-13 11:27:52 +02:00 |
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ohthesetrees
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8566fec661
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Backends: SDL3: Changing SDL_WINDOW_SKIP_TASKBAR to SDL_WINDOW_UTILITY for SDL3 (#6573)
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2023-07-05 11:01:56 +02:00 |
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sean
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ac8573884d
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Backends: Vulkan: Amends for docking branch. (#5446, #5037)
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2023-07-04 15:02:21 +02:00 |
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ocornut
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677c7b2258
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# docs/CHANGELOG.txt
# docs/TODO.txt
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2023-07-04 14:58:03 +02:00 |
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