Commit Graph

2279 Commits

Author SHA1 Message Date
Håvard Mathisen
1394616d9c Vulkan Example: Some code layout changes. 2016-03-10 12:30:38 +01:00
Håvard Mathisen
4ea4fa3e73 Vulkan Example: Fix synchronization. 2016-03-10 11:59:42 +01:00
Håvard Mathisen
0ceddc29ff Vulkan Example: Fix windows build. 2016-03-09 17:01:38 +01:00
Håvard Mathisen
4cbd316f01 Vulkan example. 2016-03-09 16:39:54 +01:00
ocornut
4b7edffe8a Comments 2016-03-08 20:54:21 +01:00
ocornut
9ea093ddd0 DragFloat(): always apply value when mouse is held/widget active, so that can use a drag over an always-reseting value 2016-03-07 13:12:15 +01:00
ocornut
1dcb9c877d Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) 2016-03-06 10:46:57 +01:00
ocornut
6346690962 Comment (#544) 2016-03-04 14:09:08 +01:00
ocornut
3db40903ba InputText() ImGuiInputTextFlags_CallbackAlways event set the EventFlag field of ImGuiTextEditCallbackData (#541) 2016-03-04 13:07:42 +01:00
ocornut
2065cbec4d Removed extraneous comma for pedantic compilers (#516) 2016-03-03 00:34:06 +01:00
ocornut
76ce08c338 Merge branch 'zapolnov-master' 2016-03-03 00:30:26 +01:00
ocornut
b816d05e33 Minor tidying up following (#516) - renamed ImGuiSelectableFlags_HandleDoubleClick to ImGuiSelectableFlags_AllowDoubleClick + comments 2016-03-03 00:30:08 +01:00
ocornut
6846873f23 Merge branch 'master' of https://github.com/zapolnov/imgui into zapolnov-master 2016-03-03 00:18:58 +01:00
ocornut
d45044fe54 CaptureKeyboardFromApp() / CaptureMouseFromApp(): allow to enforce clearing the capture flag (#533) + demo + made code a little less messy 2016-03-03 00:09:41 +01:00
ocornut
cf12bc7dea InputText: Added BufTextLen in ImGuiTextEditCallbackData. Requesting user to maintain it. Zero-ing structure properly before use. (#541) 2016-03-02 23:34:29 +01:00
ocornut
17d3c202ac BeginChild()/EndChild() fixed incorrect layout to allow widgets submitted after an auto-fit child wnidow (#540) 2016-03-02 21:46:23 +01:00
ocornut
ba80a457b9 Demo: plot code doesn't use ImVector to avoid heap allocation + comment (#538) 2016-02-29 12:53:05 +01:00
ocornut
1881cbe860 TextUnformatted: Fixed rare crash bug with large blurb of text (2k+) not finishing with a '\n' and fully above the clipping Y line. (#535) 2016-02-24 22:43:17 +01:00
ocornut
4afe67cdc8 Demo: Fixed malloc/free mismatch and leak when destructing demo console (if it has been used) (#536) 2016-02-24 11:50:21 +01:00
ocornut
ab97b42935 Merge branch 'master' of https://github.com/ocornut/imgui 2016-02-21 18:10:44 +01:00
ocornut
d1061c8799 Exposed FindWindowByName() in imgui_internal.h (missing chunk following 339b67c01a) 2016-02-21 18:10:35 +01:00
omar
991d9e2884 Update README.md 2016-02-20 23:20:15 +01:00
omar
874df53403 Update README.md 2016-02-20 20:46:08 +01:00
ocornut
339b67c01a Exposed FindWindowByName() in imgui_internal.h 2016-02-20 17:37:36 +01:00
ocornut
2813a44dcc Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) 2016-02-16 09:14:38 +01:00
ocornut
9e86d0e225 Examples: SDL/OpenGL: Tabs to spaces 2016-02-15 10:56:37 +01:00
ocornut
87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) 2016-02-15 10:55:20 +01:00
ocornut
20ba769644 Allow windows with only a callback only to be functional + minor cleanup (#524) 2016-02-14 10:33:56 +01:00
ocornut
5b7a0b1b40 InputText() added comment (#526) 2016-02-11 23:00:14 +01:00
ocornut
07e379a950 Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521) 2016-02-08 09:03:43 +01:00
ocornut
dafedc3246 Demo: use locally defined strdup because compilers/standard librairies are an annoyance (#520) 2016-02-08 08:44:45 +01:00
ocornut
2c6bc95dd5 Demo: InputText password demo filters out blanks (#515) 2016-02-03 09:24:57 +01:00
ocornut
b329a36d27 Moved declaration of SetItemAllowOverlap() to imgui.h (ref #517) 2016-02-02 19:52:30 +01:00
Nikolay Zapolnov
a908c109c0 Added flag for selectables to handle double clicks. 2016-01-31 22:08:35 +01:00
ocornut
62fe0b59bf Updated todo list 2016-01-30 18:34:19 +01:00
ocornut
2efaa9a86f ImDrawList: fixed index overflow check broken by AddText(). Added extra assert. (#514) 2016-01-30 17:01:10 +01:00
ocornut
a3b00b79f2 Fixed removal of trailing draw command if it is a callback command 2016-01-30 16:37:30 +01:00
ocornut
b671840d15 InputTex(): Comment (#512) 2016-01-30 15:00:45 +01:00
ocornut
b1ec90d565 InputText() fixed clipping bounds of contents (#512) 2016-01-30 14:57:24 +01:00
ocornut
7afd62ec57 Tentative fix for GCC/Clang (#484, #504) 2016-01-25 21:45:45 +00:00
ocornut
595684e08c Remove dependency on <new> header (#484, #504)
(Now expecting something to fail somewhere..)
2016-01-25 21:26:53 +00:00
ocornut
3ee50af57e Fixed clipping of child windows within parent not taking account of childouter clipping boundaries (including scrollbar, etc.) (#506) 2016-01-25 20:55:34 +00:00
ocornut
005b897d7d ProgressBar() handling of border size + storing border size in window structure (#503) 2016-01-24 11:00:37 +00:00
ocornut
9f6b1ace8f Tidying up internal FindBestPopupWindowPos() 2016-01-23 15:13:55 +00:00
ocornut
94dc3df956 ColorEdit4: Empty label doesn't add InnerSpacing, like other widgets (ref #346) 2016-01-23 14:57:48 +00:00
ocornut
b6fe5eb4b4 Cleaned up the top of imgui.h, documenting all types / forward declarations 2016-01-23 12:45:56 +00:00
ocornut
d5fd87e806 Added IM_COL32 macros (ref #346) 2016-01-23 12:15:49 +00:00
ocornut
570a9dadc4 Honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. (ref #346)
If you had manual pixel-perfect alignment in place it might affect you.
2016-01-23 12:07:26 +00:00
ocornut
8f0f71c7ba InputScalarEx(): removed unnecessary aabb computation. 2016-01-23 11:56:39 +00:00
ocornut
2a505ebb9a ColorEdit4(): removed unnecessary calls to scanf() when idle in hexadecimal edit mode. 2016-01-23 11:29:22 +00:00