ocornut
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94c7eddb17
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Comments
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2015-02-02 19:50:28 +00:00 |
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ocornut
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5df28b101d
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Added ImGuiWindowFlags_NoCollapse flag
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2015-02-02 09:49:12 +00:00 |
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ocornut
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cc3d41dbab
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Version number 1.31 wip
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2015-02-01 14:47:21 +00:00 |
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ocornut
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bde3f6b90d
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Removed the dependency on realloc functionality #117 + fixed one alloc in NewFrame()
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2015-02-01 14:39:13 +00:00 |
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ocornut
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56bf9ea067
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Added comment on MemFreeFn as suggested by #119
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2015-02-01 14:27:22 +00:00 |
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ocornut
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e636e0d2aa
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Warning fixes (fix #118)
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2015-02-01 09:33:51 +00:00 |
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ocornut
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a548c9b0d5
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Version change
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2015-01-31 19:10:04 +00:00 |
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ocornut
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ca10c49e27
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Embedded a mouse cursor that can be drawn for you by setting io.MouseDrawCursor
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2015-01-31 18:55:05 +00:00 |
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ocornut
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68bad703ee
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ImColor::HSV() helper + color buttons demo
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2015-01-31 17:15:07 +00:00 |
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ocornut
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8d1583d611
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Added ImColor() inline helper. Image/ImageButton() now takes ImVec4 for consistency and honor window alpha.
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2015-01-31 16:44:55 +00:00 |
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ocornut
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cb3b69c879
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Exposed ColorConvertHSVtoRGB, ColorConvertRGBtoHSV, ColorConvertFloat4ToU32
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2015-01-31 16:36:12 +00:00 |
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ocornut
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3cf47988b0
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Added ImageButton() using regular framing + override framing size (#73)
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2015-01-31 16:21:12 +00:00 |
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ocornut
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2ecc285919
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ImDrawList::AddCallback() allows for custom rendering (e.g. 3D scene inside a imgui widget))
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2015-01-31 15:24:55 +00:00 |
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ocornut
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4437293b79
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Added ImDrawList::SplitDrawCmd() to force multiple draw calls for depending rendering/blending + Comments
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2015-01-31 09:51:25 +00:00 |
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ocornut
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27161d2a98
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Added io.DisplayVisibleMin / io.DisplayVisibleMax to allow for virtual / scrolling display.
+ remove duplicated "Setup outer clipping rectangle" block in Begin))
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2015-01-29 14:20:25 +01:00 |
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ocornut
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07f69966f8
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ImDrawList::AddImage() color parameter defaults to white
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2015-01-29 13:46:34 +01:00 |
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ocornut
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79042a3a3c
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GetVoidPtr() functions like GetInt, GetFloat. Renamed GetIntPtr/GetFloatPtr to GetIntRef/GetFloatRef
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2015-01-29 10:22:32 +01:00 |
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Daniel Collin
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c9c41c3874
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Added Set/GetVoidPtr in ImGuiStorage
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2015-01-28 21:31:22 +01:00 |
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ocornut
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7530f3c985
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Added IsItemActive() - replace IsItemFocused()
ClipAdvance() --> ItemAdd() - nb: return value is inverted
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2015-01-22 23:54:05 +01:00 |
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ocornut
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70188c5623
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Added comments
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2015-01-22 11:03:24 +01:00 |
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ocornut
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26174cba85
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Added InvisibleButton()
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2015-01-21 23:03:25 +01:00 |
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ocornut
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56ac857cac
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Added stub for obsolete GetDefaultFontData() to help the user upgrading
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2015-01-18 15:12:41 +00:00 |
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ocornut
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1916a0c78c
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Renamed FontAtlas to Fonts. Further cleanup/comments.
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2015-01-18 10:46:49 +00:00 |
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ocornut
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1f8d209202
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Fixed more clang warnings + AddFontFromMemoryTTF() not honoring font_no parameter
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2015-01-17 23:21:06 +00:00 |
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ocornut
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2c31599bcc
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ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
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2015-01-17 22:15:29 +00:00 |
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ocornut
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cb9a3235be
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Removed PixelCenterOffset, uncesssary
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2015-01-17 17:17:18 +00:00 |
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ocornut
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014f88b1fc
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Font fixes for horizontal centering within frames
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2015-01-17 15:44:25 +00:00 |
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ocornut
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3e30ad3802
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PushFont/PopFont changes texture at high-level in current draw list - faster
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2015-01-17 14:00:43 +00:00 |
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ocornut
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7ebd7ef9ac
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Added PushFont/PopFont API
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2015-01-17 13:40:56 +00:00 |
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ocornut
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ab8d2782c6
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Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
imgui.cpp
imgui.h
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2015-01-15 18:07:44 +00:00 |
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ocornut
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584c7ffac8
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Added SetCursorScreenPos() helper (WindowPos+CursorPos = SrceenPos)
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2015-01-15 14:41:22 +00:00 |
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ocornut
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02f0dbca37
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ColorEdit3: clicking on color square change edit-mode, removing color-edit mode button by default.
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2015-01-15 09:49:12 +00:00 |
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ocornut
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8ba93d947c
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Added FrameRounding setting (default to 0 for now).
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2015-01-15 09:14:44 +00:00 |
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ocornut
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3a20671802
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Fixed logging to clipboard on architectures where va_list are modified by vsnprintf (fixed #112)
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2015-01-14 13:01:53 +00:00 |
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ocornut
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e2d8c03e1a
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Fixed ImGuiTextBuffer::empty() to ignore the enforced zero-terminator
+ removed unnecessary destructor
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2015-01-13 23:06:55 +00:00 |
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ocornut
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0f4d74d614
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ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
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2015-01-11 21:06:57 +00:00 |
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ocornut
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241e8086fa
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Mde it optional to new() io.Font - however it stills needs to be loaded.
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2015-01-11 18:27:05 +00:00 |
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ocornut
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cc79b85c28
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Added first-pass of Image() based on #73 + demo
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2015-01-11 16:30:39 +00:00 |
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ocornut
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1a6e7f25e0
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ImVector: less hoops in back() / front(), more friendly for debugger and unoptimized builds
+ fixed typos
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2015-01-11 16:25:57 +00:00 |
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ocornut
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f77490cb2d
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Cleanup extra_fonts/ folder
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2015-01-08 23:49:17 +00:00 |
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ocornut
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b3a208901a
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Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
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2015-01-08 23:35:01 +00:00 |
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ocornut
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b0ea57e518
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Version number
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2015-01-07 19:07:43 +00:00 |
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ocornut
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0505995193
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Very minor code/comments tweaks.
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2015-01-04 22:29:53 +00:00 |
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ocornut
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22c1d7eded
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Renamed some color enums
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2015-01-04 19:37:24 +00:00 |
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ocornut
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39373b563b
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Checkbox and Radio buttons activate on click-release to be consistent with other widgets and most UI
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2015-01-04 19:23:36 +00:00 |
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ocornut
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12225abfe2
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Version number (fix)
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2014-12-31 10:38:36 +00:00 |
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ocornut
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f8c58fe328
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Fix for Clang
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2014-12-30 16:55:32 +00:00 |
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ocornut
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da5227fa28
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Added comment about defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT in imconfig.h
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2014-12-30 15:44:19 +00:00 |
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ocornut
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2d111ccb55
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crc32 on strings is performed in one pass - removed the strlen() call.
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2014-12-30 15:18:21 +00:00 |
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ocornut
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691ca46978
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Version number
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2014-12-30 15:10:55 +00:00 |
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