ocornut
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98d52b7b26
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DrawList: AddCallback() added an optional size parameter allowing to copy and store any amount of user data for usage by callbacks: (#6969, #4770, #7665)
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2024-10-11 13:29:13 +02:00 |
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ocornut
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f29e505d94
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CI: remove --disableLicenseExpirationCheck.
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2024-10-09 17:14:44 +02:00 |
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ocornut
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a0b811dd37
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Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616)
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2024-10-09 16:39:36 +02:00 |
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ocornut
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9fbc313459
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InputText: amend 661bba0 . (#8048)
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2024-10-09 14:02:28 +02:00 |
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ocornut
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661bba09ce
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InputText: fixed an issue with not declaring ownership of Delete/Backspace/Arrow keys. (#8048)
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2024-10-09 13:54:39 +02:00 |
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ocornut
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f3d242a90d
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Tables: fixed initial auto-sizing issue with synched-instances. (#8045, #7218)
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2024-10-08 19:45:58 +02:00 |
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ocornut
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c3629adbeb
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Backends: Metal: fixed ImTextureID cast. (#1641)
Amend 92b9498
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2024-10-08 14:34:41 +02:00 |
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ocornut
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6b8accbfa1
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Fixed building when defining ImTextureID to a multi-token name. (#1641)
Amend 92b9498
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2024-10-08 14:29:21 +02:00 |
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ocornut
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92b94980c6
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(Breaking) Default ImTextureID to use a Im64 instead of void* (#1641)
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2024-10-08 14:21:44 +02:00 |
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ocornut
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19b494df89
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Examples: DirectX12: update Windows SDK version.
(VS2015 doesn't support latest)
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2024-10-08 12:38:02 +02:00 |
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ocornut
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f890d85381
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Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590
Amend e94f95d
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2024-10-07 22:12:09 +02:00 |
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ocornut
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42206b3d51
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Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502)
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2024-10-07 22:02:55 +02:00 |
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ocornut
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74dd38d27c
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Backends: Vulkan: fixed warnings when building in 32-bit mode.
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2024-10-07 21:53:46 +02:00 |
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ocornut
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e94f95d82b
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Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. (#6969, #5834, #7468, #3590)
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2024-10-07 21:45:19 +02:00 |
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ocornut
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9bd5d8a240
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Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'.
This is likely to trigger merging issues. If it does, best to always get "theirs" and rename in there.
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2024-10-07 17:57:11 +02:00 |
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ocornut
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1dde20ff4a
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Version 1.91.4 WIP
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2024-10-07 17:39:28 +02:00 |
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ocornut
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cb16568fca
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Version 1.91.3
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2024-10-04 15:42:45 +02:00 |
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ocornut
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8db126188d
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Fixed static analyser warning. Amend b3c8747
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2024-10-03 17:32:05 +02:00 |
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ocornut
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3d399bceca
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Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). (#8030, #7961, #7669)
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2024-10-03 16:49:38 +02:00 |
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ocornut
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b3c87475a5
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Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76)
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2024-10-03 16:26:44 +02:00 |
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ocornut
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5109a77f69
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Tooltips: Tooltips triggered from touch inputs are positionned above the item. (#8036)
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2024-10-03 11:18:59 +02:00 |
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ocornut
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014b722963
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Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. (#8036)
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2024-10-03 11:18:59 +02:00 |
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ocornut
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f0575411c0
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Tooltips, Drag and Drop: Fixed an issue where the fallback drag and drop payload tooltip appeared during drag and drop release.
E.g. it would otherwise appear when releasing a color button payload.
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2024-10-02 15:24:41 +02:00 |
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ocornut
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004f03945f
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TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681)
Amend 655fcf8
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2024-09-30 20:01:06 +02:00 |
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ocornut
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655fcf8287
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TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681)
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2024-09-30 19:40:16 +02:00 |
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ocornut
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03f007d4cd
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Comments (#1651)
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2024-09-30 14:31:51 +02:00 |
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ocornut
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29cff2be06
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Silence PVS Studio static analyzer false positives.
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2024-09-28 16:54:45 +02:00 |
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ocornut
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ba14c70b02
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Comments. Fixed warnings.
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2024-09-27 19:28:54 +02:00 |
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ocornut
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199a44e31e
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Error Handling: fixed not rewinding to recorded tree and id stack size (#1651)
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2024-09-27 19:00:57 +02:00 |
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ocornut
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30c29d291f
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Error Handling: enabled experimental recovery systems. (#1651, #5654)
Setup a couple of features to configure them, including ways to display error tooltips instead of assserting.
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2024-09-27 19:00:56 +02:00 |
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ocornut
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8776678a46
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Error Handling: replaced log callback in recovery functions with calls to IM_ASSERT_USER_ERROR(). (#1651, #5654)
This commit is not meant to be functional as-is (it will break test engine recovery). This is mostly to reduce/remove noise from upcoming commits.
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2024-09-27 19:00:56 +02:00 |
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ocornut
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718a594b1e
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Error Handling: rewired asserts in PopID(), PopFont(), PopItemFlag(), EndDisabled(), PopTextWrapPos(), PopFocusScope(), PopItemWidth() to use IM_ASSERT_USER_ERROR(). (#1651, #5654)
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2024-09-27 19:00:56 +02:00 |
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ocornut
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2360061520
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Error Handling, Debug Log: added IMGUI_DEBUG_LOG_ERROR() with special handling. (#5855, #1651, #5654)
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2024-09-27 19:00:56 +02:00 |
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ocornut
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26785fd873
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Internals: NewFrame: move the window reset loop higher up, namely before UpdateHoveredWindowAndCaptureFlags() -> FindHoveredWindowEx().
This allows using FindHoveredWindowEx() from anywhere in the frame.
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2024-09-27 15:06:05 +02:00 |
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ocornut
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797101a882
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Windows: BeginChild(): made it possible to call SetNextWindowSize() on a child window using ImGuiChildFlags_ResizeX/ImGuiChildFlags_ResizeY. (#1710, #8020)
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2024-09-26 14:58:56 +02:00 |
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ocornut
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9644c51183
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Error handling: rework error tooltip logic (will be reused by upcoming feature). (#7961, #7669, #1651)
+ Comments
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2024-09-25 18:59:08 +02:00 |
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ocornut
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d0107f5da2
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Internals: misc tweaks to facilitate branch merging.
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2024-09-24 21:59:51 +02:00 |
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ocornut
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726aad8e08
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Refactor: moved ImGuiContext contructor to imgui.cpp
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2024-09-24 20:24:51 +02:00 |
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ocornut
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44a73be6ea
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TestEngine: log calls don't need testing hook active.
Docs: tweak comments on BeginDisabled(false)/EndDisabled() pairs.
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2024-09-24 20:22:53 +02:00 |
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ocornut
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bc77041b57
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Error Handling: fixed an issue ErrorCheckEndWindowRecover() when aborting in a child inside a tab bar. (#1651)
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2024-09-23 16:45:28 +02:00 |
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Mark Sibly
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7f81fbc542
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Backends: WGPU: Fix new WGPUStringView breaks shader compilation. (#8009, #8010)
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2024-09-23 13:56:21 +02:00 |
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ocornut
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fb410463e6
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Scrollbar: added io.ConfigScrollbarScrollByPage setting. (#8002, #7328)
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2024-09-20 18:40:32 +02:00 |
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ocornut
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a727332e77
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Scrollbar: Shift+Click always use absolute positionning scroll. (#8002, #7328)
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2024-09-20 18:08:13 +02:00 |
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ocornut
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4aeae5d718
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Error check: fixed build when using IMGUI_DISABLE_DEBUG_TOOLS.
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2024-09-20 17:27:51 +02:00 |
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ocornut
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d0750ee4e7
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Error check: clarified that carriage returns are emitted by our code. Added helper default callback. Comments. (#1651)
(doesn't affect test engine hook for it as trailing \n are trimmed anyhow)
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2024-09-20 17:09:33 +02:00 |
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ocornut
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0af2c4ef76
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Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999)
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2024-09-19 16:02:23 +02:00 |
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ocornut
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faca859043
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Version 1.91.3 WIP
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2024-09-19 15:51:06 +02:00 |
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ocornut
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a9f72ab681
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Version 1.91.2
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2024-09-19 14:47:13 +02:00 |
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ocornut
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cfae5ac71b
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Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
Backends: Win32: Refactor ImGui_ImplWin32_KeyEventToImGuiKey() logic.
Ref #7672
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2024-09-19 14:10:00 +02:00 |
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ocornut
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f7ba645398
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InputText: fixed not filling callback's SelectionEnd. (#7925)
Broken by abd07f6
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2024-09-17 21:07:15 +02:00 |
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