omar
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c76be71acf
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Merge branch 'master' into 2016-07-navigation
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2017-01-11 21:03:25 +01:00 |
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omar
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6257b5814a
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Added an explicit (internal) ClearActiveID() helper and removed the default NULL window parameter to internal SetActiveID(),
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2017-01-11 20:56:55 +01:00 |
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ocornut
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3028ccc25b
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Merge remote-tracking branch 'origin' into 2016-07-navigation
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2016-11-27 18:25:20 +01:00 |
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ocornut
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104b381023
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Using _wfopen() under Windows+MSVC because fopen() doesn't support UTF-8 encoding. Wrapped as ImFileOpen(). (#917)
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2016-11-27 16:43:36 +01:00 |
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ocornut
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1a0e414d3a
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Fixed uninitialized variables (wouldn't have a real effect because they'd be cleared in Begin()).
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2016-11-12 21:17:30 +01:00 |
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ocornut
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98e1d500d4
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Support for #define-ing GImGui and IMGUI_SET_CURRENT_CONTEXT_FUNC to enable custom thread-based hackery (#586)
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2016-11-12 17:08:31 +01:00 |
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ocornut
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bdb34d1c11
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Merge branch 'master' into 2016-07-navigation
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2016-10-16 14:01:13 +02:00 |
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ocornut
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1810b3ff38
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Added ImGuiCorner enum to clarify some internal code
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2016-10-09 10:56:23 +02:00 |
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ocornut
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abaada4224
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Removed the inconsistent shadow under RenderCollapseTriangle() (~#707)
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2016-10-09 10:31:39 +02:00 |
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ocornut
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fea0fcb7c3
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Merge remote-tracking branch 'origin' into 2016-07-navigation
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2016-09-25 15:25:55 +02:00 |
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ocornut
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f2699de242
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Fix using IsItemActive() after EndGroup() or any widget using groups (#840, #479)
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2016-09-25 14:18:10 +02:00 |
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ocornut
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ed279c0095
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Merge remote-tracking branch 'origin' into 2016-07-navigation
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2016-09-25 12:59:24 +02:00 |
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ocornut
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56cdbe434d
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Style: Added ButtonTextAlign, ImGuiStyleVar_ButtonTextAlign (#842)
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2016-09-25 12:53:13 +02:00 |
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ocornut
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0f303d363a
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Refactor text alignment options to use ImVec2, removed ImGuiAlign (#842, #222)
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2016-09-25 12:19:15 +02:00 |
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ocornut
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de9f8944ea
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Internal RenderTextClipped() merged optional/rate clip_min* clip_max* into clip_rect*
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2016-09-25 11:38:04 +02:00 |
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ocornut
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c5b8c6303a
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Refactor PushStyleVar/PopStyleVar so it is constant time + can receive integers (yet unused) (#842)
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2016-09-25 11:06:14 +02:00 |
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ocornut
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b397fb507e
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Fixed EndGroup() not restoring offset properly. breaking SameLine() offset (caused by 954c890c67 ) (#829)
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2016-09-13 09:18:17 +02:00 |
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ocornut
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ac7826c8a5
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ImRect: Added Translate() helper, removed redundant and misleading Reduce()
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2016-08-21 14:37:48 +02:00 |
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ocornut
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ea2425ad9a
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Nav: Fixed entering child with PadActivate not setting ActiveIdSource to Nav (#323)
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2016-08-21 12:44:59 +02:00 |
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ocornut
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695ca7bb45
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Nav: Tidying up. Comments. (#323)
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2016-08-20 23:27:25 +02:00 |
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ocornut
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cf16ba6572
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Nav: Exposed RenderNavHighlight() in imgui_internal.h to increase discoverability and reordered arguments to be more consistent (#323)
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2016-08-15 11:52:02 +02:00 |
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ocornut
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8828889d5e
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Refactored rare transient bool stacks into a set of flags, added unexposed ImGuiItemFlags_SelectableDontClosePopup (#323)
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2016-08-07 20:05:24 +02:00 |
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ocornut
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cbf24c13ca
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Merge remote-tracking branch 'origin' into 2016-07-navigation
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2016-08-07 12:15:21 +02:00 |
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ocornut
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a7f6ea592f
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Moved GetColorU32 out of imgui_internal.h to avoid inlining mess (#759)
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2016-08-06 09:22:41 +02:00 |
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ocornut
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dcff032429
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Nav: Moving all nav inputs to io.NavInputs[] float array, new enum labelled for gamepad. (#323)
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2016-08-03 23:23:04 +02:00 |
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ocornut
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e9c881e4de
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Nav: fixed using NavMenu/windowing select when no window is already focused + cleanup code (#323)
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2016-07-31 16:07:58 +02:00 |
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ocornut
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08a28c16ae
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Nav: Merge FocusedWindow and NavWindow that were basically duplicate at this point (#323)
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2016-07-31 13:38:57 +02:00 |
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ocornut
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2545d75c3b
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Tidying up, removed two unnecessary window flags from being exposed in imgui.h
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2016-07-31 13:05:13 +02:00 |
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ocornut
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b3cba62b80
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Nav: Added experiment ImGuiWindowFlags_NavFlattened flag to cross over between parent and non-scrolling child windows (#323)
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2016-07-31 12:55:23 +02:00 |
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ocornut
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f72e2fd1b1
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Merge remote-tracking branch 'origin' into 2016-07-navigation
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2016-07-30 23:46:09 +02:00 |
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ocornut
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954c890c67
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SameLine() with explicit X position is relative to left of group/columns (ref #746, #125, #630)
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2016-07-30 23:41:44 +02:00 |
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ocornut
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e2dd48ae65
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Nav: Split _NoNav window flag into _NoNavInputs and _NoNavFocus (#323)
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2016-07-30 18:06:05 +02:00 |
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ocornut
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04157da291
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Nav: first committed pass for manual moving and manual scrolling (after a bunch of attempts) (#323)
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2016-07-30 17:18:34 +02:00 |
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ocornut
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4309b8c1ed
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Clarifying that MovedWindow* apply to mouse moving only
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2016-07-30 16:25:45 +02:00 |
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ocornut
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efc8858328
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ImRect: fixed Clip() function being the other way around (INTERNAL API BREAKING CHANGE- wasn't exposed, hoping nobody uses that) + actually fixes the function behavior.
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2016-07-30 14:38:33 +02:00 |
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ocornut
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d6ce800a20
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Nav: ActiveIdAllowNavMove -> ActiveIdAllowNavDirFlags for more flexibility (nav up/down typically allowed on a single-line text input) (#323)
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2016-07-30 14:31:34 +02:00 |
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ocornut
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d9d6b0e629
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Nav: Renamed private ImGuiNavDir_ enum to use left/right/up/down to be consistent with key enums (#323)
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2016-07-30 13:45:46 +02:00 |
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ocornut
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b2aaab873d
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Nav: collapse button is interactve, allow collapsing, tidying up, resize speed takes account of framebuffer scale (#323)
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2016-07-30 10:56:52 +02:00 |
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ocornut
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20a0fde012
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Tidying up default clipboard handler for non Windows-OS
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2016-07-30 10:02:46 +02:00 |
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ocornut
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aeabda5a5f
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Navigation: Tap NavMenu to access menu and close buttons, hold to focus/resize (#323)
Introducing a concept of NavLayer to filter navigable items
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2016-07-24 14:56:14 +02:00 |
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ocornut
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175f42420c
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Navigation: Can nav-out but not nav-in a window with ImGuiWindowFlags_NoNav flag (#323)
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2016-07-24 14:41:27 +02:00 |
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ocornut
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a424d6f805
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Navigation: Fixed missing initialization (had no side-effect, would be set in Begin) (#323)
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2016-07-24 14:08:50 +02:00 |
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ocornut
|
5cac4926c8
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Fixed display of TitleBgActive color on window before a Modal window + modal window availability for navigation (#323)
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2016-07-24 13:56:31 +02:00 |
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ocornut
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ba43310df1
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Navigation: Renaming, shortened some unnecessary long fields names (#323)
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2016-07-24 12:46:25 +02:00 |
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ocornut
|
4bbdaa4e3c
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Navigation: Moving NavInitWindow() around and making it static (#323)
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2016-07-24 11:56:36 +02:00 |
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ocornut
|
c2cb2a6928
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Gamepad/Keyboard navigation support, initial commit, WIP (#323)
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2016-07-20 00:02:59 +02:00 |
|
ocornut
|
0300e73b3f
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Comments
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2016-07-18 15:26:07 +02:00 |
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ocornut
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2df229d002
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Fixed incorrect comment for ParentWindow (#615, #604)
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2016-07-18 15:26:06 +02:00 |
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ocornut
|
91e1c56da6
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Minor bits.
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2016-07-18 15:25:59 +02:00 |
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ocornut
|
d9e2e688e9
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InputTextMultiline(): partial fix for when input and internal buffers differs in a way where scrollbar existence differs. (#725)
Partial fix, won't stop ids from functioning because of a zombie id.
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2016-07-13 01:18:59 +02:00 |
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