ocornut
df9bdf38f9
Nav: NavActivateId, NavInputId are no repeat actions. Repeat buttons handle it themselves already anyway. ( #323 )
2016-08-21 17:32:15 +02:00
ocornut
c6c7371a4c
Nav: Removed unnecessary test following 49ca1c2b88
( #323 )
2016-08-21 16:11:53 +02:00
ocornut
49ca1c2b88
Nav: InitDefaultRequest saves a fallback item so PadMenu on a collapsed window gets us to the collapse button ( #323 )
2016-08-21 16:07:55 +02:00
ocornut
2303b67c40
Close button submitted after collapse button. Should have no effect. Consistent with expectation & will be used as fallback for nav ( #323 )
2016-08-21 16:05:19 +02:00
ocornut
252f094101
Nav: Undo 87eb749cbc
, agressively including nav focus test in IsItemHovered() ( #323 )
2016-08-21 15:26:40 +02:00
ocornut
fddf9ca10e
Nav: Fixed nav highlight clipping (affected non non-menu items within menubar) ( #323 )
2016-08-21 15:25:29 +02:00
ocornut
78b7e2dfb3
Nav: Process and apply mouse move request immediately after move request result comes ( #323 )
2016-08-21 14:53:26 +02:00
ocornut
f71cdd13b7
Internal tidying up, moved code to CalcNextScrollFromScrollTargetAndClamp() so it can be reused by upcoming nav code.
2016-08-21 14:39:13 +02:00
ocornut
ac7826c8a5
ImRect: Added Translate() helper, removed redundant and misleading Reduce()
2016-08-21 14:37:48 +02:00
ocornut
87eb749cbc
Added IsItemHoveredOrFocused() (provisional name), better handling of popup/tooltip positioning when using mouse+nav ( #323 )
2016-08-21 13:25:40 +02:00
ocornut
ea2425ad9a
Nav: Fixed entering child with PadActivate not setting ActiveIdSource to Nav ( #323 )
2016-08-21 12:44:59 +02:00
ocornut
43ee5d73e9
Nav: Hovering MenuItem/Selectable with mouse makes NavId, matching what seems to be Windows beahvior at least for menus ( #323 )
2016-08-21 11:45:50 +02:00
ocornut
30c04d0dbe
Nav: Mouse pos passed to backend always rounded, so that lossy application of non-integer mouse pos doesn't lead to undesirable movement ( #3
2016-08-21 00:10:48 +02:00
ocornut
bf42657850
Nav: Clearing mouse hover flag using MouseClicked[] test instead of MouseDown[] so that invalid mouse button won't keep breaking nav ( #323 )
2016-08-20 23:59:54 +02:00
ocornut
695ca7bb45
Nav: Tidying up. Comments. ( #323 )
2016-08-20 23:27:25 +02:00
ocornut
4f7c63a7af
Nav: Fixed a bug where mouse positioning requests would be sent while opening submenus with mouse ( #323 )
2016-08-20 23:25:53 +02:00
ocornut
e4c099d67c
Nav: Comments + fixed handling of PadLeft in menus (fix e55882f
) ( #323 )
2016-08-20 22:11:00 +02:00
ocornut
e3fec8c0aa
Renamed function ( #323 )
2016-08-20 19:19:58 +02:00
ocornut
ead79dcdac
Metrics: 64-bit display fix
2016-08-15 17:34:17 +02:00
ocornut
3ab0d5cdfd
Nav: NavHighlight gets its own color (default to Header color), made rectangle thicker ( #323 )
2016-08-15 13:07:39 +02:00
ocornut
cf16ba6572
Nav: Exposed RenderNavHighlight() in imgui_internal.h to increase discoverability and reordered arguments to be more consistent ( #323 )
2016-08-15 11:52:02 +02:00
ocornut
6c19d7b13c
Nav: Fixed clipping rect of navigation highlight, notably for collapsing arrow ( #323 )
2016-08-15 11:41:56 +02:00
ocornut
9501cd9991
InputText: Fixed calling callback on frame of losing active id, fix part of 848e62bfe0
(nav branch only)
...
#323 #701
2016-08-13 14:22:34 +02:00
ocornut
a83f9b7885
Merge branch 'master' into 2016-07-navigation
2016-08-11 23:21:04 +02:00
ocornut
0f9addb002
Minor shuffle to ease merging branches. (tentative. fugly but those fields will be removed anyway)
2016-08-11 23:20:53 +02:00
ocornut
4bc3f9d1f7
Minor shuffle to ease merging branches.
2016-08-11 22:59:44 +02:00
ocornut
df1d1b5b25
Nav: DragBehavior: Adjust minimum step to displayed precision when using navigation ( #323 , #180 )
2016-08-07 20:40:57 +02:00
ocornut
09cba02d3f
Nav: DragBehavior: Fix for fast speed ( #323 #180 )
2016-08-07 20:31:51 +02:00
ocornut
761a74c62b
Selectable/MenuItem: Not activated on Click but only on Release is more standard ( #126 , #245 , #323 )
...
Apparently menu items started with OnClick (vs OnClickHoldRelease) when
doing #126 . Hope to not break anything.
Also allows using xxx_DontClosePopup flags.
2016-08-07 20:21:18 +02:00
ocornut
8828889d5e
Refactored rare transient bool stacks into a set of flags, added unexposed ImGuiItemFlags_SelectableDontClosePopup ( #323 )
2016-08-07 20:05:24 +02:00
ocornut
525ef5b357
Nav: Tweaked default highlight clipping (clipped by scrollbar) and removed subtle background ( #323 )
2016-08-07 15:31:00 +02:00
ocornut
a68132948b
Nav: Added ImGuiCol_NavWindowingHighlight into style ( #323 )
2016-08-07 15:26:04 +02:00
ocornut
6aa8019763
Nav: Fixed bug where pressing NavInput(Triangle) to turn slider/drag into text input would then change subsequent NavActivate as well ( #323 )
2016-08-07 15:19:29 +02:00
ocornut
e55882f74b
Nav: Allow PadLeft to close a menu ( #323 )
2016-08-07 15:18:04 +02:00
ocornut
c203be94c6
Merge remote-tracking branch 'origin' into 2016-07-navigation
2016-08-07 13:55:59 +02:00
ocornut
6eb35b8a04
BulletText(): doesn't stop displaying at the ## mark
2016-08-07 13:53:41 +02:00
ocornut
8a6d209f68
Nav: Failed movement request with no current NavId fallback to an InitDefaultRequest so that we always land somewhere on first move ( #323 )
2016-08-07 13:34:25 +02:00
ocornut
5ef8452509
Nav: Comments ( #323 )
2016-08-07 13:33:15 +02:00
ocornut
cbf24c13ca
Merge remote-tracking branch 'origin' into 2016-07-navigation
2016-08-07 12:15:21 +02:00
ocornut
5d1a0a6f77
Removed a handful of obsolete (trivial) function redirection from 1.34 and 1.38 (march-april 2015)
...
OpenNextNode() -> SetNextTreeNodeOpen()
GetWindowIsFocused() -> IsWindowFocused()
GetItemBoxMin() -> GetItemRectMin()
GetItemBoxMax() -> GetItemRectMax()
IsMouseHoveringBox() -> IsMouseHoveringRect()
IsClipped() -> !IsRectVisible()
2016-08-06 09:48:04 +02:00
ocornut
b8397c2933
Tweak comments ( #768 )
2016-08-06 09:40:26 +02:00
ocornut
a1521534ba
Merge branch '2016-08-generalized_visibility_test' of https://github.com/thedmd/imgui into thedmd-2016-08-generalized_visibility_test
2016-08-06 09:36:24 +02:00
ocornut
af33efb146
Using IM_COL32() for colors in a few spots ( #767 )
2016-08-06 09:35:05 +02:00
ocornut
a7f6ea592f
Moved GetColorU32 out of imgui_internal.h to avoid inlining mess ( #759 )
2016-08-06 09:22:41 +02:00
Michał Cichoń
7588dfb67e
Add ability to test arbitrary rectangle for visibility without need of moving cursor.
2016-08-05 11:47:16 +02:00
ocornut
d85c1be6b6
Nav: Reordered Cancel handling code so you you can leave a child within a popup without closing the popup ( #323 )
2016-08-04 12:53:46 +02:00
ocornut
c263961f07
Nav: Menu: Allow PadDown to open a menu from a menu bar, PadRight from a menu ( #323 , #126 )
2016-08-04 10:41:33 +02:00
ocornut
dcff032429
Nav: Moving all nav inputs to io.NavInputs[] float array, new enum labelled for gamepad. ( #323 )
2016-08-03 23:23:04 +02:00
ocornut
c0dcef4e16
Nav: Moving window with nav stick disables mouse hover ( #323 )
2016-08-03 21:02:27 +02:00
ocornut
36fa2b9523
Nav: DragBehavior removed bogus test ( #323 )
2016-08-01 22:23:56 +02:00