ocornut
|
4a2ae06ca4
|
Changed signature of ImageButton() function: Added 'const char* str_id' parameter + removed 'int frame_padding = -1' parameter. (#5533, #4471, #2464, #1390).
Also removed frame_padding parameter from ImageButtonEx(), amend e0ec69d8 .
|
2022-08-03 21:04:33 +02:00 |
|
ocornut
|
21fc57f2cf
|
Merge branch 'master' into docking
|
2022-07-08 16:09:30 +02:00 |
|
ocornut
|
8b8a61bdf9
|
Removed io.NavInputs[] and ImGuiNavInput enum. Kept inline redirection code. (#4921, #4858, #787, #1599, #323)
|
2022-07-08 16:02:07 +02:00 |
|
ocornut
|
a7a25ee19d
|
Tools: Item Picker: Mouse button can be changed by holding Ctrl+Shift. (#2673)
|
2022-07-07 14:18:08 +02:00 |
|
ocornut
|
92d0924b82
|
Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().
|
2022-07-06 20:58:20 +02:00 |
|
ocornut
|
5d0deebba4
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
|
2022-06-30 20:17:48 +02:00 |
|
ocornut
|
609b935a8c
|
InputText: added experimental io.ConfigInputTextEnterKeepActive feature to make pressing Enter keep the input active and select all text.
|
2022-06-30 15:47:54 +02:00 |
|
ocornut
|
24dfe6db8a
|
Version 1.89 WIP
|
2022-06-27 16:55:55 +02:00 |
|
ocornut
|
9cd9c2eff9
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_widgets.cpp
|
2022-06-21 18:28:33 +02:00 |
|
ocornut
|
9aae45eb4a
|
Version 1.88
(fix "Show Debug Log" checkbox in Metrics window)
|
2022-06-21 18:11:50 +02:00 |
|
ocornut
|
07efd7cc20
|
Renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS.
|
2022-06-15 16:02:55 +02:00 |
|
ocornut
|
e135cdbc24
|
Merge branch 'master' into docking + update for IMGUI_DEBUG_LOG calls.
# Conflicts:
# backends/imgui_impl_dx12.cpp
# imgui.cpp
# imgui_internal.h
|
2022-06-15 15:39:23 +02:00 |
|
ocornut
|
1d6e34f3f9
|
Debug: Added ShowDebugLogWindow().
Internal: renamed old IMGUI_DEBUG_LOG() to IMGUI_DEBUG_PRINT().
Amended once.
|
2022-06-13 19:05:55 +02:00 |
|
ocornut
|
e900ca355e
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_metal.mm
# imgui.cpp
# imgui.h
|
2022-06-10 19:29:17 +02:00 |
|
Rokas Kupstys
|
0b1bcfcc20
|
Menus: Separate menu sets by nav layer. (#3496, #4797) + Demo: Remove incorrect and useless suggestion to use PushID().
Fixes a common case where opening menu in one nav layer and hovering a menu in another nav layer would open that menu without a click.
|
2022-06-08 17:17:54 +02:00 |
|
ocornut
|
74f02703e6
|
Misc comments + Demo: use IsItemVisible() when using direct ImDrawList calls.
|
2022-06-07 11:48:05 +02:00 |
|
JJCUBER
|
17b8c3b6ea
|
Demo: Removed redundant window flag (#5367)
|
2022-06-02 14:32:43 +02:00 |
|
ocornut
|
7b5a8e4f2b
|
Merge branch 'master' into docking (wanted for #4468, #3381, #2981, #4825, #4832, #5127)
# Conflicts:
# backends/imgui_impl_opengl3.cpp
|
2022-05-30 15:26:12 +02:00 |
|
ocornut
|
ae2fb557f3
|
Docs: Update templates with link to Contributing guidelines. Add numerical version number in demo. Moved. (#5337)
|
2022-05-23 14:43:04 +02:00 |
|
ocornut
|
7bf07d2526
|
Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. (#5304, #4831, #4480, #533)
|
2022-05-23 11:22:46 +02:00 |
|
ocornut
|
8dd5425182
|
Merge branch 'master' into docking
# Conflicts:
# docs/TODO.txt
|
2022-04-22 19:15:37 +02:00 |
|
ocornut
|
5b29d14783
|
Layout: Fixed mixing up SameLine() and SetCursorPos() together. SameLine() is a stateful.
+ minor unrelatedcomments.
|
2022-04-22 17:48:06 +02:00 |
|
ocornut
|
eda7792b15
|
Internals: swapped blocks in TextEx() to make it easier to step through common cases. Tweak demo.
|
2022-04-14 18:36:27 +02:00 |
|
David Maas
|
937d073328
|
Updated comment about Edit.NavigateTo to Edit.GoToAll. (#5179)
This command was renamed in Visual Studio 2017.
|
2022-04-11 17:11:51 +02:00 |
|
ocornut
|
505f19e3b0
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
|
2022-04-05 17:55:53 +02:00 |
|
ocornut
|
a472e8834b
|
InputScalar: Automatically allow hexadecimal/scientific input when format is adequate.
|
2022-04-05 15:13:37 +02:00 |
|
ocornut
|
508c9aaf60
|
Sliders, Drags: Fixed using hexadecimal display format strings (pretty much never worked). (#5165, #3133)
Ditched unnecessary code. When transitioning from float in 3e8087458 we added an unnecessary path there, which evolved in c5fb92955 .
|
2022-04-04 14:43:30 +02:00 |
|
ocornut
|
377b864bb4
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# imgui_internal.h
# imgui_widgets.cpp
|
2022-03-23 17:21:34 +01:00 |
|
ocornut
|
fd06ed833b
|
Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104)
|
2022-03-13 17:57:32 +07:00 |
|
ocornut
|
7b0d58c5e5
|
Merge branch 'master' into docking
|
2022-02-22 14:57:17 +01:00 |
|
ocornut
|
5659db5529
|
IO: Fixed backward-compatibility accesses to io.KeysDown[]. (#4921, #4858)
+ Snuck in unrelated comments and removed the "fill once" comment (#5043)
|
2022-02-21 21:31:01 +01:00 |
|
ocornut
|
dca527be1b
|
Clipper: Assert on extraneous calls to Step(). (#4822) + Demo tweak.
|
2022-02-18 18:40:43 +01:00 |
|
ocornut
|
9948535118
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
# imgui_draw.cpp
|
2022-02-17 18:47:43 +01:00 |
|
ocornut
|
88de982071
|
Version 1.88 WIP
|
2022-02-08 14:45:26 +01:00 |
|
ocornut
|
1ee252772a
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
|
2022-02-07 18:20:10 +01:00 |
|
ocornut
|
c71a50deb5
|
Version 1.87
|
2022-02-07 18:16:54 +01:00 |
|
ocornut
|
d5f0d45ae4
|
Merge branch 'master' into docking + remove two _PopUnusedDrawCmd() from docking branch, following 718daa1
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
|
2022-01-27 17:50:31 +01:00 |
|
ocornut
|
8555335935
|
Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask.
|
2022-01-25 18:11:34 +01:00 |
|
ocornut
|
b17b2fb732
|
Popups: Fixed an issue when reopening a same popup multiple times would offset them by 1 pixel on the right. (#4936)
Passing explicit ImGuiPopupFlags_MouseButtonRight to OpenPopupOnItemClick() calls somehow document the unusual (due to legacy) default value.
|
2022-01-24 13:24:54 +01:00 |
|
thedmd
|
c2db4c2462
|
Demo: draw a section of keyboard in "Inputs > Keyboard, Gamepad & Navigation state" to visualize keys.
|
2022-01-21 15:25:23 +01:00 |
|
ocornut
|
3e0d6ec895
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
|
2022-01-21 12:39:15 +01:00 |
|
ocornut
|
39c3412f91
|
Backends: SDL: Add full gamepad support using io.AddKeyEvent(), io.AddKeyAnalogEvent(), stopped writing to io.NavInputs[]. (#4858, #787)
|
2022-01-20 17:25:31 +01:00 |
|
ocornut
|
f33bb99821
|
IO: added AddKeyAnalogEvent() and support for ImGuiKey_GamepadXXXX. (#4858, #787)
|
2022-01-20 17:24:52 +01:00 |
|
ocornut
|
7ad42ff431
|
IO: renamed io.ConfigInputEventQueue to io.ConfigInputTrickleEventQueue. (#4858)
|
2022-01-19 18:45:57 +01:00 |
|
ocornut
|
97b1ffcb3b
|
IO: Reorder enums, compact a little in header. Removed const from internal GetKeyData().
|
2022-01-19 15:42:27 +01:00 |
|
ocornut
|
91ae56af45
|
Removed support for legacy arithmetic operators (+*/) when inputing text into a slider/drag. (#4917, #3184)
|
2022-01-19 15:10:42 +01:00 |
|
ocornut
|
8567a4cca3
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui_demo.cpp
# imgui_internal.h
|
2022-01-17 18:19:20 +01:00 |
|
ocornut
|
7374b96f5c
|
IO: Added input queue. (#4858, #2787, #1992, #3383, #2525, #1320)
|
2022-01-17 17:36:55 +01:00 |
|
ocornut
|
eb823655af
|
Removed support for pre-C++11 compilers. We'll stop supporting VS2010. (#4537)
Build all
|
2022-01-17 11:54:11 +01:00 |
|
ocornut
|
0647ba3bad
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
|
2022-01-13 18:36:23 +01:00 |
|
Bertie Wheen
|
96186a93b9
|
Typo correction in imgui_demo.cpp (#4892)
|
2022-01-12 14:12:25 +01:00 |
|
ocornut
|
ef681e7019
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_glfw.h
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_sdl.h
# backends/imgui_impl_win32.cpp
# backends/imgui_impl_win32.h
# imgui.cpp
|
2022-01-10 15:24:21 +01:00 |
|
ocornut
|
bf08c13e9b
|
Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. (#2625, #4858, #2787)
(edit: simplified backends merged into previous commits to make history clearer)
|
2022-01-10 15:09:56 +01:00 |
|
thedmd
|
3b66929301
|
Inputs: Extra Keys / AddKeyEvent(): Added ImGuiKey values, io.AddKeyEvent(), GetKeyName(), IMGUI_DISABLE_OBSOLETE_KEYIO. Obsoleted GetKeyIndex(), io.KeyMap[], io.KeysDown[]. (#2625, #4858, #2787)
|
2022-01-10 15:09:56 +01:00 |
|
ocornut
|
2aa9959553
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
|
2021-12-30 21:42:19 +01:00 |
|
ocornut
|
89a28209e8
|
Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830)
|
2021-12-26 20:02:02 +01:00 |
|
ocornut
|
15b4a064f9
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# examples/example_marmalade/main.cpp
# imgui.cpp
# imgui.h
|
2021-12-22 16:02:04 +01:00 |
|
ocornut
|
512c54bbc0
|
Version 1.86
|
2021-12-22 15:31:13 +01:00 |
|
ocornut
|
cd36acc88b
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_osx.h
# backends/imgui_impl_osx.mm
# imgui.cpp
|
2021-12-15 12:10:03 +01:00 |
|
ocornut
|
48f263336b
|
Menus: fixed closing a menu inside a popup/modal. Fixed menu inside a popup/modal not inhibiting hovering of items in the popup/modal. (#3496, #4797)
Fixed sub-menu items inside a popups from closing the popup (debatable).
|
2021-12-14 16:54:23 +01:00 |
|
ocornut
|
06e4f4e370
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui.h
|
2021-12-03 19:24:42 +01:00 |
|
ocornut
|
78c6435dbb
|
Inputs: (breaking wip) removed IsMouseTripleClicked() added recently (during 1.86 WIP), replaced with GetMouseClickedCount(). (#3229)
|
2021-12-03 12:38:58 +01:00 |
|
ocornut
|
848d21b6b5
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui_widgets.cpp
|
2021-12-01 15:37:40 +01:00 |
|
ocornut
|
c5db276521
|
InputText, Nav: fixed tabbing through InputTextMultiline(). (#4761, #3092)
Messy... Broken by 66f0fb9 . Added ImGuiItemFlags_NoTabStop to EndGroup() ahead of time (not strictly needed here).
|
2021-11-30 15:17:18 +01:00 |
|
ocornut
|
dc8c3618e8
|
Merge branch 'master' into docking
# Conflicts:
# imgui_demo.cpp
|
2021-11-10 15:26:03 +01:00 |
|
Pascal Thomet
|
7cd3cfa58a
|
Demo: Add IMGUI_DEMO_MARKER (currently unused, but usage by altering GImGuiDemoMarkerCallback) (#3689)
Various amends/renames. (Amend to fix a warning)
|
2021-11-10 13:09:50 +01:00 |
|
ocornut
|
8ce23b3ccd
|
Nav: Ctrl+tabbing to cycle through windows is now enabled regardless of _NavEnableKeyboard. (#4023, #767)
|
2021-11-08 17:41:36 +01:00 |
|
ocornut
|
0b4edf4e94
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_vulkan.cpp
# imgui.cpp
|
2021-11-03 11:51:37 +01:00 |
|
ocornut
|
0f2898ea88
|
Demo: Tree selection demo use !IsItemToggledOpen() (#1896) + update FAQ (#4366)
|
2021-10-25 18:38:56 +02:00 |
|
ocornut
|
9c78fc928a
|
Inputs: Mouse: Amend c8e3a01 for tracking multiple clicks, renaming. (#3229)
|
2021-10-25 14:30:20 +02:00 |
|
Chris Savoie
|
2318c764cf
|
Inputs: Mouse: Add support for tracking multiple clicks more than just double (#3229)
|
2021-10-25 14:30:17 +02:00 |
|
ocornut
|
9b59455184
|
Merge branch 'master' into docking
# Conflicts:
# imgui.h
|
2021-10-15 11:49:30 +02:00 |
|
ocornut
|
e3bd9434b1
|
1.86 WIP + internals: tweaks table temp data code.
|
2021-10-14 16:58:14 +02:00 |
|
ocornut
|
29653273c1
|
Docking: reinstate io.ConfigDockingWithShift option. (#4643)
This more or less reverts commit 3ed07a8f0b .
|
2021-10-13 16:47:29 +02:00 |
|
ocornut
|
1b215ecb01
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
|
2021-10-11 19:25:50 +02:00 |
|
ocornut
|
55d35d8387
|
Version 1.85
|
2021-10-11 19:24:25 +02:00 |
|
ocornut
|
1780579403
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2021-10-06 17:57:11 +02:00 |
|
ocornut
|
2de96c4bd5
|
Stack Tool: Added Stack Tool (ShowStackToolWindow() function and available from Demo and Metrics window). (#4631)
|
2021-10-06 17:47:27 +02:00 |
|
ocornut
|
65ad63de84
|
Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup #4527)
IsWindowFocused: fix flag usage (amend 6b1e094c ) was technically harmless because of light typing.
|
2021-09-24 15:41:30 +02:00 |
|
ocornut
|
fc4988ffb0
|
Added ImGuiFocusedFlags_NoPopupHierarchy and ImGuiHoveredFlags_NoPopupHierarchy (followup #4527)
|
2021-09-24 15:39:38 +02:00 |
|
ocornut
|
c58fb46411
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
|
2021-09-14 19:26:27 +02:00 |
|
ocornut
|
7b8bc864e9
|
Menus: Fixed vertical alignments of MenuItem() calls within a menu bar. (broken by f8fae022 ). (#4538)
|
2021-09-14 11:09:39 +02:00 |
|
ocornut
|
6b1e094cfb
|
Fixed _ChildWindows from leaking docking hierarchy. Added ImGuiFocusedFlags_DockHierarchy and ImGuiHoveredFlags_DockHierarchy.
|
2021-09-08 19:10:25 +02:00 |
|
ocornut
|
fa9fc05ac6
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
|
2021-09-07 18:20:12 +02:00 |
|
Filippo Crocchini
|
eb6c16d3dd
|
PlotHistogram: Fixed zero-line position when manually specifying min<0 and max>0. (#4349)
+ amended demo tweaks by ocornut
|
2021-08-31 13:14:43 +02:00 |
|
ocornut
|
dedb381c51
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# examples/imgui_examples.sln
# imgui.cpp
# imgui.h
|
2021-08-30 20:01:16 +02:00 |
|
ocornut
|
4aea1c5adb
|
IO: added io.WantCaptureMouseAllowPopupClose (#4480) + comments
|
2021-08-30 19:11:47 +02:00 |
|
ocornut
|
e23bee353c
|
Removed GetWindowContentRegionWidth() function
|
2021-08-23 16:15:16 +02:00 |
|
ocornut
|
0649f750b4
|
Version 1.85 WIP
|
2021-08-23 15:31:06 +02:00 |
|
ocornut
|
5a7d18a441
|
Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
|
2021-08-20 18:15:25 +02:00 |
|
ocornut
|
d2ffbd9b86
|
Version 1.84
Fix PVS Studio false positive //-V1020
Fix missing #ifndef for IMGUI_IMPL_OPENGL_LOADER_CUSTOM path
|
2021-08-20 18:03:55 +02:00 |
|
ocornut
|
c543d93af1
|
Expose BeginDisabled()/EndDisabled() in public API. Add to demo. (#211)
|
2021-08-20 16:34:43 +02:00 |
|
ocornut
|
0b06c4b2b0
|
Merge branch 'master' into docking (will need further for io.AddFocusEvent)
# Conflicts:
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
|
2021-08-19 17:25:12 +02:00 |
|
ocornut
|
b380d3abe3
|
Backends: OpenGL3: Clarify use of GL_POLYGON_MODE.
|
2021-08-17 15:16:29 +02:00 |
|
ocornut
|
a11f36811f
|
Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl3.cpp
# backends/imgui_impl_sdl.cpp
# backends/imgui_impl_vulkan.cpp
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
|
2021-07-09 20:16:19 +02:00 |
|
ocornut
|
ba1c8464ef
|
Internals: Removed ImGuiButtonFlags_Disabled (which had inconsistent behavior) in favor of ImGuiItemFlags_Disabled. Selectable()'s ImGuiSelectableFlags_Disabled now uses the later. (#211)
|
2021-07-09 19:54:37 +02:00 |
|
ocornut
|
3512f2c2c2
|
Internals: Menus: minor tidying up + renaming in ImGuiMenuColumns + removing extraneous offset field which is always zero + using smaller types.
sizeof() 36 -> 20
|
2021-07-07 20:16:55 +02:00 |
|
ocornut
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b5a2bd1a5b
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Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().
No need to clear fields before deletion. DX12: renamed to match docking branch.
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2021-06-29 15:25:19 +02:00 |
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ocornut
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ac35b4bba2
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
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2021-06-24 18:21:19 +02:00 |
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ocornut
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1965f38e9e
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ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'.
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2021-06-24 14:30:32 +02:00 |
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