omar
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fc3c3de70d
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Examples: DX10: Multi viewport/platform support (based on DX11 version). (#1542)
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2018-02-28 18:35:16 +01:00 |
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omar
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e6bc840f6f
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Merge branch 'master' into examples_refactor
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2018-02-23 10:47:32 +01:00 |
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omar
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f43068c543
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Examples: DirectX10, DirectX11: Simplified main example code.
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2018-02-22 13:15:16 +01:00 |
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omar
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bcdfd5d61c
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Merge branch 'master' into examples_refactor
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2018-02-20 16:18:02 +01:00 |
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omar
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7e2e0535dd
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Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
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2018-02-20 13:55:09 +01:00 |
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omar
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6cd4e30b58
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Examples: DirectX10: Reusing imgui_impl_win32, removed that code from imgui_impl_dx10
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2018-02-18 20:26:20 +01:00 |
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omar
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63332d152a
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Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
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2018-02-16 19:18:16 +01:00 |
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omar
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f0364aa359
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Merge branch 'context'
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
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2018-02-06 20:16:03 +01:00 |
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omar
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ae30efc0fd
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Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
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2018-02-06 19:58:23 +01:00 |
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omar
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27980d9688
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Merge branch 'master' into context
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2018-01-31 16:02:26 +01:00 |
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omar
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cd3dd886de
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Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
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2018-01-31 16:00:07 +01:00 |
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omar
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cca9c3e3da
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Examples: Using Dark theme by default. (#707). Tweaked demo code.
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2018-01-31 00:15:47 +01:00 |
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omar
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955d86199f
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Examples: Tweaks formatting.
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2018-01-30 23:55:23 +01:00 |
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omar
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6a25a8720a
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Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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2018-01-29 14:38:46 +01:00 |
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omar
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d3e826c247
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Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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2018-01-21 20:16:55 +01:00 |
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omar
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78f48bb795
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Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.
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2017-12-25 14:54:54 +01:00 |
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omar
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ce13426a1a
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Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
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2017-12-24 18:45:11 +01:00 |
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omar
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1b86e7343f
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Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
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2017-12-24 18:16:22 +01:00 |
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omar
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fba704bf5d
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Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
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2017-11-01 14:24:09 +01:00 |
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omar
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cb38caeda4
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Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.)
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2017-10-28 18:21:44 +02:00 |
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omar
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c14a66970b
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Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
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2017-10-23 09:57:59 +02:00 |
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omar
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b3099d650c
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Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
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2017-10-04 19:28:04 -07:00 |
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omar
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842e88a8e3
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Examples: Avoid using ImColor() to not tempt newcomers into looking at it
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2017-09-27 15:47:08 +02:00 |
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omar
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b8ade0b94f
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Examples: Main: Removed call to SetNextWindowSize()
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2017-09-01 17:07:19 +02:00 |
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omar
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7e452ec737
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Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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2017-08-11 13:36:28 +08:00 |
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omar
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645875a240
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Examples: Enable vsync by default in example applications (#1213, #1151)
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2017-07-23 16:13:17 +08:00 |
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ocornut
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8a0d3b9628
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Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
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2016-05-08 11:49:21 +02:00 |
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ocornut
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f4633d09ac
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Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
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2016-05-07 20:19:04 +02:00 |
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ocornut
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7661b1e778
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Trim trailing spaces
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2016-03-26 15:43:45 +01:00 |
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ocornut
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9596e6f794
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Examples: DirectX10: Minor tweaks, updated to latest example changes (#424)
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2015-12-03 18:32:01 +00:00 |
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ocornut
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dadd03fc11
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Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424)
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2015-12-03 18:20:48 +00:00 |
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Julian Bosch
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1f3a0e78cc
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Ported d3d11 renderer to d3d10
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2015-12-03 13:18:35 +01:00 |
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