imgui/examples
ocornut cdf21f6773 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h
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example_allegro5 Merge branch 'master' into docking 2023-09-16 13:51:51 +02:00
example_android_opengl3 Examples: Android+OpenGL: Using ALooper_pollOnce() instead of ALooper_pollAll(). (#8013) 2024-11-04 14:24:54 +01:00
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example_null CI: upgrade Ubuntu version to get newer Clang. Add C++26 build test. (#7954) 2024-09-05 15:15:49 +02:00
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example_sdl3_vulkan Examples: added SDL3+Vulkan example - enable multi-viewports. (#8084, #8085) 2024-10-24 18:18:42 +02:00
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libs Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (#7844) 2024-07-31 17:47:38 +02:00
imgui_examples.sln Examples: added SDL3+Vulkan example. (#8084, #8085) 2024-10-24 18:09:27 +02:00
README.txt Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 2021-06-08 17:08:49 +02:00

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.