imgui/backends
ocornut e31d116d37 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl2.cpp
#	imgui.cpp
#	imgui_internal.h
2021-12-09 11:52:23 +01:00
..
vulkan Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 2020-10-14 14:41:40 +02:00
imgui_impl_allegro5.cpp Backends: Allegro5: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790) 2021-12-08 16:34:57 +01:00
imgui_impl_allegro5.h Backends: Comments. 2021-05-27 13:59:35 +02:00
imgui_impl_android.cpp ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend. 2021-06-25 17:27:17 +02:00
imgui_impl_android.h Backends: Comments. 2021-05-27 13:59:35 +02:00
imgui_impl_dx9.cpp Merge branch 'master' into docking 2021-12-01 15:37:40 +01:00
imgui_impl_dx9.h Merge branch 'master' into docking 2021-06-04 17:28:45 +02:00
imgui_impl_dx10.cpp Merge branch 'master' into docking 2021-12-01 15:37:40 +01:00
imgui_impl_dx10.h Merge branch 'master' into docking 2021-06-04 17:28:45 +02:00
imgui_impl_dx11.cpp Merge branch 'master' into docking 2021-12-01 15:37:40 +01:00
imgui_impl_dx11.h Merge branch 'master' into docking 2021-06-04 17:28:45 +02:00
imgui_impl_dx12.cpp Merge branch 'master' into docking 2021-12-01 15:37:40 +01:00
imgui_impl_dx12.h Merge branch 'master' into docking 2021-10-06 17:57:11 +02:00
imgui_impl_glfw.cpp Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656) 2021-10-15 17:16:26 +02:00
imgui_impl_glfw.h Merge branch 'master' into docking (will need further for io.AddFocusEvent) 2021-08-19 17:25:12 +02:00
imgui_impl_glut.cpp Backends: Comments. 2021-05-27 13:59:35 +02:00
imgui_impl_glut.h Backends: Comments. 2021-05-27 13:59:35 +02:00
imgui_impl_marmalade.cpp Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790) 2021-12-08 16:26:52 +01:00
imgui_impl_marmalade.h Backends: Comments. 2021-05-27 13:59:35 +02:00
imgui_impl_metal.h Merge branch 'master' into docking 2021-06-04 17:28:45 +02:00
imgui_impl_metal.mm Merge branch 'master' into docking 2021-12-01 15:37:40 +01:00
imgui_impl_opengl2.cpp Merge branch 'master' into docking 2021-12-09 11:52:23 +01:00
imgui_impl_opengl2.h Merge branch 'master' into docking 2021-06-04 17:28:45 +02:00
imgui_impl_opengl3_loader.h Backends: OpenGL3: Made our custom GL loader a bit more tolerant of use of another loader in same compilation unit. (#4445, #4514) 2021-09-07 14:48:26 +02:00
imgui_impl_opengl3.cpp Merge branch 'master' into docking 2021-12-01 15:37:40 +01:00
imgui_impl_opengl3.h Merge branch 'master' into docking 2021-08-30 20:01:16 +02:00
imgui_impl_osx.h Merge branch 'master' into docking 2021-06-04 17:28:45 +02:00
imgui_impl_osx.mm Merge branch 'master' into docking 2021-09-24 15:49:28 +02:00
imgui_impl_sdl.cpp Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656) 2021-10-15 17:16:26 +02:00
imgui_impl_sdl.h Merge branch 'master' into docking 2021-09-24 15:49:28 +02:00
imgui_impl_sdlrenderer.cpp Merge branch 'master' into docking 2021-12-03 19:24:42 +01:00
imgui_impl_sdlrenderer.h Merge branch 'master' into docking 2021-12-03 19:24:42 +01:00
imgui_impl_vulkan.cpp Merge branch 'master' into docking 2021-12-01 15:37:40 +01:00
imgui_impl_vulkan.h Backends: Viewports: renamed viewport storage structures ImGuiViewportDataXXXX -> ImGui_ImplXXXX_ViewportData and locals (matching naming convention in 70c60385) 2021-06-29 15:46:50 +02:00
imgui_impl_wgpu.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_wgpu.h Backends: Comments. 2021-05-27 13:59:35 +02:00
imgui_impl_win32.cpp Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656) 2021-10-15 17:16:26 +02:00
imgui_impl_win32.h Merge branch 'master' into docking 2021-06-04 17:28:45 +02:00