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1255 lines
45 KiB
C
1255 lines
45 KiB
C
// stb_textedit.h - v1.4 - public domain - Sean Barrett
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// Development of this library was sponsored by RAD Game Tools
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//
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// This C header file implements the guts of a multi-line text-editing
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// widget; you implement display, word-wrapping, and low-level string
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// insertion/deletion, and stb_textedit will map user inputs into
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// insertions & deletions, plus updates to the cursor position,
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// selection state, and undo state.
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//
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// It is intended for use in games and other systems that need to build
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// their own custom widgets and which do not have heavy text-editing
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// requirements (this library is not recommended for use for editing large
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// texts, as its performance does not scale and it has limited undo).
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//
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// Non-trivial behaviors are modelled after Windows text controls.
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//
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//
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// LICENSE
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//
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// This software has been placed in the public domain by its author.
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// Where that dedication is not recognized, you are granted a perpetual,
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// irrevocable license to copy and modify this file as you see fit.
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//
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//
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// DEPENDENCIES
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//
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// Uses the C runtime function 'memmove'. Uses no other functions.
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// Performs no runtime allocations.
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//
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//
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// VERSION HISTORY
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//
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// 1.4 (2014-08-17) fix signed/unsigned warnings
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// 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary
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// 1.2 (2014-05-27) fix some RAD types that had crept into the new code
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// 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE )
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// 1.0 (2012-07-26) improve documentation, initial public release
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// 0.3 (2012-02-24) bugfixes, single-line mode; insert mode
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// 0.2 (2011-11-28) fixes to undo/redo
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// 0.1 (2010-07-08) initial version
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//
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// ADDITIONAL CONTRIBUTORS
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//
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// Ulf Winklemann: move-by-word in 1.1
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// Scott Graham: mouse selection bugfix in 1.3
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//
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// USAGE
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//
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// This file behaves differently depending on what symbols you define
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// before including it.
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//
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//
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// Header-file mode:
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//
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// If you do not define STB_TEXTEDIT_IMPLEMENTATION before including this,
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// it will operate in "header file" mode. In this mode, it declares a
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// single public symbol, STB_TexteditState, which encapsulates the current
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// state of a text widget (except for the string, which you will store
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// separately).
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//
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// To compile in this mode, you must define STB_TEXTEDIT_CHARTYPE to a
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// primitive type that defines a single character (e.g. char, wchar_t, etc).
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//
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// To save space or increase undo-ability, you can optionally define the
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// following things that are used by the undo system:
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//
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// STB_TEXTEDIT_POSITIONTYPE small int type encoding a valid cursor position
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// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
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// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
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//
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// If you don't define these, they are set to permissive types and
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// moderate sizes. The undo system does no memory allocations, so
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// it grows STB_TexteditState by the worst-case storage which is (in bytes):
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//
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// [4 + sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
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// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
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//
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//
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// Implementation mode:
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//
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// If you define STB_TEXTEDIT_IMPLEMENTATION before including this, it
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// will compile the implementation of the text edit widget, depending
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// on a large number of symbols which must be defined before the include.
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//
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// The implementation is defined only as static functions. You will then
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// need to provide your own APIs in the same file which will access the
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// static functions.
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//
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// The basic concept is that you provide a "string" object which
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// behaves like an array of characters. stb_textedit uses indices to
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// refer to positions in the string, implicitly representing positions
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// in the displayed textedit. This is true for both plain text and
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// rich text; even with rich text stb_truetype interacts with your
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// code as if there was an array of all the displayed characters.
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//
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// Symbols that must be the same in header-file and implementation mode:
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//
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// STB_TEXTEDIT_CHARTYPE the character type
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// STB_TEXTEDIT_POSITIONTYPE small type that a valid cursor position
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// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
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// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
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//
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// Symbols you must define for implementation mode:
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//
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// STB_TEXTEDIT_STRING the type of object representing a string being edited,
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// typically this is a wrapper object with other data you need
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//
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// STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1))
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// STB_TEXTEDIT_LAYOUTROW(&r,obj,n) returns the results of laying out a line of characters
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// starting from character #n (see discussion below)
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// STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character
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// to the xpos of the i+1'th char for a line of characters
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// starting at character #n (i.e. accounts for kerning
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// with previous char)
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// STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character
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// (return type is int, -1 means not valid to insert)
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// STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based
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// STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize
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// as manually wordwrapping for end-of-line positioning
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//
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// STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i
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// STB_TEXTEDIT_INSERTCHARS(obj,i,c*,n) insert n characters at i (pointed to by STB_TEXTEDIT_CHARTYPE*)
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//
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// STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key
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//
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// STB_TEXTEDIT_K_LEFT keyboard input to move cursor left
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// STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right
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// STB_TEXTEDIT_K_UP keyboard input to move cursor up
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// STB_TEXTEDIT_K_DOWN keyboard input to move cursor down
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// STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME
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// STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END
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// STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME
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// STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text // e.g. ctrl-END
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// STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor
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// STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor
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// STB_TEXTEDIT_K_UNDO keyboard input to perform undo
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// STB_TEXTEDIT_K_REDO keyboard input to perform redo
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//
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// Optional:
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// STB_TEXTEDIT_K_INSERT keyboard input to toggle insert mode
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// STB_TEXTEDIT_IS_SPACE(ch) true if character is whitespace (e.g. 'isspace'),
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// required for WORDLEFT/WORDRIGHT
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// STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word // e.g. ctrl-LEFT
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// STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word // e.g. ctrl-RIGHT
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//
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// Todo:
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// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page
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// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page
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//
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// Keyboard input must be encoded as a single integer value; e.g. a character code
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// and some bitflags that represent shift states. to simplify the interface, SHIFT must
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// be a bitflag, so we can test the shifted state of cursor movements to allow selection,
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// i.e. (STB_TEXTED_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow.
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//
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// You can encode other things, such as CONTROL or ALT, in additional bits, and
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// then test for their presence in e.g. STB_TEXTEDIT_K_WORDLEFT. For example,
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// my Windows implementations add an additional CONTROL bit, and an additional KEYDOWN
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// bit. Then all of the STB_TEXTEDIT_K_ values bitwise-or in the KEYDOWN bit,
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// and I pass both WM_KEYDOWN and WM_CHAR events to the "key" function in the
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// API below. The control keys will only match WM_KEYDOWN events because of the
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// keydown bit I add, and STB_TEXTEDIT_KEYTOTEXT only tests for the KEYDOWN
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// bit so it only decodes WM_CHAR events.
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//
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// STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed
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// row of characters assuming they start on the i'th character--the width and
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// the height and the number of characters consumed. This allows this library
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// to traverse the entire layout incrementally. You need to compute word-wrapping
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// here.
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//
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// Each textfield keeps its own insert mode state, which is not how normal
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// applications work. To keep an app-wide insert mode, update/copy the
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// "insert_mode" field of STB_TexteditState before/after calling API functions.
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//
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// API
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//
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// void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
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//
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// void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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// void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
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// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
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// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int key)
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//
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// Each of these functions potentially updates the string and updates the
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// state.
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//
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// initialize_state:
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// set the textedit state to a known good default state when initially
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// constructing the textedit.
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//
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// click:
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// call this with the mouse x,y on a mouse down; it will update the cursor
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// and reset the selection start/end to the cursor point. the x,y must
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// be relative to the text widget, with (0,0) being the top left.
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//
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// drag:
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// call this with the mouse x,y on a mouse drag/up; it will update the
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// cursor and the selection end point
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//
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// cut:
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// call this to delete the current selection; returns true if there was
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// one. you should FIRST copy the current selection to the system paste buffer.
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// (To copy, just copy the current selection out of the string yourself.)
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//
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// paste:
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// call this to paste text at the current cursor point or over the current
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// selection if there is one.
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//
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// key:
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// call this for keyboard inputs sent to the textfield. you can use it
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// for "key down" events or for "translated" key events. if you need to
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// do both (as in Win32), or distinguish Unicode characters from control
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// inputs, set a high bit to distinguish the two; then you can define the
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// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
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// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
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// clear.
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//
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// When rendering, you can read the cursor position and selection state from
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// the STB_TexteditState.
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//
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//
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// Notes:
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//
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// This is designed to be usable in IMGUI, so it allows for the possibility of
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// running in an IMGUI that has NOT cached the multi-line layout. For this
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// reason, it provides an interface that is compatible with computing the
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// layout incrementally--we try to make sure we make as few passes through
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// as possible. (For example, to locate the mouse pointer in the text, we
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// could define functions that return the X and Y positions of characters
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// and binary search Y and then X, but if we're doing dynamic layout this
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// will run the layout algorithm many times, so instead we manually search
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// forward in one pass. Similar logic applies to e.g. up-arrow and
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// down-arrow movement.)
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//
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// If it's run in a widget that *has* cached the layout, then this is less
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// efficient, but it's not horrible on modern computers. But you wouldn't
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// want to edit million-line files with it.
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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////
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//// Header-file mode
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////
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////
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#ifndef INCLUDE_STB_TEXTEDIT_H
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#define INCLUDE_STB_TEXTEDIT_H
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////////////////////////////////////////////////////////////////////////
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//
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// STB_TexteditState
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//
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// Definition of STB_TexteditState which you should store
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// per-textfield; it includes cursor position, selection state,
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// and undo state.
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//
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#ifndef STB_TEXTEDIT_UNDOSTATECOUNT
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#define STB_TEXTEDIT_UNDOSTATECOUNT 99
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#endif
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#ifndef STB_TEXTEDIT_UNDOCHARCOUNT
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#define STB_TEXTEDIT_UNDOCHARCOUNT 999
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#endif
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#ifndef STB_TEXTEDIT_CHARTYPE
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#define STB_TEXTEDIT_CHARTYPE int
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#endif
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#ifndef STB_TEXTEDIT_POSITIONTYPE
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#define STB_TEXTEDIT_POSITIONTYPE int
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#endif
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typedef struct
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{
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// private data
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STB_TEXTEDIT_POSITIONTYPE where;
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short insert_length;
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short delete_length;
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short char_storage;
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} StbUndoRecord;
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typedef struct
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{
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// private data
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StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT];
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STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT];
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short undo_point, redo_point;
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short undo_char_point, redo_char_point;
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} StbUndoState;
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typedef struct
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{
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/////////////////////
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//
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// public data
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//
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int cursor;
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// position of the text cursor within the string
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int select_start; // selection start point
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int select_end;
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// selection start and end point in characters; if equal, no selection.
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// note that start may be less than or greater than end (e.g. when
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// dragging the mouse, start is where the initial click was, and you
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// can drag in either direction)
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unsigned char insert_mode;
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// each textfield keeps its own insert mode state. to keep an app-wide
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// insert mode, copy this value in/out of the app state
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/////////////////////
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//
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// private data
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//
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unsigned char cursor_at_end_of_line; // not implemented yet
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unsigned char initialized;
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unsigned char has_preferred_x;
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unsigned char single_line;
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unsigned char padding1, padding2, padding3;
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float preferred_x; // this determines where the cursor up/down tries to seek to along x
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StbUndoState undostate;
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} STB_TexteditState;
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////////////////////////////////////////////////////////////////////////
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//
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// StbTexteditRow
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//
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// Result of layout query, used by stb_textedit to determine where
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// the text in each row is.
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// result of layout query
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typedef struct
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{
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float x0,x1; // starting x location, end x location (allows for align=right, etc)
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float baseline_y_delta; // position of baseline relative to previous row's baseline
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float ymin,ymax; // height of row above and below baseline
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int num_chars;
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} StbTexteditRow;
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#endif //INCLUDE_STB_TEXTEDIT_H
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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////
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//// Implementation mode
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////
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////
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// implementation isn't include-guarded, since it might have indirectly
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// included just the "header" portion
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#ifdef STB_TEXTEDIT_IMPLEMENTATION
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#include <string.h> // memmove
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/////////////////////////////////////////////////////////////////////////////
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//
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// Mouse input handling
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//
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// traverse the layout to locate the nearest character to a display position
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static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
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{
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StbTexteditRow r;
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int n = STB_TEXTEDIT_STRINGLEN(str);
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float base_y = 0, prev_x;
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int i=0, k;
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if (y < 0)
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return 0;
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r.x0 = r.x1 = 0;
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r.ymin = r.ymax = 0;
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r.num_chars = 0;
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// search rows to find one that straddles 'y'
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while (i < n) {
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STB_TEXTEDIT_LAYOUTROW(&r, str, i);
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if (r.num_chars <= 0)
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return n;
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if (y < base_y + r.ymax)
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break;
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i += r.num_chars;
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base_y += r.baseline_y_delta;
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}
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// below all text, return 'after' last character
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if (i >= n)
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return n;
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// check if it's before the beginning of the line
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if (x < r.x0)
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return i;
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// check if it's before the end of the line
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if (x < r.x1) {
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// search characters in row for one that straddles 'x'
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k = i;
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prev_x = r.x0;
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for (i=0; i < r.num_chars; ++i) {
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float w = STB_TEXTEDIT_GETWIDTH(str, k, i);
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if (x < prev_x+w) {
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if (x < prev_x+w/2)
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return k+i;
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else
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return k+i+1;
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}
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prev_x += w;
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}
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// shouldn't happen, but if it does, fall through to end-of-line case
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}
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// if the last character is a newline, return that. otherwise return 'after' the last character
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if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE)
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return i+r.num_chars-1;
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else
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return i+r.num_chars;
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}
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// API click: on mouse down, move the cursor to the clicked location, and reset the selection
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static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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{
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state->cursor = stb_text_locate_coord(str, x, y);
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state->select_start = state->cursor;
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state->select_end = state->cursor;
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state->has_preferred_x = 0;
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}
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// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
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static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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{
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int p = stb_text_locate_coord(str, x, y);
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state->cursor = state->select_end = p;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// Keyboard input handling
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//
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// forward declarations
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static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
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static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
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static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
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static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
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static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
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typedef struct
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{
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float x,y; // position of n'th character
|
|
float height; // height of line
|
|
int first_char, length; // first char of row, and length
|
|
int prev_first; // first char of previous row
|
|
} StbFindState;
|
|
|
|
// find the x/y location of a character, and remember info about the previous row in
|
|
// case we get a move-up event (for page up, we'll have to rescan)
|
|
static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line)
|
|
{
|
|
StbTexteditRow r;
|
|
int prev_start = 0;
|
|
int z = STB_TEXTEDIT_STRINGLEN(str);
|
|
int i=0, first;
|
|
|
|
if (n == z) {
|
|
// if it's at the end, then find the last line -- simpler than trying to
|
|
// explicitly handle this case in the regular code
|
|
if (single_line) {
|
|
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
|
|
find->y = 0;
|
|
find->first_char = 0;
|
|
find->length = z;
|
|
find->height = r.ymax - r.ymin;
|
|
find->x = r.x1;
|
|
} else {
|
|
find->y = 0;
|
|
find->x = 0;
|
|
find->height = 1;
|
|
while (i < z) {
|
|
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
|
prev_start = i;
|
|
i += r.num_chars;
|
|
}
|
|
find->first_char = i;
|
|
find->length = 0;
|
|
find->prev_first = prev_start;
|
|
}
|
|
return;
|
|
}
|
|
|
|
// search rows to find the one that straddles character n
|
|
find->y = 0;
|
|
|
|
for(;;) {
|
|
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
|
if (n < i + r.num_chars)
|
|
break;
|
|
prev_start = i;
|
|
i += r.num_chars;
|
|
find->y += r.baseline_y_delta;
|
|
}
|
|
|
|
find->first_char = first = i;
|
|
find->length = r.num_chars;
|
|
find->height = r.ymax - r.ymin;
|
|
find->prev_first = prev_start;
|
|
|
|
// now scan to find xpos
|
|
find->x = r.x0;
|
|
i = 0;
|
|
for (i=0; first+i < n; ++i)
|
|
find->x += STB_TEXTEDIT_GETWIDTH(str, first, i);
|
|
}
|
|
|
|
#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
|
|
|
|
// make the selection/cursor state valid if client altered the string
|
|
static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
int n = STB_TEXTEDIT_STRINGLEN(str);
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
if (state->select_start > n) state->select_start = n;
|
|
if (state->select_end > n) state->select_end = n;
|
|
// if clamping forced them to be equal, move the cursor to match
|
|
if (state->select_start == state->select_end)
|
|
state->cursor = state->select_start;
|
|
}
|
|
if (state->cursor > n) state->cursor = n;
|
|
}
|
|
|
|
// delete characters while updating undo
|
|
static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
|
|
{
|
|
stb_text_makeundo_delete(str, state, where, len);
|
|
STB_TEXTEDIT_DELETECHARS(str, where, len);
|
|
state->has_preferred_x = 0;
|
|
}
|
|
|
|
// delete the section
|
|
static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
stb_textedit_clamp(str, state);
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
if (state->select_start < state->select_end) {
|
|
stb_textedit_delete(str, state, state->select_start, state->select_end - state->select_start);
|
|
state->select_end = state->cursor = state->select_start;
|
|
} else {
|
|
stb_textedit_delete(str, state, state->select_end, state->select_start - state->select_end);
|
|
state->select_start = state->cursor = state->select_end;
|
|
}
|
|
state->has_preferred_x = 0;
|
|
}
|
|
}
|
|
|
|
// canoncialize the selection so start <= end
|
|
static void stb_textedit_sortselection(STB_TexteditState *state)
|
|
{
|
|
if (state->select_end < state->select_start) {
|
|
int temp = state->select_end;
|
|
state->select_end = state->select_start;
|
|
state->select_start = temp;
|
|
}
|
|
}
|
|
|
|
// move cursor to first character of selection
|
|
static void stb_textedit_move_to_first(STB_TexteditState *state)
|
|
{
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
stb_textedit_sortselection(state);
|
|
state->cursor = state->select_start;
|
|
state->select_end = state->select_start;
|
|
state->has_preferred_x = 0;
|
|
}
|
|
}
|
|
|
|
// move cursor to last character of selection
|
|
static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
stb_textedit_sortselection(state);
|
|
stb_textedit_clamp(str, state);
|
|
state->cursor = state->select_end;
|
|
state->select_start = state->select_end;
|
|
state->has_preferred_x = 0;
|
|
}
|
|
}
|
|
|
|
#ifdef STB_TEXTEDIT_IS_SPACE
|
|
static int is_word_boundary( STB_TEXTEDIT_STRING *_str, int _idx )
|
|
{
|
|
return _idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(_str,_idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(_str, _idx) ) ) : 1;
|
|
}
|
|
|
|
static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *_str, STB_TexteditState *_state )
|
|
{
|
|
int c = _state->cursor - 1;
|
|
while( c >= 0 && !is_word_boundary( _str, c ) )
|
|
--c;
|
|
|
|
if( c < 0 )
|
|
c = 0;
|
|
|
|
return c;
|
|
}
|
|
|
|
static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *_str, STB_TexteditState *_state )
|
|
{
|
|
const int len = STB_TEXTEDIT_STRINGLEN(_str);
|
|
int c = _state->cursor+1;
|
|
while( c < len && !is_word_boundary( _str, c ) )
|
|
++c;
|
|
|
|
if( c > len )
|
|
c = len;
|
|
|
|
return c;
|
|
}
|
|
#endif
|
|
|
|
// update selection and cursor to match each other
|
|
static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
|
|
{
|
|
if (!STB_TEXT_HAS_SELECTION(state))
|
|
state->select_start = state->select_end = state->cursor;
|
|
else
|
|
state->cursor = state->select_end;
|
|
}
|
|
|
|
// API cut: delete selection
|
|
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
if (STB_TEXT_HAS_SELECTION(state)) {
|
|
stb_textedit_delete_selection(str,state); // implicity clamps
|
|
state->has_preferred_x = 0;
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// API paste: replace existing selection with passed-in text
|
|
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len)
|
|
{
|
|
STB_TEXTEDIT_CHARTYPE *text = (STB_TEXTEDIT_CHARTYPE *) ctext;
|
|
// if there's a selection, the paste should delete it
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_delete_selection(str,state);
|
|
// try to insert the characters
|
|
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, len)) {
|
|
stb_text_makeundo_insert(state, state->cursor, len);
|
|
state->cursor += len;
|
|
state->has_preferred_x = 0;
|
|
return 1;
|
|
}
|
|
// remove the undo since we didn't actually insert the characters
|
|
if (state->undostate.undo_point)
|
|
--state->undostate.undo_point;
|
|
return 0;
|
|
}
|
|
|
|
// API key: process a keyboard input
|
|
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int key)
|
|
{
|
|
retry:
|
|
switch (key) {
|
|
default: {
|
|
int c = STB_TEXTEDIT_KEYTOTEXT(key);
|
|
if (c > 0) {
|
|
STB_TEXTEDIT_CHARTYPE ch = (STB_TEXTEDIT_CHARTYPE) c;
|
|
|
|
// can't add newline in single-line mode
|
|
if (c == '\n' && state->single_line)
|
|
break;
|
|
|
|
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
|
|
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
|
|
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
|
|
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
|
|
++state->cursor;
|
|
state->has_preferred_x = 0;
|
|
}
|
|
} else {
|
|
stb_textedit_delete_selection(str,state); // implicity clamps
|
|
if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
|
|
stb_text_makeundo_insert(state, state->cursor, 1);
|
|
++state->cursor;
|
|
state->has_preferred_x = 0;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
#ifdef STB_TEXTEDIT_K_INSERT
|
|
case STB_TEXTEDIT_K_INSERT:
|
|
state->insert_mode = !state->insert_mode;
|
|
break;
|
|
#endif
|
|
|
|
case STB_TEXTEDIT_K_UNDO:
|
|
stb_text_undo(str, state);
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_REDO:
|
|
stb_text_redo(str, state);
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_LEFT:
|
|
// if currently there's a selection, move cursor to start of selection
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_first(state);
|
|
else
|
|
if (state->cursor > 0)
|
|
--state->cursor;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_RIGHT:
|
|
// if currently there's a selection, move cursor to end of selection
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_last(str, state);
|
|
else
|
|
++state->cursor;
|
|
stb_textedit_clamp(str, state);
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_LEFT | STB_TEXTEDIT_K_SHIFT:
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
// move selection left
|
|
if (state->select_end > 0)
|
|
--state->select_end;
|
|
state->cursor = state->select_end;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
#ifdef STB_TEXTEDIT_IS_SPACE
|
|
case STB_TEXTEDIT_K_WORDLEFT:
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_first(state);
|
|
else {
|
|
state->cursor = stb_textedit_move_to_word_previous(str, state);
|
|
stb_textedit_clamp( str, state );
|
|
}
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_WORDRIGHT:
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_last(str, state);
|
|
else {
|
|
state->cursor = stb_textedit_move_to_word_next(str, state);
|
|
stb_textedit_clamp( str, state );
|
|
}
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT:
|
|
if( !STB_TEXT_HAS_SELECTION( state ) )
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
|
|
state->cursor = stb_textedit_move_to_word_previous(str, state);
|
|
state->select_end = state->cursor;
|
|
|
|
stb_textedit_clamp( str, state );
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT:
|
|
if( !STB_TEXT_HAS_SELECTION( state ) )
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
|
|
state->cursor = stb_textedit_move_to_word_next(str, state);
|
|
state->select_end = state->cursor;
|
|
|
|
stb_textedit_clamp( str, state );
|
|
break;
|
|
#endif
|
|
|
|
case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT:
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
// move selection right
|
|
++state->select_end;
|
|
stb_textedit_clamp(str, state);
|
|
state->cursor = state->select_end;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_DOWN:
|
|
case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT: {
|
|
StbFindState find;
|
|
StbTexteditRow row;
|
|
int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
|
|
|
|
if (state->single_line) {
|
|
// on windows, up&down in single-line behave like left&right
|
|
key = STB_TEXTEDIT_K_RIGHT | (key & STB_TEXTEDIT_K_SHIFT);
|
|
goto retry;
|
|
}
|
|
|
|
if (sel)
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
else if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_last(str,state);
|
|
|
|
// compute current position of cursor point
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
|
|
|
|
// now find character position down a row
|
|
if (find.length) {
|
|
float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
|
|
float x;
|
|
int start = find.first_char + find.length;
|
|
state->cursor = start;
|
|
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
|
|
x = row.x0;
|
|
for (i=0; i < row.num_chars; ++i) {
|
|
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
|
|
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
|
|
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
|
|
break;
|
|
#endif
|
|
x += dx;
|
|
if (x > goal_x)
|
|
break;
|
|
++state->cursor;
|
|
}
|
|
stb_textedit_clamp(str, state);
|
|
|
|
state->has_preferred_x = 1;
|
|
state->preferred_x = goal_x;
|
|
|
|
if (sel)
|
|
state->select_end = state->cursor;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case STB_TEXTEDIT_K_UP:
|
|
case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT: {
|
|
StbFindState find;
|
|
StbTexteditRow row;
|
|
int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
|
|
|
|
if (state->single_line) {
|
|
// on windows, up&down become left&right
|
|
key = STB_TEXTEDIT_K_LEFT | (key & STB_TEXTEDIT_K_SHIFT);
|
|
goto retry;
|
|
}
|
|
|
|
if (sel)
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
else if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_move_to_first(state);
|
|
|
|
// compute current position of cursor point
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
|
|
|
|
// can only go up if there's a previous row
|
|
if (find.prev_first != find.first_char) {
|
|
// now find character position up a row
|
|
float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
|
|
float x;
|
|
state->cursor = find.prev_first;
|
|
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
|
|
x = row.x0;
|
|
for (i=0; i < row.num_chars; ++i) {
|
|
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
|
|
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
|
|
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
|
|
break;
|
|
#endif
|
|
x += dx;
|
|
if (x > goal_x)
|
|
break;
|
|
++state->cursor;
|
|
}
|
|
stb_textedit_clamp(str, state);
|
|
|
|
state->has_preferred_x = 1;
|
|
state->preferred_x = goal_x;
|
|
|
|
if (sel)
|
|
state->select_end = state->cursor;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case STB_TEXTEDIT_K_DELETE:
|
|
case STB_TEXTEDIT_K_DELETE | STB_TEXTEDIT_K_SHIFT:
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_delete_selection(str, state);
|
|
else {
|
|
int n = STB_TEXTEDIT_STRINGLEN(str);
|
|
if (state->cursor < n)
|
|
stb_textedit_delete(str, state, state->cursor, 1);
|
|
}
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_BACKSPACE:
|
|
case STB_TEXTEDIT_K_BACKSPACE | STB_TEXTEDIT_K_SHIFT:
|
|
if (STB_TEXT_HAS_SELECTION(state))
|
|
stb_textedit_delete_selection(str, state);
|
|
else {
|
|
stb_textedit_clamp(str, state);
|
|
if (state->cursor > 0) {
|
|
stb_textedit_delete(str, state, state->cursor-1, 1);
|
|
--state->cursor;
|
|
}
|
|
}
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_TEXTSTART:
|
|
state->cursor = state->select_start = state->select_end = 0;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_TEXTEND:
|
|
state->cursor = STB_TEXTEDIT_STRINGLEN(str);
|
|
state->select_start = state->select_end = 0;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_TEXTSTART | STB_TEXTEDIT_K_SHIFT:
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
state->cursor = state->select_end = 0;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
case STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT:
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
state->cursor = state->select_end = STB_TEXTEDIT_STRINGLEN(str);
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
|
|
|
|
case STB_TEXTEDIT_K_LINESTART: {
|
|
StbFindState find;
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_move_to_first(state);
|
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
|
|
state->cursor = find.first_char;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
}
|
|
|
|
case STB_TEXTEDIT_K_LINEEND: {
|
|
StbFindState find;
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_move_to_first(state);
|
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
|
|
state->cursor = find.first_char + find.length;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
}
|
|
|
|
case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT: {
|
|
StbFindState find;
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
|
|
state->cursor = state->select_end = find.first_char;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
}
|
|
|
|
case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: {
|
|
StbFindState find;
|
|
stb_textedit_clamp(str, state);
|
|
stb_textedit_prep_selection_at_cursor(state);
|
|
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
|
|
state->cursor = state->select_end = find.first_char + find.length;
|
|
state->has_preferred_x = 0;
|
|
break;
|
|
}
|
|
|
|
// @TODO:
|
|
// STB_TEXTEDIT_K_PGUP - move cursor up a page
|
|
// STB_TEXTEDIT_K_PGDOWN - move cursor down a page
|
|
}
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Undo processing
|
|
//
|
|
// @OPTIMIZE: the undo/redo buffer should be circular
|
|
|
|
static void stb_textedit_flush_redo(StbUndoState *state)
|
|
{
|
|
state->redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
|
|
state->redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
|
|
}
|
|
|
|
// discard the oldest entry in the undo list
|
|
static void stb_textedit_discard_undo(StbUndoState *state)
|
|
{
|
|
if (state->undo_point > 0) {
|
|
// if the 0th undo state has characters, clean those up
|
|
if (state->undo_rec[0].char_storage >= 0) {
|
|
int n = state->undo_rec[0].insert_length, i;
|
|
// delete n characters from all other records
|
|
state->undo_char_point = state->undo_char_point - (short) n; // vsnet05
|
|
memmove(state->undo_char, state->undo_char + n, (size_t) ((size_t)state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
|
|
for (i=0; i < state->undo_point; ++i)
|
|
if (state->undo_rec[i].char_storage >= 0)
|
|
state->undo_rec[i].char_storage = state->undo_rec[i].char_storage - (short) n; // vsnet05 // @OPTIMIZE: get rid of char_storage and infer it
|
|
}
|
|
--state->undo_point;
|
|
memmove(state->undo_rec, state->undo_rec+1, (size_t) ((size_t)state->undo_point*sizeof(state->undo_rec[0])));
|
|
}
|
|
}
|
|
|
|
// discard the oldest entry in the redo list--it's bad if this
|
|
// ever happens, but because undo & redo have to store the actual
|
|
// characters in different cases, the redo character buffer can
|
|
// fill up even though the undo buffer didn't
|
|
static void stb_textedit_discard_redo(StbUndoState *state)
|
|
{
|
|
int k = STB_TEXTEDIT_UNDOSTATECOUNT-1;
|
|
|
|
if (state->redo_point <= k) {
|
|
// if the k'th undo state has characters, clean those up
|
|
if (state->undo_rec[k].char_storage >= 0) {
|
|
int n = state->undo_rec[k].insert_length, i;
|
|
// delete n characters from all other records
|
|
state->redo_char_point = state->redo_char_point + (short) n; // vsnet05
|
|
memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((size_t)(STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
|
|
for (i=state->redo_point; i < k; ++i)
|
|
if (state->undo_rec[i].char_storage >= 0)
|
|
state->undo_rec[i].char_storage = state->undo_rec[i].char_storage + (short) n; // vsnet05
|
|
}
|
|
++state->redo_point;
|
|
memmove(state->undo_rec + state->redo_point-1, state->undo_rec + state->redo_point, (size_t) ((size_t)(STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point)*sizeof(state->undo_rec[0])));
|
|
}
|
|
}
|
|
|
|
static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numchars)
|
|
{
|
|
// any time we create a new undo record, we discard redo
|
|
stb_textedit_flush_redo(state);
|
|
|
|
// if we have no free records, we have to make room, by sliding the
|
|
// existing records down
|
|
if (state->undo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
|
|
stb_textedit_discard_undo(state);
|
|
|
|
// if the characters to store won't possibly fit in the buffer, we can't undo
|
|
if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) {
|
|
state->undo_point = 0;
|
|
state->undo_char_point = 0;
|
|
return NULL;
|
|
}
|
|
|
|
// if we don't have enough free characters in the buffer, we have to make room
|
|
while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT)
|
|
stb_textedit_discard_undo(state);
|
|
|
|
return &state->undo_rec[state->undo_point++];
|
|
}
|
|
|
|
static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
|
|
{
|
|
StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
|
|
if (r == NULL)
|
|
return NULL;
|
|
|
|
r->where = pos;
|
|
r->insert_length = (short) insert_len;
|
|
r->delete_length = (short) delete_len;
|
|
|
|
if (insert_len == 0) {
|
|
r->char_storage = -1;
|
|
return NULL;
|
|
} else {
|
|
r->char_storage = state->undo_char_point;
|
|
state->undo_char_point = state->undo_char_point + (short) insert_len;
|
|
return &state->undo_char[r->char_storage];
|
|
}
|
|
}
|
|
|
|
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
StbUndoState *s = &state->undostate;
|
|
StbUndoRecord u, *r;
|
|
if (s->undo_point == 0)
|
|
return;
|
|
|
|
// we need to do two things: apply the undo record, and create a redo record
|
|
u = s->undo_rec[s->undo_point-1];
|
|
r = &s->undo_rec[s->redo_point-1];
|
|
r->char_storage = -1;
|
|
|
|
r->insert_length = u.delete_length;
|
|
r->delete_length = u.insert_length;
|
|
r->where = u.where;
|
|
|
|
if (u.delete_length) {
|
|
// if the undo record says to delete characters, then the redo record will
|
|
// need to re-insert the characters that get deleted, so we need to store
|
|
// them.
|
|
|
|
// there are three cases:
|
|
// there's enough room to store the characters
|
|
// characters stored for *redoing* don't leave room for redo
|
|
// characters stored for *undoing* don't leave room for redo
|
|
// if the last is true, we have to bail
|
|
|
|
if (s->undo_char_point + u.delete_length >= STB_TEXTEDIT_UNDOCHARCOUNT) {
|
|
// the undo records take up too much character space; there's no space to store the redo characters
|
|
r->insert_length = 0;
|
|
} else {
|
|
int i;
|
|
|
|
// there's definitely room to store the characters eventually
|
|
while (s->undo_char_point + u.delete_length > s->redo_char_point) {
|
|
// there's currently not enough room, so discard a redo record
|
|
stb_textedit_discard_redo(s);
|
|
// should never happen:
|
|
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
|
|
return;
|
|
}
|
|
r = &s->undo_rec[s->redo_point-1];
|
|
|
|
r->char_storage = s->redo_char_point - u.delete_length;
|
|
s->redo_char_point = s->redo_char_point - (short) u.delete_length;
|
|
|
|
// now save the characters
|
|
for (i=0; i < u.delete_length; ++i)
|
|
s->undo_char[r->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i);
|
|
}
|
|
|
|
// now we can carry out the deletion
|
|
STB_TEXTEDIT_DELETECHARS(str, u.where, u.delete_length);
|
|
}
|
|
|
|
// check type of recorded action:
|
|
if (u.insert_length) {
|
|
// easy case: was a deletion, so we need to insert n characters
|
|
STB_TEXTEDIT_INSERTCHARS(str, u.where, &s->undo_char[u.char_storage], u.insert_length);
|
|
s->undo_char_point -= u.insert_length;
|
|
}
|
|
|
|
state->cursor = u.where + u.insert_length;
|
|
|
|
s->undo_point--;
|
|
s->redo_point--;
|
|
}
|
|
|
|
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|
{
|
|
StbUndoState *s = &state->undostate;
|
|
StbUndoRecord *u, r;
|
|
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
|
|
return;
|
|
|
|
// we need to do two things: apply the redo record, and create an undo record
|
|
u = &s->undo_rec[s->undo_point];
|
|
r = s->undo_rec[s->redo_point];
|
|
|
|
// we KNOW there must be room for the undo record, because the redo record
|
|
// was derived from an undo record
|
|
|
|
u->delete_length = r.insert_length;
|
|
u->insert_length = r.delete_length;
|
|
u->where = r.where;
|
|
u->char_storage = -1;
|
|
|
|
if (r.delete_length) {
|
|
// the redo record requires us to delete characters, so the undo record
|
|
// needs to store the characters
|
|
|
|
if (s->undo_char_point + u->insert_length > s->redo_char_point) {
|
|
u->insert_length = 0;
|
|
u->delete_length = 0;
|
|
} else {
|
|
int i;
|
|
u->char_storage = s->undo_char_point;
|
|
s->undo_char_point = s->undo_char_point + u->insert_length;
|
|
|
|
// now save the characters
|
|
for (i=0; i < u->insert_length; ++i)
|
|
s->undo_char[u->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u->where + i);
|
|
}
|
|
|
|
STB_TEXTEDIT_DELETECHARS(str, r.where, r.delete_length);
|
|
}
|
|
|
|
if (r.insert_length) {
|
|
// easy case: need to insert n characters
|
|
STB_TEXTEDIT_INSERTCHARS(str, r.where, &s->undo_char[r.char_storage], r.insert_length);
|
|
}
|
|
|
|
state->cursor = r.where + r.insert_length;
|
|
|
|
s->undo_point++;
|
|
s->redo_point++;
|
|
}
|
|
|
|
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length)
|
|
{
|
|
stb_text_createundo(&state->undostate, where, 0, length);
|
|
}
|
|
|
|
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
|
|
{
|
|
int i;
|
|
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
|
|
if (p) {
|
|
for (i=0; i < length; ++i)
|
|
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
|
|
}
|
|
}
|
|
|
|
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
|
|
{
|
|
int i;
|
|
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
|
|
if (p) {
|
|
for (i=0; i < old_length; ++i)
|
|
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
|
|
}
|
|
}
|
|
|
|
// reset the state to default
|
|
static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_line)
|
|
{
|
|
state->undostate.undo_point = 0;
|
|
state->undostate.undo_char_point = 0;
|
|
state->undostate.redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
|
|
state->undostate.redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
|
|
state->select_end = state->select_start = 0;
|
|
state->cursor = 0;
|
|
state->has_preferred_x = 0;
|
|
state->preferred_x = 0;
|
|
state->cursor_at_end_of_line = 0;
|
|
state->initialized = 1;
|
|
state->single_line = (unsigned char) is_single_line;
|
|
state->insert_mode = 0;
|
|
}
|
|
|
|
// API initialize
|
|
static void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
|
|
{
|
|
stb_textedit_clear_state(state, is_single_line);
|
|
}
|
|
#endif//STB_TEXTEDIT_IMPLEMENTATION
|