imgui/examples
ocornut b0a936e5d4 Merge branch 'master' into docking (incl revert of examples refactor)
# Conflicts:
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdl.cpp
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
2023-02-03 22:38:39 +01:00
..
example_allegro5 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_android_opengl3 Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. (#2492, #3699) 2023-02-02 17:30:48 +01:00
example_apple_metal Merge branch 'master' into docking 2022-09-26 11:08:49 +02:00
example_apple_opengl2 Merge branch 'master' into docking 2022-09-26 11:08:49 +02:00
example_emscripten_wgpu Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. (#2492, #3699) 2023-02-02 17:30:48 +01:00
example_glfw_metal Merge branch 'master' into docking 2022-09-26 11:08:49 +02:00
example_glfw_opengl2 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_glfw_opengl3 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_glfw_vulkan Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_glut_opengl2 Merge branch 'master' into docking 2023-02-02 18:31:26 +01:00
example_null CI: Fixes for OSX + explicitely request C++11. 2022-02-15 17:25:11 +01:00
example_sdl_directx11 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_sdl_metal Merge branch 'master' into docking 2022-09-26 11:08:49 +02:00
example_sdl_opengl2 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_sdl_opengl3 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_sdl_sdlrenderer Revert most of "Examples: refactor all examples with a MainLoopStep() function..." (#2492, #3699)" 2023-02-03 22:17:40 +01:00
example_sdl_vulkan Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_win32_directx9 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_win32_directx10 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_win32_directx11 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
example_win32_directx12 Merge branch 'master' into docking (incl revert of examples refactor) 2023-02-03 22:38:39 +01:00
libs Examples: (Again, but better) made SDL+GL and GLFW+GL examples build with Emscripten. (#2492, #2494, #3699, #3705) 2023-02-03 22:23:23 +01:00
imgui_examples.sln Examples: added all SDL examples to VS solution. 2022-09-13 10:46:30 +02:00
README.txt Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 2021-06-08 17:08:49 +02:00

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.