Updated Tips (markdown)

omar 2019-10-12 23:51:41 +02:00
parent 18aecd2589
commit 74bdc0d9c7

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Tips.md

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**Use the Metrics window!**
This section is lacking...
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### Use the Metrics window!
Many internal state and tools are exposed in the Metrics window. To access the Metrics window:
- Call `ShowMetricsWindow()`.
@ -6,10 +10,12 @@ Many internal state and tools are exposed in the Metrics window. To access the M
They will help you understand how Dear ImGui works, and can help you diagnose problems.
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**Use `Begin`/`BeginChild` to put yourself back into the context of another window**
https://github.com/ocornut/imgui/issues/270
### Using Begin/BeginChild
- You can call `Begin()` multiple times to append to a same window from different place.
- Use `Begin()`/`BeginChild()` to put yourself back into the context of another window (see [#270](https://github.com/ocornut/imgui/issues/270)
An interesting trick that isn't obvious is that you can use Begin() just to put yourself into the context of that window. So here I want to react to the user inputting an address to scroll to, I use BeginChild() again on the child that I've already drawn so I can use SetScrollFromPosY() on it.
```cpp
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**Tip: use Stride for easily plotting a field in array of structures**<br>
### Plot: Use Stride for easily plotting a field in array of structures
https://github.com/ocornut/imgui/issues/271
Here I've got some code sampling joints of an animation as e.g 60 hz.
@ -43,7 +49,7 @@ ImGui::PlotLines("LeftToeBase y", &all_sampled_joints[skel.getBoneIndex("LeftToe
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**Tip: use c++11 lambas with Combo/ListBox/Plot functions**
### Use C++11 lambas with Combo/ListBox/Plot functions
```cpp
void SelectBoneByName(const char* label, int* bone_idx, const Skeleton* skeleton)