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♻️ simplify destroy() function for primitive types
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db98073930
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149ded856f
@ -1133,51 +1133,53 @@ class basic_json // NOLINT(cppcoreguidelines-special-member-functions,hicpp-spec
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void destroy(value_t t) noexcept
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{
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// flatten the current json_value to a heap-allocated stack
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std::vector<basic_json> stack;
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if (t == value_t::array || t == value_t::object)
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{
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// flatten the current json_value to a heap-allocated stack
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std::vector<basic_json> stack;
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// move the top-level items to stack
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if (t == value_t::array)
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{
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stack.reserve(array->size());
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std::move(array->begin(), array->end(), std::back_inserter(stack));
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}
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else if (t == value_t::object)
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{
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stack.reserve(object->size());
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for (auto&& it : *object)
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// move the top-level items to stack
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if (t == value_t::array)
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{
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stack.push_back(std::move(it.second));
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stack.reserve(array->size());
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std::move(array->begin(), array->end(), std::back_inserter(stack));
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}
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}
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while (!stack.empty())
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{
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// move the last item to local variable to be processed
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basic_json current_item(std::move(stack.back()));
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stack.pop_back();
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// if current_item is array/object, move
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// its children to the stack to be processed later
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if (current_item.is_array())
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else
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{
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std::move(current_item.m_value.array->begin(), current_item.m_value.array->end(),
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std::back_inserter(stack));
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current_item.m_value.array->clear();
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}
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else if (current_item.is_object())
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{
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for (auto&& it : *current_item.m_value.object)
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stack.reserve(object->size());
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for (auto&& it : *object)
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{
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stack.push_back(std::move(it.second));
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}
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current_item.m_value.object->clear();
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}
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// it's now safe that current_item get destructed
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// since it doesn't have any children
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while (!stack.empty())
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{
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// move the last item to local variable to be processed
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basic_json current_item(std::move(stack.back()));
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stack.pop_back();
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// if current_item is array/object, move
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// its children to the stack to be processed later
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if (current_item.is_array())
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{
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std::move(current_item.m_value.array->begin(), current_item.m_value.array->end(), std::back_inserter(stack));
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current_item.m_value.array->clear();
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}
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else if (current_item.is_object())
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{
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for (auto&& it : *current_item.m_value.object)
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{
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stack.push_back(std::move(it.second));
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}
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current_item.m_value.object->clear();
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}
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// it's now safe that current_item get destructed
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// since it doesn't have any children
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}
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}
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switch (t)
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@ -18168,51 +18168,53 @@ class basic_json // NOLINT(cppcoreguidelines-special-member-functions,hicpp-spec
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void destroy(value_t t) noexcept
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{
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// flatten the current json_value to a heap-allocated stack
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std::vector<basic_json> stack;
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if (t == value_t::array || t == value_t::object)
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{
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// flatten the current json_value to a heap-allocated stack
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std::vector<basic_json> stack;
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// move the top-level items to stack
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if (t == value_t::array)
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{
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stack.reserve(array->size());
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std::move(array->begin(), array->end(), std::back_inserter(stack));
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}
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else if (t == value_t::object)
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{
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stack.reserve(object->size());
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for (auto&& it : *object)
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// move the top-level items to stack
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if (t == value_t::array)
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{
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stack.push_back(std::move(it.second));
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stack.reserve(array->size());
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std::move(array->begin(), array->end(), std::back_inserter(stack));
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}
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}
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while (!stack.empty())
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{
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// move the last item to local variable to be processed
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basic_json current_item(std::move(stack.back()));
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stack.pop_back();
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// if current_item is array/object, move
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// its children to the stack to be processed later
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if (current_item.is_array())
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else
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{
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std::move(current_item.m_value.array->begin(), current_item.m_value.array->end(),
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std::back_inserter(stack));
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current_item.m_value.array->clear();
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}
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else if (current_item.is_object())
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{
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for (auto&& it : *current_item.m_value.object)
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stack.reserve(object->size());
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for (auto&& it : *object)
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{
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stack.push_back(std::move(it.second));
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}
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current_item.m_value.object->clear();
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}
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// it's now safe that current_item get destructed
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// since it doesn't have any children
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while (!stack.empty())
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{
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// move the last item to local variable to be processed
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basic_json current_item(std::move(stack.back()));
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stack.pop_back();
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// if current_item is array/object, move
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// its children to the stack to be processed later
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if (current_item.is_array())
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{
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std::move(current_item.m_value.array->begin(), current_item.m_value.array->end(), std::back_inserter(stack));
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current_item.m_value.array->clear();
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}
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else if (current_item.is_object())
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{
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for (auto&& it : *current_item.m_value.object)
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{
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stack.push_back(std::move(it.second));
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}
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current_item.m_value.object->clear();
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}
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// it's now safe that current_item get destructed
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// since it doesn't have any children
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}
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}
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switch (t)
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