Commit Graph

213 Commits

Author SHA1 Message Date
costan
623d014a54 Expose Env::GetTempDirectory() for use in C test.
This removes the use of the non-portable headers <sys/types.h> and <unistd.h> in c_test.c.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188503102
2018-03-09 10:38:04 -08:00
costan
8c8024ea33 Switch HAVE_ library detection macros to 0/1.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=188488298
2018-03-09 09:34:42 -08:00
costan
41172a2401 Enable thread safety annotations in open source version.
The thread safety annotations used by leveldb got opensourced in Abseil
[1]. This CL replaces leveldb's stubs with the relevant definitions from
[1], and adds annotations to the Mutex classes in the POSIX port.

[1] https://github.com/abseil/abseil-cpp/blob/master/absl/base/thread_annotations.h
2018-02-13 22:40:41 -08:00
cmumford
47cb9e2a21 Add leveldb_options_set_max_file_size to the C API.
When the max file size option was added in CL 134391640 the C API
was not modified to support this.

This change was contributed by GitHub user @olt and fixes issue #439.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=173466388
2017-11-03 15:04:26 -07:00
cmumford
b5d4a22e64 Fixed style guide link in CONTRIBUTING.md
The C++ style guide URL was wrong.

This fixes issue #394. Reported by GitHub user @Loki-Astari.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=173188573
2017-11-03 15:04:08 -07:00
cmumford
3da4d8b989 Deleted unused assignments in Reader.
Deleted two unused assignments:

1. offset_in_block in Reader::SkipToInitialBlock().
2. in_fragmented_record in Reader::ReadRecord().

Reasons for the change:
1. offset_in_block is not read again after the if condition.
2. The kFullRecordType switch branch returns, so
   in_fragmented_record isn't read again.
3. The kFirstType switch branch sets in_fragmented_record to
   true after the if, so the write in the if is ignored.

Change contributed by @C0deAi on GitHub.

This fixes https://github.com/google/leveldb/issues/517

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172763897
2017-11-03 15:03:44 -07:00
cmumford
0509414f85 leveldb::DestroyDB will now delete empty directories.
Env's that filtered out dot files ("." and "..") would return an
empty vector of children causing DestroyDB to do nothing. This fixes
https://github.com/google/leveldb/issues/215

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=172501335
2017-11-03 15:03:20 -07:00
costan
23162ca1c6 Fix typo (forgotten reference operator) in test.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171708408
2017-10-10 11:47:13 -07:00
costan
5c39524f36 Replace SSE-optimized CRC32C in POSIX port with external library.
Maintaining a hardware-accelerated CRC32C implementation tailored for
all modern platforms deserves a repository of its own. We extracted the
implementation here into https://github.com/google/crc32c and improved
it in that repository. This CL removes the SSE-optimized implementation
from this codebase, and adds the ability to use the google/crc32c
library, if it is present on the system.

The benchmarks below show the performance impact of the change. In
summary, open source builds that use the google/crc32c library can
expect a 3x improvement in CRC32C throughput, whereas builds that do not
use the library will see a 50% drop in CRC32C throughput. This
translates in much smaller changes in overall leveldb performance.

Baseline, MacBookPro13,3 with Core i7 6920HQ:
LevelDB:    version 1.20
Keys:       16 bytes each
Values:     100 bytes each (50 bytes after compression)
Entries:    1000000
RawSize:    110.6 MB (estimated)
FileSize:   62.9 MB (estimated)
------------------------------------------------
fillseq      :       3.064 micros/op;   36.1 MB/s
fillsync     :      57.861 micros/op;    1.9 MB/s (1000 ops)
fillrandom   :       3.887 micros/op;   28.5 MB/s
overwrite    :       4.140 micros/op;   26.7 MB/s
readrandom   :       7.433 micros/op; (1000000 of 1000000 found)
readrandom   :       6.825 micros/op; (1000000 of 1000000 found)
readseq      :       0.244 micros/op;  453.4 MB/s
readreverse  :       0.387 micros/op;  285.8 MB/s
compact      :  449707.000 micros/op;
readrandom   :       4.196 micros/op; (1000000 of 1000000 found)
readseq      :       0.228 micros/op;  485.8 MB/s
readreverse  :       0.320 micros/op;  345.2 MB/s
fill100K     :     562.556 micros/op;  169.6 MB/s (1000 ops)
crc32c       :       0.768 micros/op; 5085.0 MB/s (4K per op)
snappycomp   :       4.220 micros/op;  925.7 MB/s (output: 55.1%)
snappyuncomp :       0.635 micros/op; 6155.7 MB/s
acquireload  :      13.054 micros/op; (each op is 1000 loads)

New with crc32c, MacBookPro13,3 with Core i7 6920HQ:
LevelDB:    version 1.20
Keys:       16 bytes each
Values:     100 bytes each (50 bytes after compression)
Entries:    1000000
RawSize:    110.6 MB (estimated)
FileSize:   62.9 MB (estimated)
------------------------------------------------
fillseq      :       2.820 micros/op;   39.2 MB/s
fillsync     :      51.988 micros/op;    2.1 MB/s (1000 ops)
fillrandom   :       3.747 micros/op;   29.5 MB/s
overwrite    :       4.047 micros/op;   27.3 MB/s
readrandom   :       7.287 micros/op; (1000000 of 1000000 found)
readrandom   :       6.927 micros/op; (1000000 of 1000000 found)
readseq      :       0.253 micros/op;  437.5 MB/s
readreverse  :       0.411 micros/op;  269.2 MB/s
compact      :  440405.000 micros/op;
readrandom   :       4.159 micros/op; (1000000 of 1000000 found)
readseq      :       0.230 micros/op;  481.1 MB/s
readreverse  :       0.320 micros/op;  345.9 MB/s
fill100K     :     558.222 micros/op;  170.9 MB/s (1000 ops)
crc32c       :       0.214 micros/op; 18263.5 MB/s (4K per op)
snappycomp   :       4.471 micros/op;  873.7 MB/s (output: 55.1%)
snappyuncomp :       0.833 micros/op; 4688.5 MB/s
acquireload  :      13.289 micros/op; (each op is 1000 loads)

New without crc32c, MacBookPro13,3 with Core i7 6920HQ
LevelDB:    version 1.20
Keys:       16 bytes each
Values:     100 bytes each (50 bytes after compression)
Entries:    1000000
RawSize:    110.6 MB (estimated)
FileSize:   62.9 MB (estimated)
------------------------------------------------
fillseq      :       3.094 micros/op;   35.8 MB/s
fillsync     :      52.160 micros/op;    2.1 MB/s (1000 ops)
fillrandom   :       4.090 micros/op;   27.0 MB/s
overwrite    :       4.006 micros/op;   27.6 MB/s
readrandom   :       6.584 micros/op; (1000000 of 1000000 found)
readrandom   :       6.676 micros/op; (1000000 of 1000000 found)
readseq      :       0.280 micros/op;  395.2 MB/s
readreverse  :       0.391 micros/op;  283.2 MB/s
compact      :  433911.000 micros/op;
readrandom   :       4.261 micros/op; (1000000 of 1000000 found)
readseq      :       0.251 micros/op;  440.5 MB/s
readreverse  :       0.356 micros/op;  310.9 MB/s
fill100K     :     584.023 micros/op;  163.3 MB/s (1000 ops)
crc32c       :       1.384 micros/op; 2822.3 MB/s (4K per op)
snappycomp   :       4.763 micros/op;  820.1 MB/s (output: 55.1%)
snappyuncomp :       0.766 micros/op; 5098.6 MB/s
acquireload  :      12.931 micros/op; (each op is 1000 loads)

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171667771
2017-10-10 11:46:40 -07:00
costan
ca216e493f leveldb: Rename SNAPPY to HAVE_SNAPPY.
This follows the general naming convention for preprocessor macros used
to detect feature (library / header file / symbol) presence.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171184641
2017-10-05 12:19:09 -07:00
costan
25767d066c leveldb: Remove *_unlocked feature detection from POSIX port.
CL 170738066 removed all instances of fread_unlocked, fwrite_unlocked
and fflush_unlocked calls from the codebase, so the feature detection
can be removed as well.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171154269
2017-10-05 12:18:49 -07:00
cmumford
4a7e7f50dc Add LEVELDB_EXPORT macro to export public symbols.
gcc defaults to exporting all symbols, but other linkers do not. Adding
the LEVELDB_EXPORT macro allows a project to set LEVELDB_SHARED_LIBRARY
when building/linking with leveldb as a shared library.

This is to allow leveldb to be created as a shared library on all
platforms support by Chrome and enables a fix for
https://bugs.chromium.org/p/chromium/issues/detail?id=764810.

This also has the benefit of reducing the shared library size from
418863 to 380367 bytes (64-bit Linux).

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171037148
2017-10-04 11:53:12 -07:00
costan
542590d2a8 leveldb: Include <algorithm> in util/env_test.cc.
CL 170738066 introduced std::min and std::max to env_test.cc. These
require the <algorithm> header.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171024062
2017-10-04 10:38:33 -07:00
costan
8ae7998aab Fix FD leak in POSIX Env.
Deleting a PosixWritableFile without calling Close() leaks the file
descriptor. While the API description in include/leveldb/env.h does not
specify whether the caller is responsible for Close()ing the file before
deleting it, all other Env file implementations do release underlying
resources when destroyed, even if Close() is not called.

The leak shows up when running db_tests on Mac Travis, or on a vanilla
MacOS install.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170906843
2017-10-03 13:45:04 -07:00
costan
d9a9e02edf leveldb: Add tests for CL 170769101.
This also removes std::unique_ptr introduced in CL 170738066, because
it's C++11-only, and the open source version still supports older
versions at the moment.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170876919
2017-10-03 11:32:02 -07:00
costan
4447f9cace Remove handling for unused LRUHandle representation special case.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170876103
2017-10-03 11:32:02 -07:00
sanjay
2372ac574f Fix file writing bug in CL 170738066.
If the file already existed, we should have truncated it. This was not
detected by leveldb tests since leveldb code avoids reusing same files,
but there was code elsewhere that was directly using leveldb files and
relying on this behavior.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170769101
2017-10-03 11:32:02 -07:00
cmumford
1c75e88055 Fix use of uninitialized value in LRUHandle.
If leveldb::Options::block_cache is set to a cache of zero capacity
then it is possible for LRUHandle::next to be used without having been
set.

Conditional jump or move depends on uninitialised value(s):
  leveldb::(anonymous namespace)::LRUHandle::key() const (cache.cc:58)
  leveldb::(anonymous namespace)::LRUCache::Unref(leveldb::(anonymous namespace)::LRUHandle*) (cache.cc:234)
  leveldb::(anonymous namespace)::LRUCache::Release(leveldb::Cache::Handle*) (cache.cc:266)
  leveldb::(anonymous namespace)::ShardedLRUCache::Release(leveldb::Cache::Handle*) (cache.cc:375)
  leveldb::CacheTest::Insert(int, int, int) (cache_test.cc:59)

This bug forced a commit reversion in Chromium. For more information see
https://bugs.chromium.org/p/chromium/issues/detail?id=761398#c4

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170749054
2017-10-03 11:30:48 -07:00
sanjay
7e12c00ecf Fix issue 474: a race between the f*_unlocked() STDIO calls in
env_posix.cc and concurrent application calls to fflush(NULL).

The fix is to avoid using stdio in env_posix.cc but add our own
buffering where we need it.

Added a test to reproduce the bug.

Added a test for Env reads/writes.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170738066
2017-10-03 11:27:09 -07:00
costan
bcd9a8ea4a Use portable CRC32C from google/crc32c.
Benchmark results below. More results at
354d61ef97.

New, MacBookPro13,3 with Core i7 6920HQ:
LevelDB:    version 1.20
Keys:       16 bytes each
Values:     100 bytes each (50 bytes after compression)
Entries:    1000000
RawSize:    110.6 MB (estimated)
FileSize:   62.9 MB (estimated)
WARNING: Snappy compression is not enabled
------------------------------------------------
fillseq      :       2.952 micros/op;   37.5 MB/s
fillsync     :      43.932 micros/op;    2.5 MB/s (1000 ops)
fillrandom   :       3.856 micros/op;   28.7 MB/s
overwrite    :       4.053 micros/op;   27.3 MB/s
readrandom   :       4.234 micros/op; (1000000 of 1000000 found)
readrandom   :       3.923 micros/op; (1000000 of 1000000 found)
readseq      :       0.201 micros/op;  550.8 MB/s
readreverse  :       0.356 micros/op;  310.6 MB/s
compact      :  436800.000 micros/op;
readrandom   :       2.375 micros/op; (1000000 of 1000000 found)
readseq      :       0.151 micros/op;  734.3 MB/s
readreverse  :       0.298 micros/op;  370.7 MB/s
fill100K     :     554.075 micros/op;  172.1 MB/s (1000 ops)
crc32c       :       1.393 micros/op; 2805.0 MB/s (4K per op)
snappycomp   :    3902.000 micros/op; (snappy failure)
snappyuncomp :    3821.000 micros/op; (snappy failure)
acquireload  :      13.088 micros/op; (each op is 1000 loads)

Baseline, MacBookPro13,3 with Core i7 6920HQ:
LevelDB:    version 1.20
Keys:       16 bytes each
Values:     100 bytes each (50 bytes after compression)
Entries:    1000000
RawSize:    110.6 MB (estimated)
FileSize:   62.9 MB (estimated)
WARNING: Snappy compression is not enabled
------------------------------------------------
fillseq      :       3.000 micros/op;   36.9 MB/s
fillsync     :      46.721 micros/op;    2.4 MB/s (1000 ops)
fillrandom   :       3.922 micros/op;   28.2 MB/s
overwrite    :       4.080 micros/op;   27.1 MB/s
readrandom   :       4.409 micros/op; (1000000 of 1000000 found)
readrandom   :       3.895 micros/op; (1000000 of 1000000 found)
readseq      :       0.190 micros/op;  582.4 MB/s
readreverse  :       0.413 micros/op;  267.6 MB/s
compact      :  441076.000 micros/op;
readrandom   :       2.308 micros/op; (1000000 of 1000000 found)
readseq      :       0.170 micros/op;  651.2 MB/s
readreverse  :       0.302 micros/op;  366.2 MB/s
fill100K     :     614.289 micros/op;  155.3 MB/s (1000 ops)
crc32c       :       3.547 micros/op; 1101.2 MB/s (4K per op)
snappycomp   :    3393.000 micros/op; (snappy failure)
snappyuncomp :    3171.000 micros/op; (snappy failure)
acquireload  :      12.761 micros/op; (each op is 1000 loads)

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170100372
2017-09-26 18:50:41 -07:00
costan
ea0a7586b8 Remove confusing and unnecessary if.
12 lines above, there is an "if (!s.ok()) { return s; }" block of code.
"s" is never modified between that block and the "if" removed by this
CL, so "s.ok()" must be true.

The code most likely intended to say "if (!builder->ok())", because the
builder->Add() call above can modify the TableBuilder's status, as a
side-effect. However, this approach would have required setting "s =
builder.status()" in the "else" branch, near the "builder.Abandon()"
call. So, removing the "if" outright is simpler than following that line
of thought.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167326229
2017-09-01 14:41:28 -07:00
costan
141e767135 Simplify Table::Open() flow and remove a delete call.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=167303843
2017-09-01 14:41:01 -07:00
cmumford
09a3c8e741 Switched variable type from int to uint64_t in ConsumeDecimalNumber.
An Android test was occasionally crashing with a SEGV in ConsumeDecimalNumber
Switching a local variable from an int to uint64_t eliminated these crashes.
Speculating this is either a compiler, runtime library, or emulator issue.

Switching this type to uint64_t also eliminates a compiler warning
about comparing an int with a uint64_t.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166399695
2017-08-24 15:40:54 -07:00
costan
2964b803b8 leveldb: Fix alignment code in SSE4.2-optimized CRC32C.
When faced with a pointer that is misaligned by K bytes (pointer % 8 ==
K), the code previously moved forward by K bytes. In order to end up
with an aligned pointer, the code must move by 8 - K bytes.

This lands https://github.com/google/leveldb/pull/488

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=166295921
2017-08-24 15:00:52 -07:00
davidair
02f43c0fcd Remove dead code.
The dead code has been in the codebase since the initial commit and is
generating a compiler warning when used in Xcode.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=164174594
2017-08-24 15:00:52 -07:00
scrubbed
0b402e96a7 Use __APPLE__ instead of OS_MACOS. The former is compiler-provided.
Use __APPLE__ instead of OS_MACOS when testing for the Apple platform and
remove the latter symbol from the BUILD file. This fixes incompatibility issues
when using the library on an Apple device.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=162958094
2017-08-24 15:00:45 -07:00
costan
8415f00eee leveldb: Report missing CURRENT manifest file as database corruption.
BTRFS reorders rename and write operations, so it is possible that a filesystem crash and recovery results in a situation where the file pointed to by CURRENT does not exist. DB::Open currently reports an I/O error in this case. Reporting database corruption is a better hint to the caller, which can attempt to recover the database or erase it and start over.

This issue is not merely theoretical. It was reported as having showed up in the wild at https://github.com/google/leveldb/issues/195 and at https://crbug.com/738961. Also, asides from the BTRFS case described above, incorrect data in CURRENT seems like a possible corruption case that should be handled gracefully.

The Env API changes here can be considered backwards compatible, because an implementation that returns Status::IOError instead of Status::NotFound will still get the same functionality as before.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=161432630
2017-07-10 14:14:00 -07:00
costan
69e2bd224b LevelDB: Add WriteBatch::ApproximateSize().
This can be used to report metrics on LevelDB usage.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=156934930
2017-07-10 14:13:30 -07:00
costan
a53934a3ae Increase leveldb version to 1.20.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148937577
2017-03-01 16:08:02 -08:00
costan
f3f139737c Separate Env tests from PosixEnv tests.
env_test.cc defines EnvPosixTest which tests the Env implementation returned by Env::Default(). The naming is a bit unfortunate, as the tests in env_test.cc are written against the Env contract, and therefore are applicable to any Env implementation. An instance of the confusion caused by the naming is [] which added a dependency from env_test.cc to EnvPosixTestHelper, which is closely coupled to EnvPosix.

This change disentangles EnvPosix-specific test code into a env_posix_test.cc file. The code there uses EnvPosixTestHelper and specifically targets the EnvPosix implementation. env_test.cc now implements EnvTest, and contains tests that are also applicable to other ports, which may define their own Env implementation.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148914642
2017-03-01 13:53:23 -08:00
costan
eb4f0972fd leveldb: Fix compilation warnings in port_posix_sse.cc on x86 (32-bit).
LE_LOAD64 is only used when _mm_crc32_u64 is available, on 64-bit x86 processors.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148906169
2017-03-01 11:37:43 -08:00
cmumford
d0883b6006 Fixed path to doc file: index.md.
Prior index.html was using rawgit.com which doesn't process
Markdown and therefore only serves the markdown source.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148902180
2017-03-01 10:28:56 -08:00
cmumford
7fa20948d5 Convert documentation to markdown.
Markdown is more readable in a text editor and when hosted
on GitHub is more readable than HTML.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148830423
2017-03-01 09:42:25 -08:00
costan
ea175e28f8 Implement support for Intel crc32 instruction (SSE 4.2)
This change authored by vadimskipin and submitted via:

    https://github.com/google/leveldb/pull/309

Changes made to support iOS builds and other architectures
without support for SSE 4.2.

db_bench reports original crc32 speed at:

    crc32c : 3.610 micros/op; 1082.0 MB/s (4K per op)

with this change performance has increased to:

    crc32c : 0.843 micros/op; 4633.6 MB/s (4K per op)

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=148694935
2017-02-28 14:08:46 -08:00
cmumford
95cd743e5e Including <limits> for std::numeric_limits.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=146841327
2017-02-09 14:09:51 -08:00
cmumford
646c3588de Limit the number of read-only files the POSIX Env will have open.
Background compaction can create an unbounded number of
leveldb::RandomAccessFile instances. On 64-bit systems mmap is used and
file descriptors are only used beyond a certain number of mmap's.
32-bit systems to not use mmap at all. leveldb::RandomAccessFile does not
observe Options.max_open_files so compaction could exhaust the file
descriptor limit.

This change uses getrlimit to determine the maximum number of open
files and limits RandomAccessFile to approximately 20% of that value.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=143505556
2017-01-04 09:13:20 -08:00
corrado
a2fb086d07 Add option for max file size. The currend hard-coded value of 2M is inefficient in colossus.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=134391640
2016-09-28 10:52:24 -07:00
cmumford
3080a45b62 Increase leveldb version to 1.19.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=129930720
2016-08-11 07:33:30 -07:00
sanjay
fa6dc010a2 A zippy change broke test assumptions about the size of compressed output.
Fix the tests by allowing more slop in zippy's behavior.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123432472
2016-07-06 09:16:11 -07:00
m3b
06a191b8de fix problems in LevelDB's caching code
Background:

LevelDB uses a cache (util/cache.h, util/cache.cc) of (key,value)
pairs for two purposes:
- a cache of (table, file handle) pairs
- a cache of blocks

The cache places the (key,value) pairs in a reference-counted
wrapper.  When it returns a value, it returns a reference to this
wrapper.  When the client has finished using the reference and
its enclosed (key,value), it calls Release() to decrement the
reference count.

Each (key,value) pair has an associated resource usage.  The
cache maintains the sum of the usages of the elements it holds,
and removes values as needed to keep the sum below a capacity
threshold.  It maintains an LRU list so that it will remove the
least-recently used elements first.

The max_open_files option to LevelDB sets the size of the cache
of (table, file handle) pairs.  The option is not used in any
other way.

The observed behaviour:

If LevelDB at any time used more file handles concurrently than
the cache size set via max_open_files, it attempted to reduce the
number by evicting entries from the table cache.  This could
happen most easily during compaction, and if max_open_files was
low.  Because the handles were in use, their reference count did
not drop to zero, and so the usage sum in the cache was not
modified by the evictions.  Subsequent Insert() calls returned
valid handles, but their entries were immediately evicted from
the cache, which though empty still acted as though full.  As a
result, there was effectively no caching, and the number of open
file handles rose []ly until it hit system-imposed limits and
the process died.

If one set max_open_files lower, the cache was more likely to
exhibit this beahviour, and cause the process to run out of file
descriptors.  That is, max_open_files acted in almost exactly the
opposite manner from what was intended.

The problems:

1. The cache kept all elements on its LRU list eligible for capacity
   eviction---even those with outstanding references from clients.  This was
   ineffective in reducing resource consumption because there was an
   outstanding reference, guaranteeing that the items remained.  A secondary
   issue was that there is no guarantee that these in-use items will be the
   last things reached in the LRU chain, which actually recorded
   "least-recently requested" rather than "least-recently used".

2. The sum of usages was decremented not when a (key,value) was evicted from
   the cache, but when its reference count went to zero.  Thus, when things
   were removed from the cache, either by garbage collection or via Erase(),
   the usage sum was not necessarily decreased.  This allowed the cache to act
   as though full when it was in fact not, reducing caching effectiveness, and
   leading to more resources being consumed---the opposite of what the
   evictions were intended to achieve.

3. (minor) The cache's clients insert items into it by first looking up the
   key, and inserting only if no value is found.  Although the cache has an
   internal lock, the clients use no locking to ensure atomicity of the
   Lookup/Insert pair.  (see table/table.cc:  block_cache->Insert() and
   db/table_cache.cc:  cache_->Insert()).  Thus, if two threads Insert() at
   about the same time, they can both Lookup(), find nothing, and both
   Insert().  The second Insert() would evict the first value, leaving each
   thread with a handle on its own version of the data, and with the second
   version in the cache.  It would be better if both threads ended up with a
   handle on the same (key,value) pair, which implies it must be the first item
   inserted.  This suggests that Insert() should not replace an existing value.

   This can be made safe with current usage inside LeveDB itself, but this is
   not easy to change first because Cache is a public interface, so to change
   the semantics of an existing call might break things, second because Cache
   is an abstract virtual class, so adding a new abstract virtual method may
   break other implementations, and third, the new method "insert without
   replacing" cannot be implemented in terms of the existing methods, so cannot
   be implemented with a non-abstract default.   But fortunately, the effects
   of this issue are minor, so this issue is not fixed by this change.

The changes:

The assumption in the fixes is that it is always better to cache
entries unless removal from the cache would lead to deallocation.

Cache entries now have an "in_cache" boolean indicating whether
the cache has a reference on the entry.  The only ways that this can
become false without the entry being passed to its "deleter" are via
Erase(), via Insert() when an element with a duplicate key is inserted,
or on destruction of the cache.

The cache now keeps two linked lists instead of one.  All items
in the cache are in one list or the other, and never both.  Items
still referenced by clients but erased from the cache are in
neither list.  The lists are:
- in-use:  contains the items currently referenced by clients, in no particular
  order.  (This list is used for invariant checking.  If we removed the check,
  elements that would otherwise be on this list could be left as disconnected
  singleton lists.)
- LRU:  contains the items not currently referenced by clients, in LRU order

A new internal Ref() method increments the reference count.  If
incrementing from 1 to 2 for an item in the cache, it is moved
from the LRU list to the in-use list.

The Unref() call now moves things from the in-use list to the LRU
list if the reference count falls to 1, and the item is in the
cache.  It no longer adjusts the usage sum.  The usage sum now
reflects only what is in the cache, rather than including
still-referenced items that have been evicted.

The LRU_Append() now takes a "list" parameter so that it can be
used to append either to the LRU list or the in-use list.

Lookup() is modified to use the new Ref() call, rather than
adjusting the reference count and LRU chain directly.

Insert() eviction code is also modified to adjust the usage sum and the
in_cache boolean of the evicted elements.  Some LevelDB tests assume that there
will be no caching whatsoever if the cache size is set to zero, so this is
handled as a special case.

A new private method FinishErase() is factored out
with the common code from where items are removed from the cache.

Erase() is modified to adjust the usage sum and the in_cache
boolean of the erased elements, and to use FinishErase().

Prune() is modified to use FinishErase() also, and to make use of the fact that
the lru_ list now contains only items with reference count 1.

- EvictionPolicy is modified to test that an entry with an
outstanding handle is not evicted.  This test fails with the old cache.cc.

- A new test case UseExceedsCacheSize verifies that even when the
cache is overfull of entries with outstanding handles, none are
evicted.  This test fails with the old cache.cc, and is the key
issue that causes file descriptors to run out when the cache
size is set too small.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123247237
2016-07-06 09:15:53 -07:00
John Abd-El-Malek
a7bff697ba Fix LevelDB build when asserts are enabled in release builds. (#367)
* Fix LevelDB build when asserts are enabled in release builds.

BUG=https://bugs.chromium.org/p/chromium/issues/detail?id=603166

* fix

* Add comment
2016-04-15 10:58:27 -07:00
Nicholas Westlake
ea992b467b Change std::uint64_t to uint64_t (#354)
-This fixes compile errors with default setup on RHEL 6 systems.
2016-04-12 15:38:09 -07:00
mjwiacek
e84b5bdb5a This CL fixes a bug encountered when reading records from leveldb files that have been split, as in a [] input task split.
Detailed description:

Suppose an input split is generated between two leveldb record blocks and the preceding block ends with null padding.

A reader that previously read at least 1 record within the first block (before encountering the padding) upon trying to read the next record, will successfully and correctly read the next logical record from the subsequent block, but will return a last record offset pointing to the padding in the first block.

When this happened in a [], it resulted in duplicate records being handled at what appeared to be different offsets that were separated by only a few bytes.

This behavior is only observed when at least 1 record was read from the first block before encountering the padding. If the initial offset for a reader was within the padding, the correct record offset would be reported, namely the offset within the second block.

The tests failed to catch this scenario/bug, because each read test only read a single record with an initial offset. This CL adds an explicit test case for this scenario, and modifies the test structure to read all remaining records in the test case after an initial offset is specified.  Thus an initial offset that jumps to record #3, with 5 total records in the test file, will result in reading 2 records, and validating the offset of each of them in order to pass successfully.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=115338487
2016-03-31 15:53:34 -07:00
cmumford
3211343909 Deleted redundant null ptr check prior to delete.
Fixes issue #338.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=113439460
2016-03-31 15:53:30 -07:00
Chris Mumford
7306ef856a Merge pull request #348 from randomascii/master
Fix signed/unsigned mismatch on VC++ builds
2016-02-24 14:39:03 -08:00
Bruce Dawson
6b18316d01 Fix signed/unsigned mismatch on VC++ builds 2016-02-19 13:59:19 -08:00
cmumford
adbe3eb073 Putting build artifacts in subdirectory.
1. Object files, libraries, and compiled executables are put
   into subdirectories.
2. The shared library is linked from individual object files.
   This provides for greater parallelism on large desktops
   while at the same time making for easier builds on small
   (i.e. embedded) systems. Fixes issue #279.
3. One program, db_bench, is compiled using the shared library.
4. The source file for "leveldbutil" was renamed from
   leveldb_main.cc to leveldbutil.cc. This provides for simpler
   makefile rules.
5. Because all targets placed the library (libleveldb.a) at the top
   level, the last platform built (desktop/device) always overwrote
   any prior artifact.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=113407013
2016-01-29 16:10:00 -08:00
Chris Mumford
2d0320a458 Merge pull request #329 from ralphtheninja/travis-badge
Add travis build badge to README
2016-01-15 11:17:41 -08:00
Lars-Magnus Skog
dd1c3c3572 add travis build badge 2016-01-15 18:29:01 +01:00
Chris Mumford
43fcf23af0 Merge pull request #328 from cmumford/master
Added a Travis CI build file.
2016-01-14 21:17:21 -08:00