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https://github.com/google/leveldb.git
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075a35a6d3
various platforms; improve android port speed. Avoid static initializer by using a new portability interface for thread-safe lazy initialization. Custom ports will need to be extended to implement InitOnce/OnceType/LEVELDB_ONCE_INIT. Fix endian-ness detection (fixes Powerpc builds). Build related fixes: - Support platforms that have unversioned shared libraries. - Fix IOS build rules. Android improvements - Speed up atomic pointers - Share more code with port_posix. Do not spin in a tight loop attempting compactions if the file system is inaccessible (e.g., if kerberos tickets have expired or if it is out of space).
20 lines
697 B
C
20 lines
697 B
C
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_PORT_PORT_H_
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#define STORAGE_LEVELDB_PORT_PORT_H_
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#include <string.h>
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// Include the appropriate platform specific file below. If you are
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// porting to a new platform, see "port_example.h" for documentation
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// of what the new port_<platform>.h file must provide.
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#if defined(LEVELDB_PLATFORM_POSIX)
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# include "port/port_posix.h"
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#elif defined(LEVELDB_PLATFORM_CHROMIUM)
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# include "port/port_chromium.h"
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#endif
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#endif // STORAGE_LEVELDB_PORT_PORT_H_
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