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https://github.com/google/leveldb.git
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6699c7ebe6
Slight tweak to the no-overlap optimization: only push to level 2 to reduce the amount of wasted space when the same small key range is being repeatedly overwritten. Fix for Issue 18: Avoid failure on Windows by avoiding deletion of lock file until the end of DestroyDB(). Fix for Issue 19: Disregard sequence numbers when checking for overlap in sstable ranges. This fixes issue 19: when writing the same key over and over again, we would generate a sequence of sstables that were never merged together since their sequence numbers were disjoint. Don't ignore map/unmap error checks. Miscellaneous fixes for small problems Sanjay found while diagnosing issue/9 and issue/16 (corruption_testr failures). - log::Reader reports the record type when it finds an unexpected type. - log::Reader no longer reports an error when it encounters an expected zero record regardless of the setting of the "checksum" flag. - Added a missing forward declaration. - Documented a side-effects of larger write buffer sizes (longer recovery time). git-svn-id: https://leveldb.googlecode.com/svn/trunk@37 62dab493-f737-651d-591e-8d6aee1b9529
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
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#define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
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#include "leveldb/write_batch.h"
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namespace leveldb {
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class MemTable;
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// WriteBatchInternal provides static methods for manipulating a
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// WriteBatch that we don't want in the public WriteBatch interface.
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class WriteBatchInternal {
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public:
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// Return the number of entries in the batch.
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static int Count(const WriteBatch* batch);
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// Set the count for the number of entries in the batch.
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static void SetCount(WriteBatch* batch, int n);
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// Return the seqeunce number for the start of this batch.
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static SequenceNumber Sequence(const WriteBatch* batch);
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// Store the specified number as the seqeunce number for the start of
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// this batch.
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static void SetSequence(WriteBatch* batch, SequenceNumber seq);
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static Slice Contents(const WriteBatch* batch) {
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return Slice(batch->rep_);
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}
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static size_t ByteSize(const WriteBatch* batch) {
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return batch->rep_.size();
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}
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static void SetContents(WriteBatch* batch, const Slice& contents);
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static Status InsertInto(const WriteBatch* batch, MemTable* memtable);
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};
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}
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#endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
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