mirror of
https://github.com/google/leveldb.git
synced 2024-12-11 20:29:00 +08:00
c69d33b0ec
This change adds a native Windows port (port_windows.h) and a Windows Env (WindowsEnv). Note1: "small" is defined when including <Windows.h> so some parameters were renamed to avoid conflict. Note2: leveldb::Env defines the method: "DeleteFile" which is also a constant defined when including <Windows.h>. The solution was to ensure this macro is defined in env.h which forces the function, when compiled, to be either DeleteFileA or DeleteFileW when building for MBCS or UNICODE respectively. This resolves #519 on GitHub. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=236364778
20 lines
735 B
C
20 lines
735 B
C
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
#ifndef STORAGE_LEVELDB_PORT_PORT_H_
|
|
#define STORAGE_LEVELDB_PORT_PORT_H_
|
|
|
|
#include <string.h>
|
|
|
|
// Include the appropriate platform specific file below. If you are
|
|
// porting to a new platform, see "port_example.h" for documentation
|
|
// of what the new port_<platform>.h file must provide.
|
|
#if defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_WINDOWS)
|
|
# include "port/port_stdcxx.h"
|
|
#elif defined(LEVELDB_PLATFORM_CHROMIUM)
|
|
# include "port/port_chromium.h"
|
|
#endif
|
|
|
|
#endif // STORAGE_LEVELDB_PORT_PORT_H_
|