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LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
e353fbc7ea
- Cleanup: delete unused IntSetToString It was added in http://cr/19491949 (and was referenced at the time). The last reference was removed in http://cr/19507363. This fixes warning/error with pre-release crosstoolv18: 'std::string leveldb::{anonymous}::IntSetToString(const std::set<long unsigned int>&)' defined but not used [-Werror=unused-function] - Added arm64 and and armv7s to IOS build as suggested on leveldb mailing list. - Changed local variable type from int to size_t This eliminates compiler warning/error and resolves https://code.google.com/p/leveldb/issues/detail?id=140 |
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include/leveldb | ||
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table | ||
util | ||
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build_detect_platform | ||
LICENSE | ||
Makefile | ||
NEWS | ||
README | ||
TODO |
leveldb: A key-value store Authors: Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com) The code under this directory implements a system for maintaining a persistent key/value store. See doc/index.html for more explanation. See doc/impl.html for a brief overview of the implementation. The public interface is in include/*.h. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning. Guide to header files: include/db.h Main interface to the DB: Start here include/options.h Control over the behavior of an entire database, and also control over the behavior of individual reads and writes. include/comparator.h Abstraction for user-specified comparison function. If you want just bytewise comparison of keys, you can use the default comparator, but clients can write their own comparator implementations if they want custom ordering (e.g. to handle different character encodings, etc.) include/iterator.h Interface for iterating over data. You can get an iterator from a DB object. include/write_batch.h Interface for atomically applying multiple updates to a database. include/slice.h A simple module for maintaining a pointer and a length into some other byte array. include/status.h Status is returned from many of the public interfaces and is used to report success and various kinds of errors. include/env.h Abstraction of the OS environment. A posix implementation of this interface is in util/env_posix.cc include/table.h include/table_builder.h Lower-level modules that most clients probably won't use directly