mongoose/examples/file-upload-single-post/web_root/index.html

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<!DOCTYPE html>
<html lang="en">
<head>
<title>example</title>
<meta charset="utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<style>
#container { margin-right: auto; margin-left: auto; max-width: 480px; }
#info { background: #e0f0f0; border-radius: .5em; padding: 2em; }
#wrapper { margin-top: 1em; }
</style>
</head>
<body>
<div id="container">
<div id="info">
Mongoose always buffers a full HTTP message before invoking
MG_EV_HTTP_MSG event. Big POST request require of lot
of RAM to buffer everything.
<br><br>
In order to upload large files to a memory-constrained system, use
<code>MG_EV_HTTP_CHUNK</code> on a server side. It fires when
a partial HTTP message has been received (or a chunk-encoded chunk).
Use <code>mg_http_delete_chunk()</code> to release chunk memory.
When 0-sized chunk is received, that's the end of the message.
Use <code>MG_MAX_RECV_SIZE</code> build constant to limit
maximum chunk size on a server side.
<br><br>
In this example, JavaScript code uses "fetch()" browser API.
Uploaded file is not saved, but rather printed by server side.
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</div>
<div id="wrapper">
<input type="file" id="el1" style="display: none"/>
<button id="el2">choose file...</button>
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<span>Selected file:</span> <span id="el4"></span> <br/>
<button id="el5" style="margin: 0.5em 0;" disabled>upload file</button>
<div id="el3" style="margin-top: 1em;"></div>
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</div>
</div>
</body>
<script>
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var f; // selected file
// When user clicks on a button, trigger file selection dialog
document.getElementById('el2').onclick = function(ev) {
document.getElementById('el1').click();
};
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document.getElementById('el5').onclick = function(ev) {
var r = new FileReader();
r.readAsArrayBuffer(f);
r.onload = function() {
ev.target.value = '';
document.getElementById('el3').innerText = 'Uploading...';
fetch('/upload?name=' + encodeURIComponent(f.name), {
method: 'POST',
body: r.result,
}).then(function(res) {
document.getElementById('el3').innerText = 'Uploaded ' + r.result.byteLength + ' bytes';
});
};
};
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// If user selected a file, read it into memory and trigger sendFileData()
document.getElementById('el1').onchange = function(ev) {
f = ev.target.files[0];
if (!f) return;
document.getElementById('el4').innerText = f.name;
document.getElementById('el5').removeAttribute('disabled');
};
</script>
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</html>