calling iterate_over_connections() from the IO thread

This commit is contained in:
Sergey Lyubka 2013-12-21 20:26:55 +00:00
parent 2990f9328a
commit 3eb9156e60

View File

@ -11,20 +11,6 @@ static void iterate_callback(struct mg_connection *c, void *param) {
}
}
// This thread sends heartbeats to all websocket connections with 1s interval.
// The heartbeat message is simply an iteration counter.
static void *timer_thread(void *param) {
struct mg_server *server = (struct mg_server *) param;
int i;
for (i = 0; i < 9999999; i++) {
sleep(10);
mg_iterate_over_connections(server, iterate_callback, &i);
}
return NULL;
}
// This handler is called for each incoming websocket frame, one or more
// times for connection lifetime.
static int handler(struct mg_connection *conn) {
@ -42,15 +28,19 @@ static int handler(struct mg_connection *conn) {
int main(int argc, char *argv[]) {
struct mg_server *server = mg_create_server(NULL);
unsigned int current_timer = 0, last_timer = 0;
mg_set_option(server, "listening_port", "8080");
mg_set_option(server, "document_root", argc > 1 ? argv[1] : ".");
mg_add_uri_handler(server, "/ws", handler);
mg_start_thread(timer_thread, server);
printf("Started on port %s\n", mg_get_option(server, "listening_port"));
for (;;) {
mg_poll_server(server, 3000);
current_timer = mg_poll_server(server, 1);
if (current_timer - last_timer > 4) {
last_timer = current_timer;
mg_iterate_over_connections(server, iterate_callback, &current_timer);
}
}
mg_destroy_server(&server);