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No-JS mode refactoring
Now JS is controlled with a make variable as opposed to a proproc define. This allows skipping compiling a whole bunch of files when JS is disabled, e.g. whole freezing step on ESP, or compiling v7.c on CC3200 which takes a while only to be discarded in its entirety later. Var name is SJ_ENABLE_JS (note change from disable logic to enable to be in line with other stuff). Default is 1, meaning JS is enabled. Also changed clubby knob in the same way: SJ_ENABLE_CLUBBY, default is 1 as well. PUBLISHED_FROM=105277e9536e423d6363a51ff9acea9550a9c496
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void mg_set_protocol_http_websocket(struct mg_connection *nc);
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---
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Attaches a built-in HTTP event handler to the given connection.
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The user-defined event handler will receive following extra events:
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Attach built-in HTTP event handler to the given connection.
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User-defined event handler will receive following extra events:
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- MG_EV_HTTP_REQUEST: HTTP request has arrived. Parsed HTTP request
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is passed as
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`struct http_message` through the handler's `void *ev_data` pointer.
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- MG_EV_HTTP_MULTIPART_REQUEST: A multipart POST request has received.
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This event is sent before body is parsed. After this, the user
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This event is sent before body is parsed. After this user
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should expect a sequence of MG_EV_HTTP_PART_BEGIN/DATA/END requests.
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This is also the last time when headers and other request fields are
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accessible.
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- MG_EV_HTTP_REPLY: The HTTP reply has arrived. The parsed HTTP reply is passed as
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- MG_EV_HTTP_REPLY: HTTP reply has arrived. Parsed HTTP reply is passed as
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`struct http_message` through the handler's `void *ev_data` pointer.
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- MG_EV_HTTP_CHUNK: The HTTP chunked-encoding chunk has arrived.
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The parsed HTTP reply is passed as `struct http_message` through the
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- MG_EV_HTTP_CHUNK: HTTP chunked-encoding chunk has arrived.
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Parsed HTTP reply is passed as `struct http_message` through the
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handler's `void *ev_data` pointer. `http_message::body` would contain
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incomplete, reassembled HTTP body.
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It will grow with every new chunk that arrives, and it can
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potentially consume a lot of memory. An event handler may process
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It will grow with every new chunk arrived, and
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potentially can consume a lot of memory. An event handler may process
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the body as chunks are coming, and signal Mongoose to delete processed
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body by setting `MG_F_DELETE_CHUNK` in `mg_connection::flags`. When
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the last zero chunk is received,
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Mongoose sends `MG_EV_HTTP_REPLY` event with
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full reassembled body (if handler did not signal to delete chunks) or
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with empty body (if handler did signal to delete chunks).
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- MG_EV_WEBSOCKET_HANDSHAKE_REQUEST: server has received the WebSocket handshake
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- MG_EV_WEBSOCKET_HANDSHAKE_REQUEST: server has received websocket handshake
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request. `ev_data` contains parsed HTTP request.
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- MG_EV_WEBSOCKET_HANDSHAKE_DONE: server has completed the WebSocket handshake.
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- MG_EV_WEBSOCKET_HANDSHAKE_DONE: server has completed Websocket handshake.
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`ev_data` is `NULL`.
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- MG_EV_WEBSOCKET_FRAME: new WebSocket frame has arrived. `ev_data` is
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- MG_EV_WEBSOCKET_FRAME: new websocket frame has arrived. `ev_data` is
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`struct websocket_message *`
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- MG_EV_HTTP_PART_BEGIN: new part of multipart message is started,
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extra parameters are passed in mg_http_multipart_part
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- MG_EV_HTTP_PART_DATA: new portion of data from the multiparted message
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- MG_EV_HTTP_PART_DATA: new portion of data from multiparted message
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no additional headers are available, only data and data size
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- MG_EV_HTTP_PART_END: final boundary received, analogue to maybe used to
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find the end of packet
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