No-JS mode refactoring

Now JS is controlled with a make variable as opposed to a proproc define.

This allows skipping compiling a whole bunch of files when JS is
disabled, e.g. whole freezing step on ESP, or compiling v7.c on CC3200
which takes a while only to be discarded in its entirety later.

Var name is SJ_ENABLE_JS (note change from disable logic to enable to be in line with other stuff). Default is 1, meaning JS is enabled.

Also changed clubby knob in the same way: SJ_ENABLE_CLUBBY, default is 1 as well.

PUBLISHED_FROM=105277e9536e423d6363a51ff9acea9550a9c496
This commit is contained in:
Deomid Ryabkov 2016-07-25 16:52:13 +02:00 committed by Cesanta Bot
parent 5d76e57b81
commit 3feab3a16d

View File

@ -6,40 +6,40 @@ signature: |
void mg_set_protocol_http_websocket(struct mg_connection *nc);
---
Attaches a built-in HTTP event handler to the given connection.
The user-defined event handler will receive following extra events:
Attach built-in HTTP event handler to the given connection.
User-defined event handler will receive following extra events:
- MG_EV_HTTP_REQUEST: HTTP request has arrived. Parsed HTTP request
is passed as
`struct http_message` through the handler's `void *ev_data` pointer.
- MG_EV_HTTP_MULTIPART_REQUEST: A multipart POST request has received.
This event is sent before body is parsed. After this, the user
This event is sent before body is parsed. After this user
should expect a sequence of MG_EV_HTTP_PART_BEGIN/DATA/END requests.
This is also the last time when headers and other request fields are
accessible.
- MG_EV_HTTP_REPLY: The HTTP reply has arrived. The parsed HTTP reply is passed as
- MG_EV_HTTP_REPLY: HTTP reply has arrived. Parsed HTTP reply is passed as
`struct http_message` through the handler's `void *ev_data` pointer.
- MG_EV_HTTP_CHUNK: The HTTP chunked-encoding chunk has arrived.
The parsed HTTP reply is passed as `struct http_message` through the
- MG_EV_HTTP_CHUNK: HTTP chunked-encoding chunk has arrived.
Parsed HTTP reply is passed as `struct http_message` through the
handler's `void *ev_data` pointer. `http_message::body` would contain
incomplete, reassembled HTTP body.
It will grow with every new chunk that arrives, and it can
potentially consume a lot of memory. An event handler may process
It will grow with every new chunk arrived, and
potentially can consume a lot of memory. An event handler may process
the body as chunks are coming, and signal Mongoose to delete processed
body by setting `MG_F_DELETE_CHUNK` in `mg_connection::flags`. When
the last zero chunk is received,
Mongoose sends `MG_EV_HTTP_REPLY` event with
full reassembled body (if handler did not signal to delete chunks) or
with empty body (if handler did signal to delete chunks).
- MG_EV_WEBSOCKET_HANDSHAKE_REQUEST: server has received the WebSocket handshake
- MG_EV_WEBSOCKET_HANDSHAKE_REQUEST: server has received websocket handshake
request. `ev_data` contains parsed HTTP request.
- MG_EV_WEBSOCKET_HANDSHAKE_DONE: server has completed the WebSocket handshake.
- MG_EV_WEBSOCKET_HANDSHAKE_DONE: server has completed Websocket handshake.
`ev_data` is `NULL`.
- MG_EV_WEBSOCKET_FRAME: new WebSocket frame has arrived. `ev_data` is
- MG_EV_WEBSOCKET_FRAME: new websocket frame has arrived. `ev_data` is
`struct websocket_message *`
- MG_EV_HTTP_PART_BEGIN: new part of multipart message is started,
extra parameters are passed in mg_http_multipart_part
- MG_EV_HTTP_PART_DATA: new portion of data from the multiparted message
- MG_EV_HTTP_PART_DATA: new portion of data from multiparted message
no additional headers are available, only data and data size
- MG_EV_HTTP_PART_END: final boundary received, analogue to maybe used to
find the end of packet