Using mg_sleep() instead of sleep()

This commit is contained in:
Sergey Lyubka 2012-03-13 21:17:03 +00:00
parent 108a9739f4
commit 9d4d48e703

View File

@ -113,7 +113,7 @@ typedef long off_t;
#define SHUT_WR 1
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#define sleep(x) Sleep((x) * 1000)
#define mg_sleep(x) Sleep(x)
#define pipe(x) _pipe(x, BUFSIZ, _O_BINARY)
#define popen(x, y) _popen(x, y)
@ -206,6 +206,7 @@ typedef struct DIR {
#define mg_mkdir(x, y) mkdir(x, y)
#define mg_remove(x) remove(x)
#define mg_rename(x, y) rename(x, y)
#define mg_sleep(x) usleep((x) * 1000)
#define ERRNO errno
#define INVALID_SOCKET (-1)
#define INT64_FMT PRId64
@ -4079,7 +4080,7 @@ static void master_thread(struct mg_context *ctx) {
// On windows, if read_set and write_set are empty,
// select() returns "Invalid parameter" error
// (at least on my Windows XP Pro). So in this case, we sleep here.
sleep(1);
mg_sleep(1000);
#endif // _WIN32
} else {
for (sp = ctx->listening_sockets; sp != NULL; sp = sp->next) {
@ -4148,7 +4149,7 @@ void mg_stop(struct mg_context *ctx) {
// Wait until mg_fini() stops
while (ctx->stop_flag != 2) {
(void) sleep(0);
mg_sleep(10);
}
free_context(ctx);