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Using mg_sleep() instead of sleep()
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108a9739f4
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@ -113,7 +113,7 @@ typedef long off_t;
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#define SHUT_WR 1
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#define snprintf _snprintf
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#define vsnprintf _vsnprintf
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#define sleep(x) Sleep((x) * 1000)
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#define mg_sleep(x) Sleep(x)
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#define pipe(x) _pipe(x, BUFSIZ, _O_BINARY)
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#define popen(x, y) _popen(x, y)
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@ -206,6 +206,7 @@ typedef struct DIR {
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#define mg_mkdir(x, y) mkdir(x, y)
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#define mg_remove(x) remove(x)
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#define mg_rename(x, y) rename(x, y)
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#define mg_sleep(x) usleep((x) * 1000)
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#define ERRNO errno
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#define INVALID_SOCKET (-1)
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#define INT64_FMT PRId64
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@ -4079,7 +4080,7 @@ static void master_thread(struct mg_context *ctx) {
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// On windows, if read_set and write_set are empty,
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// select() returns "Invalid parameter" error
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// (at least on my Windows XP Pro). So in this case, we sleep here.
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sleep(1);
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mg_sleep(1000);
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#endif // _WIN32
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} else {
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for (sp = ctx->listening_sockets; sp != NULL; sp = sp->next) {
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@ -4148,7 +4149,7 @@ void mg_stop(struct mg_context *ctx) {
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// Wait until mg_fini() stops
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while (ctx->stop_flag != 2) {
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(void) sleep(0);
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mg_sleep(10);
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}
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free_context(ctx);
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