// Copyright (c) 2015 Cesanta Software Limited // All rights reserved // This example shows how to handle long, blocking requests by // handing off computation to different threads. Here, each // request spawns a new thread. In a production scenario, a thread // pools can be used for efficiency, if required. // Long computation is simulated by sleeping for a random interval. #include "mongoose.h" static const char *s_http_port = "8000"; static void ev_handler(struct mg_connection *c, int ev, void *p) { if (ev == NS_HTTP_REQUEST) { struct http_message *hm = (struct http_message *) p; char reply[100]; /* Simulate long calculation */ sleep(3); /* Send the reply */ snprintf(reply, sizeof(reply), "{ \"uri\": \"%.*s\" }\n", (int) hm->uri.len, hm->uri.p); mg_printf(c, "HTTP/1.1 200 OK\r\n" "Content-Type: application/json\r\n" "Content-Length: %d\r\n" "\r\n" "%s", (int) strlen(reply), reply); } } int main(void) { struct mg_mgr mgr; struct mg_connection *nc; mg_mgr_init(&mgr, NULL); nc = mg_bind(&mgr, s_http_port, ev_handler); mg_set_protocol_http_websocket(nc); /* For each new connection, execute ev_handler in a separate thread */ mg_enable_multithreading(nc); printf("Starting multi-threaded server on port %s\n", s_http_port); for (;;) { mg_mgr_poll(&mgr, 3000); } mg_mgr_free(&mgr); return 0; }