// Copyright (c) Cesanta Software Limited // All rights reserved #include "timer.h" #include "arch.h" struct mg_timer *g_timers; void mg_timer_init(struct mg_timer *t, uint64_t ms, unsigned flags, void (*fn)(void *), void *arg) { struct mg_timer tmp = {ms, 0UL, flags, fn, arg, g_timers}; *t = tmp; g_timers = t; if (flags & MG_TIMER_RUN_NOW) fn(arg); } void mg_timer_free(struct mg_timer *t) { struct mg_timer **head = &g_timers; while (*head && *head != t) head = &(*head)->next; if (*head) *head = t->next; } void mg_timer_poll(uint64_t now_ms) { // If time goes back (wrapped around), reset timers struct mg_timer *t, *tmp; static uint64_t oldnow; // Timestamp in a previous invocation if (oldnow > now_ms) { // If it is wrapped, reset timers for (t = g_timers; t != NULL; t = t->next) t->expire = 0; } oldnow = now_ms; for (t = g_timers; t != NULL; t = tmp) { tmp = t->next; if (t->expire == 0) t->expire = now_ms + t->period_ms; if (t->expire > now_ms) continue; t->fn(t->arg); // Try to tick timers with the given period as accurate as possible, // even if this polling function is called with some random period. t->expire = now_ms - t->expire > t->period_ms ? now_ms + t->period_ms : t->expire + t->period_ms; if (!(t->flags & MG_TIMER_REPEAT)) mg_timer_free(t); } }