#include "mongoose.h" // Start a browser and hit refresh couple of times. The replies will // come from both server instances. static int ev_handler(struct mg_connection *conn, enum mg_event ev) { if (ev == MG_REQUEST) { mg_send_header(conn, "Content-Type", "text/plain"); mg_printf_data(conn, "This is a reply from server instance # %s", (char *) conn->server_param); return MG_TRUE; } else if (ev == MG_AUTH) { return MG_TRUE; } else { return MG_FALSE; } } static void *serve(void *server) { for (;;) mg_poll_server((struct mg_server *) server, 1000); return NULL; } int main(void) { struct mg_server *server1, *server2; server1 = mg_create_server((void *) "1", ev_handler); server2 = mg_create_server((void *) "2", ev_handler); // Make both server1 and server2 listen on the same sockets mg_set_option(server1, "listening_port", "8080"); mg_copy_listeners(server1, server2); // server1 goes to separate thread, server 2 runs in main thread. // IMPORTANT: NEVER LET DIFFERENT THREADS HANDLE THE SAME SERVER. mg_start_thread(serve, server1); mg_start_thread(serve, server2); getchar(); return 0; }