# Mongoose Embedding Guide Embedding Mongoose is done in two steps: 1. Copy [mongoose.c](https://raw.github.com/cesanta/mongoose/master/mongoose.c) and [mongoose.h](https://raw.github.com/cesanta/mongoose/master/mongoose.h) to your application's source tree and include these two files in the build. 2. Somewhere in the application code, call `mg_create_server()` to create a server, configure it with `mg_set_option()` and loop with `mg_poll_server()` until done. Call `mg_destroy_server()` to cleanup. Here's a minimal application `app.c` that embeds mongoose: #include "mongoose.h" int main(void) { struct mg_server *server = mg_create_server(NULL); mg_set_option(server, "document_root", "."); mg_set_option(server, "listening_port", "8080"); for (;;) mg_poll_server(server, 1000); // Infinite loop, Ctrl-C to stop mg_destroy_server(&server); return 0; } To compile it, put `mongoose.c`, `mongoose.h` and `minimal.c` into one folder, then run the following UNIX command: cc app.c mongoose.c -o app If you're on Windows, run this in a Visual Studio shell: cl app.c mongoose.c /TC /MD When run, this simple application opens port 8080 and serves static files, CGI files and lists directory content in the current working directory. Mongoose can call user-defined functions when certain URIs are requested. These functions are _called uri handlers_. `mg_add_uri_handler()` registers an URI handler, and there is no restriction exist on the number of URI handlers. Also, mongoose can call a user-defined function when it is about to send HTTP error back to client. That function is called _http error handler_ and can be registered by `mg_set_http_error_handler()`. Handlers are called by Mongoose with `struct mg_connection *` pointer as a parameter, which has all information about the request: HTTP headers, POST or websocket data buffer, etcetera. Let's extend our minimal application example and create an URI that will be served by user's C code. The app will handle `/hello` URI by showing a hello message. So, when app is run, http://127.0.0.1:8080/hello will say hello, and here's the code: #include #include "mongoose.h" static int handle_hello(struct mg_connection *conn) { static const char *reply = "HTTP/1.0 200 OK\r\n\r\nHello world!\n"; mg_write(conn, reply, strlen(reply)); return 1; } int main(void) { struct mg_server *server = mg_create_server(NULL); mg_set_option(server, "document_root", "."); mg_set_option(server, "listening_port", "8080"); mg_add_uri_handler(server, "/hello", &handle_hello); for (;;) mg_poll_server(server, 1000); // Infinite loop, Ctrl-C to stop mg_destroy_server(&server); return 0; } Note that URI handler must output valid HTTP response, which includes the reply line with status code `HTTP/1.0 200 OK`, HTTP headers which are empty in our example, and message body `Hello world!\n`. Note that reply line is ended with `\r\n`, and HTTP headers are also ended with `\r\n`. Mongoose source code contains a well-commented example code, listed below: * [hello.c](https://github.com/cesanta/mongoose/blob/master/examples/hello.c) shows how to handle form input, file upload, websocket communication, get cookie values. * [chat](https://github.com/cesanta/mongoose/blob/master/examples/chat) implements basic online chat functionality using Lua scripting capabilities of Mongoose. Not a single line of C is written for that example. Demostrates usage of database, cookie-based authentication, session support, RESTful interface. No additional software is required to run it on any platform.