// Copyright (c) 2004-2012 Sergey Lyubka // This file is a part of mongoose project, http://github.com/valenok/mongoose #include #include #include "mongoose.h" static void websocket_ready_handler(struct mg_connection *conn) { static const char *message = "server ready"; mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, message, strlen(message)); } // Arguments: // flags: first byte of websocket frame, see websocket RFC, // http://tools.ietf.org/html/rfc6455, section 5.2 // data, data_len: payload data. Mask, if any, is already applied. static int websocket_data_handler(struct mg_connection *conn, int flags, char *data, size_t data_len) { (void) flags; // Unused mg_websocket_write(conn, WEBSOCKET_OPCODE_TEXT, data, data_len); // Returning zero means stoping websocket conversation. // Close the conversation if client has sent us "exit" string. return memcmp(data, "exit", 4); } int main(void) { struct mg_context *ctx; struct mg_callbacks callbacks; const char *options[] = { "listening_ports", "8080", "document_root", "websocket_html_root", NULL }; memset(&callbacks, 0, sizeof(callbacks)); callbacks.websocket_ready = websocket_ready_handler; callbacks.websocket_data = websocket_data_handler; ctx = mg_start(&callbacks, NULL, options); getchar(); // Wait until user hits "enter" mg_stop(ctx); return 0; }