/*------------------------------------------------------------------------------ * MDK Middleware - Component ::Network * Copyright (c) 2004-2019 Arm Limited (or its affiliates). All rights reserved. *------------------------------------------------------------------------------ * Name: Net_Config.c * Purpose: Network Configuration * Rev.: V7.1.0 *----------------------------------------------------------------------------*/ //-------- <<< Use Configuration Wizard in Context Menu >>> -------------------- // Network System Settings // Global Network System definitions // Local Host Name // This is the name under which embedded host can be // accessed on a local area network. // Default: "my_host" #define NET_HOST_NAME "Mongoose" // Memory Pool Size <1536-262144:4> // This is the size of a memory pool in bytes. Buffers for // network packets are allocated from this memory pool. // Default: 12000 bytes #define NET_MEM_POOL_SIZE 12000 // Start System Services // If enabled, the system will automatically start server services // (HTTP, FTP, TFTP server, ...) when initializing the network system. // Default: Enabled #define NET_START_SERVICE 1 // OS Resource Settings // These settings are used to optimize usage of OS resources. // Core Thread Stack Size <512-65535:4> // Default: 1024 bytes #define NET_THREAD_STACK_SIZE 1024 // Core Thread Priority #define NET_THREAD_PRIORITY osPriorityNormal // // //------------- <<< end of configuration section >>> --------------------------- #include "RTE_Components.h" #ifdef RTE_Network_Interface_ETH_0 #include "Net_Config_ETH_0.h" #endif #ifdef RTE_Network_Interface_ETH_1 #include "Net_Config_ETH_1.h" #endif #ifdef RTE_Network_Interface_WiFi_0 #include "Net_Config_WiFi_0.h" #endif #ifdef RTE_Network_Interface_WiFi_1 #include "Net_Config_WiFi_1.h" #endif #ifdef RTE_Network_Interface_PPP #include "Net_Config_PPP.h" #endif #ifdef RTE_Network_Interface_SLIP #include "Net_Config_SLIP.h" #endif #ifdef RTE_Network_Socket_UDP #include "Net_Config_UDP.h" #endif #ifdef RTE_Network_Socket_TCP #include "Net_Config_TCP.h" #endif #ifdef RTE_Network_Socket_BSD #include "Net_Config_BSD.h" #endif #ifdef RTE_Network_Web_Server_RO #include "Net_Config_HTTP_Server.h" #endif #ifdef RTE_Network_Web_Server_FS #include "Net_Config_HTTP_Server.h" #endif #ifdef RTE_Network_Telnet_Server #include "Net_Config_Telnet_Server.h" #endif #ifdef RTE_Network_TFTP_Server #include "Net_Config_TFTP_Server.h" #endif #ifdef RTE_Network_TFTP_Client #include "Net_Config_TFTP_Client.h" #endif #ifdef RTE_Network_FTP_Server #include "Net_Config_FTP_Server.h" #endif #ifdef RTE_Network_FTP_Client #include "Net_Config_FTP_Client.h" #endif #ifdef RTE_Network_DNS_Client #include "Net_Config_DNS_Client.h" #endif #ifdef RTE_Network_SMTP_Client #include "Net_Config_SMTP_Client.h" #endif #ifdef RTE_Network_SNMP_Agent #include "Net_Config_SNMP_Agent.h" #endif #ifdef RTE_Network_SNTP_Client #include "Net_Config_SNTP_Client.h" #endif #include "net_config.h" /** \addtogroup net_genFunc @{ */ /** \fn void net_sys_error (NET_ERROR error) \ingroup net_cores \brief Network system error handler. */ void net_sys_error (NET_ERROR error) { /* This function is called when a fatal error is encountered. */ /* The normal program execution is not possible anymore. */ switch (error) { case NET_ERROR_MEM_ALLOC: /* Out of memory */ break; case NET_ERROR_MEM_FREE: /* Trying to release non existing memory block */ break; case NET_ERROR_MEM_CORRUPT: /* Memory Link pointer corrupted */ /* More data written than the size of allocated memory block */ break; case NET_ERROR_CONFIG: /* Network configuration error detected */ break; case NET_ERROR_UDP_ALLOC: /* Out of UDP Sockets */ break; case NET_ERROR_TCP_ALLOC: /* Out of TCP Sockets */ break; case NET_ERROR_TCP_STATE: /* TCP State machine in undefined state */ break; } /* End-less loop */ while (1); } /** @} */