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90 lines
3.1 KiB
C
90 lines
3.1 KiB
C
// Copyright (c) 2020-2023 Cesanta Software Limited
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// All rights reserved
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//
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// Multithreading example.
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// For each incoming request, we spawn a separate thread, that sleeps for
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// some time to simulate long processing time, produces an output and
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// hands over that output to the request handler function.
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//
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// We pass POST body to the worker thread, and respond with a calculated CRC
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#include "mongoose.h"
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struct thread_data {
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struct mg_queue queue; // Worker -> Connection queue
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struct mg_str body; // Copy of message body
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};
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static void start_thread(void *(*f)(void *), void *p) {
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#ifdef _WIN32
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#define usleep(x) Sleep((x) / 1000)
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_beginthread((void(__cdecl *)(void *)) f, 0, p);
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#else
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#include <pthread.h>
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pthread_t thread_id = (pthread_t) 0;
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pthread_attr_t attr;
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(void) pthread_attr_init(&attr);
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(void) pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
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pthread_create(&thread_id, &attr, f, p);
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pthread_attr_destroy(&attr);
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#endif
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}
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static void *worker_thread(void *param) {
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struct thread_data *d = (struct thread_data *) param;
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char buf[100]; // On-stack buffer for the message queue
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mg_queue_init(&d->queue, buf, sizeof(buf)); // Init queue
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usleep(1 * 1000 * 1000); // Simulate long execution time
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// Send a response to the connection
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if (d->body.len == 0) {
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mg_queue_printf(&d->queue, "Send me POST data");
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} else {
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uint32_t crc = mg_crc32(0, d->body.ptr, d->body.len);
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mg_queue_printf(&d->queue, "crc32: %#x", crc);
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free((char *) d->body.ptr);
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}
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// Wait until connection reads our message, then it is safe to quit
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while (d->queue.tail != d->queue.head) usleep(1000);
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MG_INFO(("done, cleaning up..."));
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free(d);
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return NULL;
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}
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// HTTP request callback
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static void fn(struct mg_connection *c, int ev, void *ev_data, void *fn_data) {
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if (ev == MG_EV_HTTP_MSG) {
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// Received HTTP request. Allocate thread data and spawn a worker thread
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struct mg_http_message *hm = (struct mg_http_message *) ev_data;
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struct thread_data *d = (struct thread_data *) calloc(1, sizeof(*d));
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d->body = mg_strdup(hm->body); // Pass received body to the worker
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start_thread(worker_thread, d); // Start a thread
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*(void **) c->data = d; // Memorise data pointer in c->data
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} else if (ev == MG_EV_POLL) {
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// Poll event. Delivered to us every mg_mgr_poll interval or faster
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struct thread_data *d = *(struct thread_data **) c->data;
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size_t len;
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char *buf;
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// Check if we have a message from the worker
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if (d != NULL && (len = mg_queue_next(&d->queue, &buf)) > 0) {
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// Got message from worker. Send a response and cleanup
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mg_http_reply(c, 200, "", "%.*s\n", (int) len, buf);
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mg_queue_del(&d->queue, len); // Delete message
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*(void **) c->data = NULL; // Forget about thread data
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}
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}
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(void) fn_data;
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}
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int main(void) {
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struct mg_mgr mgr;
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mg_mgr_init(&mgr);
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mg_log_set(MG_LL_DEBUG); // Set debug log level
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mg_http_listen(&mgr, "http://localhost:8000", fn, NULL); // Create listener
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for (;;) mg_mgr_poll(&mgr, 10); // Event loop. Use 10ms poll interval
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mg_mgr_free(&mgr); // Cleanup
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return 0;
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}
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