mirror of
https://github.com/cesanta/mongoose.git
synced 2024-11-25 11:39:01 +08:00
1248 lines
36 KiB
C
1248 lines
36 KiB
C
/*
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** $Id: luaconf.h,v 1.172 2012/05/11 14:14:42 roberto Exp $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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#ifndef lconfig_h
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#define lconfig_h
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#include <limits.h>
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#include <stddef.h>
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/*
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** ==================================================================
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** Search for "@@" to find all configurable definitions.
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** ===================================================================
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*/
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/*
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@@ LUA_ANSI controls the use of non-ansi features.
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** CHANGE it (define it) if you want Lua to avoid the use of any
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** non-ansi feature or library.
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*/
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#if !defined(LUA_ANSI) && defined(__STRICT_ANSI__)
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#define LUA_ANSI
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#endif
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#if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE)
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#define LUA_WIN /* enable goodies for regular Windows platforms */
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#endif
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#if defined(LUA_WIN)
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#define LUA_DL_DLL
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#endif
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#if defined(LUA_USE_LINUX)
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#define LUA_USE_POSIX
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#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
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#define LUA_USE_READLINE /* needs some extra libraries */
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#define LUA_USE_STRTODHEX /* assume 'strtod' handles hexa formats */
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#define LUA_USE_LONGLONG /* assume support for long long */
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#endif
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#if defined(LUA_USE_MACOSX)
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#define LUA_USE_POSIX
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#define LUA_USE_DLOPEN /* does not need -ldl */
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#define LUA_USE_READLINE /* needs an extra library: -lreadline */
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#define LUA_USE_STRTODHEX /* assume 'strtod' handles hexa formats */
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#define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
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#define LUA_USE_LONGLONG /* assume support for long long */
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#endif
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/*
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@@ LUA_USE_POSIX includes all functionality listed as X/Open System
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@* Interfaces Extension (XSI).
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** CHANGE it (define it) if your system is XSI compatible.
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*/
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#if defined(LUA_USE_POSIX)
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#define LUA_USE_MKSTEMP
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#define LUA_USE_ISATTY
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#define LUA_USE_POPEN
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#define LUA_USE_ULONGJMP
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#define LUA_USE_GMTIME_R
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#endif
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/*
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@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
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@* Lua libraries.
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@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
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@* C libraries.
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** CHANGE them if your machine has a non-conventional directory
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** hierarchy or if you want to install your libraries in
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** non-conventional directories.
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*/
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#if defined(_WIN32) /* { */
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/*
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** In Windows, any exclamation mark ('!') in the path is replaced by the
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** path of the directory of the executable file of the current process.
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*/
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#define LUA_LDIR "!\\lua\\"
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#define LUA_CDIR "!\\"
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#define LUA_PATH_DEFAULT \
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LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua"
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#define LUA_CPATH_DEFAULT \
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LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
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#else /* }{ */
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#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
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#define LUA_ROOT "/usr/local/"
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#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR
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#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR
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#define LUA_PATH_DEFAULT \
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LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
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LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua"
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#define LUA_CPATH_DEFAULT \
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LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
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#endif /* } */
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/*
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@@ LUA_DIRSEP is the directory separator (for submodules).
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** CHANGE it if your machine does not use "/" as the directory separator
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** and is not Windows. (On Windows Lua automatically uses "\".)
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*/
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#if defined(_WIN32)
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#define LUA_DIRSEP "\\"
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#else
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#define LUA_DIRSEP "/"
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#endif
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/*
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@@ LUA_ENV is the name of the variable that holds the current
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@@ environment, used to access global names.
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** CHANGE it if you do not like this name.
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*/
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#define LUA_ENV "_ENV"
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/*
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@@ LUA_API is a mark for all core API functions.
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@@ LUALIB_API is a mark for all auxiliary library functions.
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@@ LUAMOD_API is a mark for all standard library opening functions.
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** CHANGE them if you need to define those functions in some special way.
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** For instance, if you want to create one Windows DLL with the core and
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** the libraries, you may want to use the following definition (define
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** LUA_BUILD_AS_DLL to get it).
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*/
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#if defined(LUA_BUILD_AS_DLL) /* { */
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#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
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#define LUA_API __declspec(dllexport)
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#else /* }{ */
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#define LUA_API __declspec(dllimport)
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#endif /* } */
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#else /* }{ */
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#define LUA_API extern
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#endif /* } */
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/* more often than not the libs go together with the core */
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#define LUALIB_API LUA_API
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#define LUAMOD_API LUALIB_API
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/*
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@@ LUAI_FUNC is a mark for all extern functions that are not to be
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@* exported to outside modules.
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@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
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@* that are not to be exported to outside modules (LUAI_DDEF for
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@* definitions and LUAI_DDEC for declarations).
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** CHANGE them if you need to mark them in some special way. Elf/gcc
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** (versions 3.2 and later) mark them as "hidden" to optimize access
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** when Lua is compiled as a shared library. Not all elf targets support
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** this attribute. Unfortunately, gcc does not offer a way to check
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** whether the target offers that support, and those without support
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** give a warning about it. To avoid these warnings, change to the
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** default definition.
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*/
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#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
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defined(__ELF__) /* { */
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#define LUAI_FUNC __attribute__((visibility("hidden"))) extern
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#define LUAI_DDEC LUAI_FUNC
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#define LUAI_DDEF /* empty */
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#else /* }{ */
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#define LUAI_FUNC extern
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#define LUAI_DDEC extern
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#define LUAI_DDEF /* empty */
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#endif /* } */
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/*
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@@ LUA_QL describes how error messages quote program elements.
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** CHANGE it if you want a different appearance.
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*/
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#define LUA_QL(x) "'" x "'"
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#define LUA_QS LUA_QL("%s")
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/*
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@@ LUA_IDSIZE gives the maximum size for the description of the source
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@* of a function in debug information.
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** CHANGE it if you want a different size.
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*/
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#define LUA_IDSIZE 60
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/*
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@@ luai_writestring/luai_writeline define how 'print' prints its results.
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** They are only used in libraries and the stand-alone program. (The #if
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** avoids including 'stdio.h' everywhere.)
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*/
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#if defined(LUA_LIB) || defined(lua_c)
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#include <stdio.h>
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#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
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#define luai_writeline() (luai_writestring("\n", 1), fflush(stdout))
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#endif
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/*
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@@ luai_writestringerror defines how to print error messages.
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** (A format string with one argument is enough for Lua...)
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*/
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#define luai_writestringerror(s,p) \
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(fprintf(stderr, (s), (p)), fflush(stderr))
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/*
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@@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
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** strings that are internalized. (Cannot be smaller than reserved words
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** or tags for metamethods, as these strings must be internalized;
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** #("function") = 8, #("__newindex") = 10.)
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*/
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#define LUAI_MAXSHORTLEN 40
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/*
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** {==================================================================
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** Compatibility with previous versions
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** ===================================================================
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*/
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/*
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@@ LUA_COMPAT_ALL controls all compatibility options.
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** You can define it to get all options, or change specific options
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** to fit your specific needs.
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*/
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#if defined(LUA_COMPAT_ALL) /* { */
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/*
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@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
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** You can replace it with 'table.unpack'.
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*/
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#define LUA_COMPAT_UNPACK
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/*
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@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
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** You can replace it with 'package.searchers'.
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*/
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#define LUA_COMPAT_LOADERS
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/*
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@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
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** You can call your C function directly (with light C functions).
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*/
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#define lua_cpcall(L,f,u) \
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(lua_pushcfunction(L, (f)), \
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lua_pushlightuserdata(L,(u)), \
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lua_pcall(L,1,0,0))
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/*
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@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
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** You can rewrite 'log10(x)' as 'log(x, 10)'.
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*/
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#define LUA_COMPAT_LOG10
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/*
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@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
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** library. You can rewrite 'loadstring(s)' as 'load(s)'.
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*/
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#define LUA_COMPAT_LOADSTRING
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/*
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@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
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*/
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#define LUA_COMPAT_MAXN
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/*
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@@ The following macros supply trivial compatibility for some
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** changes in the API. The macros themselves document how to
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** change your code to avoid using them.
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*/
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#define lua_strlen(L,i) lua_rawlen(L, (i))
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#define lua_objlen(L,i) lua_rawlen(L, (i))
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#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
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#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
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/*
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@@ LUA_COMPAT_MODULE controls compatibility with previous
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** module functions 'module' (Lua) and 'luaL_register' (C).
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*/
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#define LUA_COMPAT_MODULE
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#endif /* } */
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/* }================================================================== */
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/*
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@@ LUAI_BITSINT defines the number of bits in an int.
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** CHANGE here if Lua cannot automatically detect the number of bits of
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** your machine. Probably you do not need to change this.
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*/
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/* avoid overflows in comparison */
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#if INT_MAX-20 < 32760 /* { */
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#define LUAI_BITSINT 16
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#elif INT_MAX > 2147483640L /* }{ */
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/* int has at least 32 bits */
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#define LUAI_BITSINT 32
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#else /* }{ */
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#error "you must define LUA_BITSINT with number of bits in an integer"
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#endif /* } */
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/*
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@@ LUA_INT32 is an signed integer with exactly 32 bits.
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@@ LUAI_UMEM is an unsigned integer big enough to count the total
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@* memory used by Lua.
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@@ LUAI_MEM is a signed integer big enough to count the total memory
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@* used by Lua.
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** CHANGE here if for some weird reason the default definitions are not
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** good enough for your machine. Probably you do not need to change
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** this.
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*/
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#if LUAI_BITSINT >= 32 /* { */
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#define LUA_INT32 int
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#define LUAI_UMEM size_t
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#define LUAI_MEM ptrdiff_t
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#else /* }{ */
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/* 16-bit ints */
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#define LUA_INT32 long
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#define LUAI_UMEM unsigned long
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#define LUAI_MEM long
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#endif /* } */
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/*
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@@ LUAI_MAXSTACK limits the size of the Lua stack.
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** CHANGE it if you need a different limit. This limit is arbitrary;
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** its only purpose is to stop Lua to consume unlimited stack
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** space (and to reserve some numbers for pseudo-indices).
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*/
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#if LUAI_BITSINT >= 32
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#define LUAI_MAXSTACK 1000000
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#else
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#define LUAI_MAXSTACK 15000
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#endif
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/* reserve some space for error handling */
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#define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
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/*
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@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
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** CHANGE it if it uses too much C-stack space.
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*/
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#define LUAL_BUFFERSIZE BUFSIZ
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/*
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** {==================================================================
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@@ LUA_NUMBER is the type of numbers in Lua.
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** CHANGE the following definitions only if you want to build Lua
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** with a number type different from double. You may also need to
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** change lua_number2int & lua_number2integer.
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** ===================================================================
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*/
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#define LUA_NUMBER_DOUBLE
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#define LUA_NUMBER double
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/*
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@@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
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@* over a number.
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*/
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#define LUAI_UACNUMBER double
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/*
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@@ LUA_NUMBER_SCAN is the format for reading numbers.
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@@ LUA_NUMBER_FMT is the format for writing numbers.
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@@ lua_number2str converts a number to a string.
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@@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
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*/
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#define LUA_NUMBER_SCAN "%lf"
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#define LUA_NUMBER_FMT "%.14g"
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#define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
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#define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
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/*
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@@ lua_str2number converts a decimal numeric string to a number.
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@@ lua_strx2number converts an hexadecimal numeric string to a number.
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** In C99, 'strtod' do both conversions. C89, however, has no function
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** to convert floating hexadecimal strings to numbers. For these
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** systems, you can leave 'lua_strx2number' undefined and Lua will
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** provide its own implementation.
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*/
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#define lua_str2number(s,p) strtod((s), (p))
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#if defined(LUA_USE_STRTODHEX)
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#define lua_strx2number(s,p) strtod((s), (p))
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#endif
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/*
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@@ The luai_num* macros define the primitive operations over numbers.
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*/
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/* the following operations need the math library */
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#if defined(lobject_c) || defined(lvm_c)
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#include <math.h>
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#define luai_nummod(L,a,b) ((a) - floor((a)/(b))*(b))
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#define luai_numpow(L,a,b) (pow(a,b))
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#endif
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/* these are quite standard operations */
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#if defined(LUA_CORE)
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#define luai_numadd(L,a,b) ((a)+(b))
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#define luai_numsub(L,a,b) ((a)-(b))
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#define luai_nummul(L,a,b) ((a)*(b))
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#define luai_numdiv(L,a,b) ((a)/(b))
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#define luai_numunm(L,a) (-(a))
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#define luai_numeq(a,b) ((a)==(b))
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#define luai_numlt(L,a,b) ((a)<(b))
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#define luai_numle(L,a,b) ((a)<=(b))
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#define luai_numisnan(L,a) (!luai_numeq((a), (a)))
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#endif
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/*
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@@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
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** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
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** machines, ptrdiff_t gives a good choice between int or long.)
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*/
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#define LUA_INTEGER ptrdiff_t
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/*
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@@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned.
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** It must have at least 32 bits.
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*/
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#define LUA_UNSIGNED unsigned LUA_INT32
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/*
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** Some tricks with doubles
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*/
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#if defined(LUA_CORE) && \
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defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
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/*
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** The next definitions activate some tricks to speed up the
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** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
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**
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@@ MS_ASMTRICK uses Microsoft assembler to avoid clashes with a
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** DirectX idiosyncrasy.
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**
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@@ LUA_IEEE754TRICK uses a trick that should work on any machine
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** using IEEE754 with a 32-bit integer type.
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**
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@@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
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** defined when LUA_INTEGER is a 32-bit integer.
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**
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@@ LUA_IEEEENDIAN is the endianness of doubles in your machine
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** (0 for little endian, 1 for big endian); if not defined, Lua will
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** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
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**
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@@ LUA_NANTRICK controls the use of a trick to pack all types into
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** a single double value, using NaN values to represent non-number
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** values. The trick only works on 32-bit machines (ints and pointers
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** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
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** with conventional endianess (12345678 or 87654321), in CPUs that do
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** not produce signaling NaN values (all NaNs are quiet).
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*/
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/* Microsoft compiler on a Pentium (32 bit) ? */
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#if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
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#define MS_ASMTRICK
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#define LUA_IEEEENDIAN 0
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#define LUA_NANTRICK
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/* pentium 32 bits? */
|
|
#elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
|
|
|
|
#define LUA_IEEE754TRICK
|
|
#define LUA_IEEELL
|
|
#define LUA_IEEEENDIAN 0
|
|
#define LUA_NANTRICK
|
|
|
|
/* pentium 64 bits? */
|
|
#elif defined(__x86_64) /* }{ */
|
|
|
|
#define LUA_IEEE754TRICK
|
|
#define LUA_IEEEENDIAN 0
|
|
|
|
#elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
|
|
|
|
#define LUA_IEEE754TRICK
|
|
#define LUA_IEEEENDIAN 1
|
|
|
|
#else /* }{ */
|
|
|
|
/* assume IEEE754 and a 32-bit integer type */
|
|
#define LUA_IEEE754TRICK
|
|
|
|
#endif /* } */
|
|
|
|
#endif /* } */
|
|
|
|
/* }================================================================== */
|
|
|
|
|
|
|
|
|
|
/* =================================================================== */
|
|
|
|
/*
|
|
** Local configuration. You can use this space to add your redefinitions
|
|
** without modifying the main part of the file.
|
|
*/
|
|
|
|
|
|
|
|
#endif
|
|
|
|
/*
|
|
** $Id: lua.h,v 1.283 2012/04/20 13:18:26 roberto Exp $
|
|
** Lua - A Scripting Language
|
|
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
|
|
** See Copyright Notice at the end of this file
|
|
*/
|
|
|
|
|
|
#ifndef lua_h
|
|
#define lua_h
|
|
|
|
#include <stdarg.h>
|
|
#include <stddef.h>
|
|
|
|
|
|
|
|
|
|
#define LUA_VERSION_MAJOR "5"
|
|
#define LUA_VERSION_MINOR "2"
|
|
#define LUA_VERSION_NUM 502
|
|
#define LUA_VERSION_RELEASE "1"
|
|
|
|
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
|
|
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
|
|
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2012 Lua.org, PUC-Rio"
|
|
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
|
|
|
|
|
|
/* mark for precompiled code ('<esc>Lua') */
|
|
#define LUA_SIGNATURE "\033Lua"
|
|
|
|
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
|
|
#define LUA_MULTRET (-1)
|
|
|
|
|
|
/*
|
|
** pseudo-indices
|
|
*/
|
|
#define LUA_REGISTRYINDEX LUAI_FIRSTPSEUDOIDX
|
|
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
|
|
|
|
|
|
/* thread status */
|
|
#define LUA_OK 0
|
|
#define LUA_YIELD 1
|
|
#define LUA_ERRRUN 2
|
|
#define LUA_ERRSYNTAX 3
|
|
#define LUA_ERRMEM 4
|
|
#define LUA_ERRGCMM 5
|
|
#define LUA_ERRERR 6
|
|
|
|
|
|
typedef struct lua_State lua_State;
|
|
|
|
typedef int (*lua_CFunction) (lua_State *L);
|
|
|
|
|
|
/*
|
|
** functions that read/write blocks when loading/dumping Lua chunks
|
|
*/
|
|
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
|
|
|
|
typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
|
|
|
|
|
|
/*
|
|
** prototype for memory-allocation functions
|
|
*/
|
|
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
|
|
|
|
|
|
/*
|
|
** basic types
|
|
*/
|
|
#define LUA_TNONE (-1)
|
|
|
|
#define LUA_TNIL 0
|
|
#define LUA_TBOOLEAN 1
|
|
#define LUA_TLIGHTUSERDATA 2
|
|
#define LUA_TNUMBER 3
|
|
#define LUA_TSTRING 4
|
|
#define LUA_TTABLE 5
|
|
#define LUA_TFUNCTION 6
|
|
#define LUA_TUSERDATA 7
|
|
#define LUA_TTHREAD 8
|
|
|
|
#define LUA_NUMTAGS 9
|
|
|
|
|
|
|
|
/* minimum Lua stack available to a C function */
|
|
#define LUA_MINSTACK 20
|
|
|
|
|
|
/* predefined values in the registry */
|
|
#define LUA_RIDX_MAINTHREAD 1
|
|
#define LUA_RIDX_GLOBALS 2
|
|
#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
|
|
|
|
|
|
/* type of numbers in Lua */
|
|
typedef LUA_NUMBER lua_Number;
|
|
|
|
|
|
/* type for integer functions */
|
|
typedef LUA_INTEGER lua_Integer;
|
|
|
|
/* unsigned integer type */
|
|
typedef LUA_UNSIGNED lua_Unsigned;
|
|
|
|
|
|
|
|
/*
|
|
** generic extra include file
|
|
*/
|
|
#if defined(LUA_USER_H)
|
|
#include LUA_USER_H
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
** state manipulation
|
|
*/
|
|
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
|
|
LUA_API void (lua_close) (lua_State *L);
|
|
LUA_API lua_State *(lua_newthread) (lua_State *L);
|
|
|
|
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
|
|
|
|
|
|
LUA_API const lua_Number *(lua_version) (lua_State *L);
|
|
|
|
|
|
/*
|
|
** basic stack manipulation
|
|
*/
|
|
LUA_API int (lua_absindex) (lua_State *L, int idx);
|
|
LUA_API int (lua_gettop) (lua_State *L);
|
|
LUA_API void (lua_settop) (lua_State *L, int idx);
|
|
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
|
|
LUA_API void (lua_remove) (lua_State *L, int idx);
|
|
LUA_API void (lua_insert) (lua_State *L, int idx);
|
|
LUA_API void (lua_replace) (lua_State *L, int idx);
|
|
LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
|
|
LUA_API int (lua_checkstack) (lua_State *L, int sz);
|
|
|
|
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
|
|
|
|
|
|
/*
|
|
** access functions (stack -> C)
|
|
*/
|
|
|
|
LUA_API int (lua_isnumber) (lua_State *L, int idx);
|
|
LUA_API int (lua_isstring) (lua_State *L, int idx);
|
|
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
|
|
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
|
|
LUA_API int (lua_type) (lua_State *L, int idx);
|
|
LUA_API const char *(lua_typename) (lua_State *L, int tp);
|
|
|
|
LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
|
|
LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
|
|
LUA_API lua_Unsigned (lua_tounsignedx) (lua_State *L, int idx, int *isnum);
|
|
LUA_API int (lua_toboolean) (lua_State *L, int idx);
|
|
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
|
|
LUA_API size_t (lua_rawlen) (lua_State *L, int idx);
|
|
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
|
|
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
|
|
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
|
|
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
|
|
|
|
|
|
/*
|
|
** Comparison and arithmetic functions
|
|
*/
|
|
|
|
#define LUA_OPADD 0 /* ORDER TM */
|
|
#define LUA_OPSUB 1
|
|
#define LUA_OPMUL 2
|
|
#define LUA_OPDIV 3
|
|
#define LUA_OPMOD 4
|
|
#define LUA_OPPOW 5
|
|
#define LUA_OPUNM 6
|
|
|
|
LUA_API void (lua_arith) (lua_State *L, int op);
|
|
|
|
#define LUA_OPEQ 0
|
|
#define LUA_OPLT 1
|
|
#define LUA_OPLE 2
|
|
|
|
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
|
|
LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
|
|
|
|
|
|
/*
|
|
** push functions (C -> stack)
|
|
*/
|
|
LUA_API void (lua_pushnil) (lua_State *L);
|
|
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
|
|
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
|
|
LUA_API void (lua_pushunsigned) (lua_State *L, lua_Unsigned n);
|
|
LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t l);
|
|
LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
|
|
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
|
|
va_list argp);
|
|
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
|
|
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
|
|
LUA_API void (lua_pushboolean) (lua_State *L, int b);
|
|
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
|
|
LUA_API int (lua_pushthread) (lua_State *L);
|
|
|
|
|
|
/*
|
|
** get functions (Lua -> stack)
|
|
*/
|
|
LUA_API void (lua_getglobal) (lua_State *L, const char *var);
|
|
LUA_API void (lua_gettable) (lua_State *L, int idx);
|
|
LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k);
|
|
LUA_API void (lua_rawget) (lua_State *L, int idx);
|
|
LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n);
|
|
LUA_API void (lua_rawgetp) (lua_State *L, int idx, const void *p);
|
|
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
|
|
LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
|
|
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
|
|
LUA_API void (lua_getuservalue) (lua_State *L, int idx);
|
|
|
|
|
|
/*
|
|
** set functions (stack -> Lua)
|
|
*/
|
|
LUA_API void (lua_setglobal) (lua_State *L, const char *var);
|
|
LUA_API void (lua_settable) (lua_State *L, int idx);
|
|
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
|
|
LUA_API void (lua_rawset) (lua_State *L, int idx);
|
|
LUA_API void (lua_rawseti) (lua_State *L, int idx, int n);
|
|
LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
|
|
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
|
|
LUA_API void (lua_setuservalue) (lua_State *L, int idx);
|
|
|
|
|
|
/*
|
|
** 'load' and 'call' functions (load and run Lua code)
|
|
*/
|
|
LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults, int ctx,
|
|
lua_CFunction k);
|
|
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
|
|
|
|
LUA_API int (lua_getctx) (lua_State *L, int *ctx);
|
|
|
|
LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
|
|
int ctx, lua_CFunction k);
|
|
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
|
|
|
|
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
|
|
const char *chunkname,
|
|
const char *mode);
|
|
|
|
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data);
|
|
|
|
|
|
/*
|
|
** coroutine functions
|
|
*/
|
|
LUA_API int (lua_yieldk) (lua_State *L, int nresults, int ctx,
|
|
lua_CFunction k);
|
|
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
|
|
LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg);
|
|
LUA_API int (lua_status) (lua_State *L);
|
|
|
|
/*
|
|
** garbage-collection function and options
|
|
*/
|
|
|
|
#define LUA_GCSTOP 0
|
|
#define LUA_GCRESTART 1
|
|
#define LUA_GCCOLLECT 2
|
|
#define LUA_GCCOUNT 3
|
|
#define LUA_GCCOUNTB 4
|
|
#define LUA_GCSTEP 5
|
|
#define LUA_GCSETPAUSE 6
|
|
#define LUA_GCSETSTEPMUL 7
|
|
#define LUA_GCSETMAJORINC 8
|
|
#define LUA_GCISRUNNING 9
|
|
#define LUA_GCGEN 10
|
|
#define LUA_GCINC 11
|
|
|
|
LUA_API int (lua_gc) (lua_State *L, int what, int data);
|
|
|
|
|
|
/*
|
|
** miscellaneous functions
|
|
*/
|
|
|
|
LUA_API int (lua_error) (lua_State *L);
|
|
|
|
LUA_API int (lua_next) (lua_State *L, int idx);
|
|
|
|
LUA_API void (lua_concat) (lua_State *L, int n);
|
|
LUA_API void (lua_len) (lua_State *L, int idx);
|
|
|
|
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
|
|
LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
|
|
|
|
|
|
|
|
/*
|
|
** ===============================================================
|
|
** some useful macros
|
|
** ===============================================================
|
|
*/
|
|
|
|
#define lua_tonumber(L,i) lua_tonumberx(L,i,NULL)
|
|
#define lua_tointeger(L,i) lua_tointegerx(L,i,NULL)
|
|
#define lua_tounsigned(L,i) lua_tounsignedx(L,i,NULL)
|
|
|
|
#define lua_pop(L,n) lua_settop(L, -(n)-1)
|
|
|
|
#define lua_newtable(L) lua_createtable(L, 0, 0)
|
|
|
|
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
|
|
|
|
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
|
|
|
|
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
|
|
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
|
|
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
|
|
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
|
|
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
|
|
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
|
|
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
|
|
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
|
|
|
|
#define lua_pushliteral(L, s) \
|
|
lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
|
|
|
|
#define lua_pushglobaltable(L) \
|
|
lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)
|
|
|
|
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
|
|
|
|
|
|
|
|
/*
|
|
** {======================================================================
|
|
** Debug API
|
|
** =======================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
** Event codes
|
|
*/
|
|
#define LUA_HOOKCALL 0
|
|
#define LUA_HOOKRET 1
|
|
#define LUA_HOOKLINE 2
|
|
#define LUA_HOOKCOUNT 3
|
|
#define LUA_HOOKTAILCALL 4
|
|
|
|
|
|
/*
|
|
** Event masks
|
|
*/
|
|
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
|
|
#define LUA_MASKRET (1 << LUA_HOOKRET)
|
|
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
|
|
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
|
|
|
|
typedef struct lua_Debug lua_Debug; /* activation record */
|
|
|
|
|
|
/* Functions to be called by the debugger in specific events */
|
|
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
|
|
|
|
|
|
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
|
|
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
|
|
LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
|
|
LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
|
|
LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
|
|
LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
|
|
|
|
LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
|
|
LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
|
|
int fidx2, int n2);
|
|
|
|
LUA_API int (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
|
|
LUA_API lua_Hook (lua_gethook) (lua_State *L);
|
|
LUA_API int (lua_gethookmask) (lua_State *L);
|
|
LUA_API int (lua_gethookcount) (lua_State *L);
|
|
|
|
|
|
struct lua_Debug {
|
|
int event;
|
|
const char *name; /* (n) */
|
|
const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
|
|
const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
|
|
const char *source; /* (S) */
|
|
int currentline; /* (l) */
|
|
int linedefined; /* (S) */
|
|
int lastlinedefined; /* (S) */
|
|
unsigned char nups; /* (u) number of upvalues */
|
|
unsigned char nparams;/* (u) number of parameters */
|
|
char isvararg; /* (u) */
|
|
char istailcall; /* (t) */
|
|
char short_src[LUA_IDSIZE]; /* (S) */
|
|
/* private part */
|
|
struct CallInfo *i_ci; /* active function */
|
|
};
|
|
|
|
/* }====================================================================== */
|
|
|
|
|
|
/******************************************************************************
|
|
* Copyright (C) 1994-2012 Lua.org, PUC-Rio.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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******************************************************************************/
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#endif
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/*
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** $Id: lauxlib.h,v 1.120 2011/11/29 15:55:08 roberto Exp $
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** Auxiliary functions for building Lua libraries
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** See Copyright Notice in lua.h
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*/
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#ifndef lauxlib_h
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#define lauxlib_h
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#include <stddef.h>
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#include <stdio.h>
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/* extra error code for `luaL_load' */
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#define LUA_ERRFILE (LUA_ERRERR+1)
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typedef struct luaL_Reg {
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const char *name;
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lua_CFunction func;
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} luaL_Reg;
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LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver);
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#define luaL_checkversion(L) luaL_checkversion_(L, LUA_VERSION_NUM)
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LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
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LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
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LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
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LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
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LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
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size_t *l);
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LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
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const char *def, size_t *l);
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LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
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LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
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LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
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LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
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lua_Integer def);
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LUALIB_API lua_Unsigned (luaL_checkunsigned) (lua_State *L, int numArg);
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LUALIB_API lua_Unsigned (luaL_optunsigned) (lua_State *L, int numArg,
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lua_Unsigned def);
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LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
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LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
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LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
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LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
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LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
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LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
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LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
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LUALIB_API void (luaL_where) (lua_State *L, int lvl);
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LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
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LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
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const char *const lst[]);
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LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
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LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
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/* pre-defined references */
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#define LUA_NOREF (-2)
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#define LUA_REFNIL (-1)
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LUALIB_API int (luaL_ref) (lua_State *L, int t);
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LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
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LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
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const char *mode);
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#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
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LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
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const char *name, const char *mode);
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LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
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LUALIB_API lua_State *(luaL_newstate) (void);
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LUALIB_API int (luaL_len) (lua_State *L, int idx);
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LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
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const char *r);
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LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
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LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
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LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
|
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const char *msg, int level);
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LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
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lua_CFunction openf, int glb);
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|
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/*
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** ===============================================================
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** some useful macros
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** ===============================================================
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*/
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#define luaL_newlibtable(L,l) \
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lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
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#define luaL_newlib(L,l) (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
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#define luaL_argcheck(L, cond,numarg,extramsg) \
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((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
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#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
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#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
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#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
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#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
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#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
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#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
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|
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#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
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|
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#define luaL_dofile(L, fn) \
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(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
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|
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#define luaL_dostring(L, s) \
|
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(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
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|
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#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
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#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
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|
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#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
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|
|
|
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/*
|
|
** {======================================================
|
|
** Generic Buffer manipulation
|
|
** =======================================================
|
|
*/
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|
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typedef struct luaL_Buffer {
|
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char *b; /* buffer address */
|
|
size_t size; /* buffer size */
|
|
size_t n; /* number of characters in buffer */
|
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lua_State *L;
|
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char initb[LUAL_BUFFERSIZE]; /* initial buffer */
|
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} luaL_Buffer;
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|
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|
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#define luaL_addchar(B,c) \
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((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
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((B)->b[(B)->n++] = (c)))
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|
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#define luaL_addsize(B,s) ((B)->n += (s))
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LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
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LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
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LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
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LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
|
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LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
|
|
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
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LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
|
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LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
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|
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#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
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|
|
/* }====================================================== */
|
|
|
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|
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/*
|
|
** {======================================================
|
|
** File handles for IO library
|
|
** =======================================================
|
|
*/
|
|
|
|
/*
|
|
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
|
|
** initial structure 'luaL_Stream' (it may contain other fields
|
|
** after that initial structure).
|
|
*/
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|
|
|
#define LUA_FILEHANDLE "FILE*"
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|
|
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typedef struct luaL_Stream {
|
|
FILE *f; /* stream (NULL for incompletely created streams) */
|
|
lua_CFunction closef; /* to close stream (NULL for closed streams) */
|
|
} luaL_Stream;
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|
|
/* }====================================================== */
|
|
|
|
|
|
|
|
/* compatibility with old module system */
|
|
#if defined(LUA_COMPAT_MODULE)
|
|
LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
|
|
int sizehint);
|
|
LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
|
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const luaL_Reg *l, int nup);
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|
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#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0))
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|
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#endif
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|
|
#endif
|
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|
|
|
|
/*
|
|
** $Id: lualib.h,v 1.43 2011/12/08 12:11:37 roberto Exp $
|
|
** Lua standard libraries
|
|
** See Copyright Notice in lua.h
|
|
*/
|
|
|
|
|
|
#ifndef lualib_h
|
|
#define lualib_h
|
|
|
|
|
|
|
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|
|
LUAMOD_API int (luaopen_base) (lua_State *L);
|
|
|
|
#define LUA_COLIBNAME "coroutine"
|
|
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
|
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|
|
#define LUA_TABLIBNAME "table"
|
|
LUAMOD_API int (luaopen_table) (lua_State *L);
|
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|
|
#define LUA_IOLIBNAME "io"
|
|
LUAMOD_API int (luaopen_io) (lua_State *L);
|
|
|
|
#define LUA_OSLIBNAME "os"
|
|
LUAMOD_API int (luaopen_os) (lua_State *L);
|
|
|
|
#define LUA_STRLIBNAME "string"
|
|
LUAMOD_API int (luaopen_string) (lua_State *L);
|
|
|
|
#define LUA_BITLIBNAME "bit32"
|
|
LUAMOD_API int (luaopen_bit32) (lua_State *L);
|
|
|
|
#define LUA_MATHLIBNAME "math"
|
|
LUAMOD_API int (luaopen_math) (lua_State *L);
|
|
|
|
#define LUA_DBLIBNAME "debug"
|
|
LUAMOD_API int (luaopen_debug) (lua_State *L);
|
|
|
|
#define LUA_LOADLIBNAME "package"
|
|
LUAMOD_API int (luaopen_package) (lua_State *L);
|
|
|
|
|
|
/* open all previous libraries */
|
|
LUALIB_API void (luaL_openlibs) (lua_State *L);
|
|
|
|
|
|
|
|
#if !defined(lua_assert)
|
|
#define lua_assert(x) ((void)0)
|
|
#endif
|
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|
|
|
|
#endif
|