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Resolver: cached addresses are returned with random rotation now.
This ensures balancing when working with dynamically resolved upstream servers with multiple addresses. Based on patch by Anton Jouline.
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@ -88,6 +88,8 @@ static void *ngx_resolver_calloc(ngx_resolver_t *r, size_t size);
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static void ngx_resolver_free(ngx_resolver_t *r, void *p);
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static void ngx_resolver_free_locked(ngx_resolver_t *r, void *p);
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static void *ngx_resolver_dup(ngx_resolver_t *r, void *src, size_t size);
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static in_addr_t *ngx_resolver_rotate(ngx_resolver_t *r, in_addr_t *src,
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ngx_uint_t n);
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static u_char *ngx_resolver_log_error(ngx_log_t *log, u_char *buf, size_t len);
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@ -445,8 +447,7 @@ ngx_resolve_name_locked(ngx_resolver_t *r, ngx_resolver_ctx_t *ctx)
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if (naddrs != 1) {
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addr = 0;
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addrs = ngx_resolver_dup(r, rn->u.addrs,
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naddrs * sizeof(in_addr_t));
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addrs = ngx_resolver_rotate(r, rn->u.addrs, naddrs);
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if (addrs == NULL) {
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return NGX_ERROR;
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}
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@ -2135,6 +2136,28 @@ ngx_resolver_dup(ngx_resolver_t *r, void *src, size_t size)
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}
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static in_addr_t *
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ngx_resolver_rotate(ngx_resolver_t *r, in_addr_t *src, ngx_uint_t n)
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{
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void *dst, *p;
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ngx_uint_t j;
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dst = ngx_resolver_alloc(r, n * sizeof(in_addr_t));
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j = ngx_random() % n;
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if (j == 0) {
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ngx_memcpy(dst, src, n * sizeof(in_addr_t));
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return dst;
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}
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p = ngx_cpymem(dst, &src[j], (n - j) * sizeof(in_addr_t));
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ngx_memcpy(p, src, j * sizeof(in_addr_t));
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return dst;
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}
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char *
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ngx_resolver_strerror(ngx_int_t err)
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{
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