QUIC: inline function instead of macro for hexdump.

This prevents name clashes with local variables.
This commit is contained in:
Vladimir Homutov 2020-10-05 10:03:01 +03:00
parent a06a3f6aba
commit b99a4a0b82

View File

@ -130,18 +130,20 @@ void ngx_quic_finalize_connection(ngx_connection_t *c, ngx_uint_t err,
#if (NGX_DEBUG)
#define ngx_quic_hexdump(log, label, data, len) \
do { \
ngx_int_t m; \
u_char buf[2048]; \
\
if (log->log_level & NGX_LOG_DEBUG_EVENT) { \
m = ngx_hex_dump(buf, (u_char *) data, ngx_min(len, 1024)) - buf; \
ngx_log_debug4(NGX_LOG_DEBUG_EVENT, log, 0, \
label " len:%uz data:%*s%s", \
len, m, buf, len < 2048 ? "" : "..."); \
} \
} while (0)
static ngx_inline
void ngx_quic_hexdump(ngx_log_t *log, const char *label, u_char *data,
size_t len)
{
ngx_int_t m;
u_char buf[2048];
if (log->log_level & NGX_LOG_DEBUG_EVENT) {
m = ngx_hex_dump(buf, data, (len > 1024) ? 1024 : len) - buf;
ngx_log_debug5(NGX_LOG_DEBUG_EVENT, log, 0,
"%s len:%uz data:%*s%s",
label, len, m, buf, len < 2048 ? "" : "...");
}
}
#else