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QUIC: fixed build with NGX_QUIC_DEBUG_ALLOC enabled.
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@ -11,6 +11,12 @@
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#include <ngx_core.h>
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#include <ngx_core.h>
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#include <ngx_event.h>
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#include <ngx_event.h>
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/* #define NGX_QUIC_DEBUG_PACKETS */ /* dump packet contents */
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/* #define NGX_QUIC_DEBUG_FRAMES */ /* dump frames contents */
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/* #define NGX_QUIC_DEBUG_ALLOC */ /* log frames and bufs alloc */
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/* #define NGX_QUIC_DEBUG_CRYPTO */
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typedef struct ngx_quic_connection_s ngx_quic_connection_t;
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typedef struct ngx_quic_connection_s ngx_quic_connection_t;
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typedef struct ngx_quic_server_id_s ngx_quic_server_id_t;
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typedef struct ngx_quic_server_id_s ngx_quic_server_id_t;
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typedef struct ngx_quic_client_id_s ngx_quic_client_id_t;
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typedef struct ngx_quic_client_id_s ngx_quic_client_id_t;
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@ -253,19 +259,10 @@ void ngx_quic_discard_ctx(ngx_connection_t *c,
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void ngx_quic_close_connection(ngx_connection_t *c, ngx_int_t rc);
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void ngx_quic_close_connection(ngx_connection_t *c, ngx_int_t rc);
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void ngx_quic_shutdown_quic(ngx_connection_t *c);
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void ngx_quic_shutdown_quic(ngx_connection_t *c);
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/********************************* DEBUG *************************************/
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#if (NGX_DEBUG)
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#if (NGX_DEBUG)
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void ngx_quic_connstate_dbg(ngx_connection_t *c);
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void ngx_quic_connstate_dbg(ngx_connection_t *c);
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#else
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#else
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#define ngx_quic_connstate_dbg(c)
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#define ngx_quic_connstate_dbg(c)
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#endif
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#endif
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/* #define NGX_QUIC_DEBUG_PACKETS */ /* dump packet contents */
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/* #define NGX_QUIC_DEBUG_FRAMES */ /* dump frames contents */
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/* #define NGX_QUIC_DEBUG_ALLOC */ /* log frames and bufs alloc */
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/* #define NGX_QUIC_DEBUG_CRYPTO */
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#endif /* _NGX_EVENT_QUIC_CONNECTION_H_INCLUDED_ */
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#endif /* _NGX_EVENT_QUIC_CONNECTION_H_INCLUDED_ */
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