With this change, behaviour of HTTP/2 becomes even closer to HTTP/1.x,
and client_header_timeout instead of keepalive_timeout is used before
the first request is received.
This fixes HTTP/2 connections being closed even before the first request
if "keepalive_timeout 0;" was used in the configuration; the problem
appeared in f790816a0e87 (1.19.7).
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As per quic-transport-34:
An endpoint also restarts its idle timer when sending an ack-eliciting
packet if no other ack-eliciting packets have been sent since last receiving
and processing a packet.
Previously, the timer was set for any packet.
The structure is used to parse an HTTP/3 request. An object of this type is
added to ngx_http_request_t instead of h3_parse generic pointer.
Also, the new field is located outside of the request ephemeral zone to keep it
safe after request headers are parsed.
Previously, PINGs and other frames extended possible keepalive time,
making it possible to keep an open HTTP/2 connection for a long time.
Now the connection is always closed as long as keepalive_timeout expires,
similarly to how it happens in HTTP/1.x.
Note that as a part of this change, incomplete frames are no longer
trigger a separate timeout, so http2_recv_timeout (replaced by
client_header_timeout in previous patches) is essentially cancelled.
The client_header_timeout is, however, used for SSL handshake and
while reading HEADERS frames.
Instead, keepalive_timeout and keepalive_requests are now used. This
is expected to simplify HTTP/2 code and usage. This also matches
directives used by upstream module for all protocols.
In case of default settings, this effectively changes maximum number
of requests per connection from 1000 to 100. This looks acceptable,
especially given that HTTP/2 code now properly supports lingering close.
Further, this changes default keepalive timeout in HTTP/2 from 300 seconds
to 75 seconds. This also looks acceptable, and larger than PING interval
used by Firefox (network.http.spdy.ping-threshold defaults to 58s),
the only browser to use PINGs.
Instead, the client_header_timeout is now used for HTTP/2 reading.
Further, the timeout is changed to be set once till no further data
left to read, similarly to how client_header_timeout is used in other
places.
New connections are marked reusable by ngx_http_init_connection() if there
are no data available for reading. As a result, if SSL is not used,
ngx_http_v2_init() might be called when the connection is marked reusable.
If a HEADERS frame is immediately available for reading, this resulted
in connection being preserved in reusable state with an active request,
and possibly closed later as if during worker shutdown (that is, after
all active requests were finalized).
Fix is to explicitly mark connections non-reusable in ngx_http_v2_init()
instead of (incorrectly) assuming they are already non-reusable.
Found by Sergey Kandaurov.
If ngx_drain_connections() fails to immediately reuse any connections
and there are no free connections, it now additionally tries to reuse
a connection again. This helps to provide at least one free connection
in case of HTTP/2 with lingering close, where merely trying to reuse
a connection once does not free it, but makes it reusable again,
waiting for lingering close.
This is particularly important in HTTP/2, where keepalive connections
are closed with lingering. Before the patch, reusing a keepalive HTTP/2
connection resulted in the connection waiting for lingering close to
remain in the reusable connections queue, preventing ngx_drain_connections()
from closing additional connections.
The patch fixes it by marking the connection reusable again, and so
moving it in the reusable connections queue. Further, it makes actually
possible to reuse such connections if needed.
The "max_ack_delay", "ack_delay_exponent", and "max_udp_payload_size"
transport parameters were not communicated to client.
The "disable_active_migration" and "active_connection_id_limit"
parameters were not saved into zero-rtt context.
18.1. Reserved Transport Parameters
Transport parameters with an identifier of the form "31 * N + 27" for
integer values of N are reserved to exercise the requirement that
unknown transport parameters be ignored. These transport parameters
have no semantics, and can carry arbitrary values.
Setting the timer is brought into compliance with quic-recovery-34. Now it's
set from a single function ngx_quic_set_lost_timer() that takes into account
both loss detection and PTO. The following issues are fixed with this change:
- when in loss detection mode, discarding a context could turn off the
timer forever after switching to the PTO mode
- when in loss detection mode, sending a packet resulted in rescheduling the
timer as if it's always in the PTO mode
As per quic-transport-33:
An endpoint MUST acknowledge all ack-eliciting Initial and Handshake
packets immediately
If a packet carrying Initial or Handshake ACK was lost, a non-immediate ACK
should not be sent later. Instead, client is expected to send a new packet
to acknowledge.
Sending non-immediate ACKs for Initial packets can cause the client to
generate an inflated RTT sample.
The token generation in QUIC is reworked. Single host key is used to generate
all required keys of needed sizes using HKDF.
The "quic_stateless_reset_token_key" directive is removed. Instead, the
"quic_host_key" directive is used, which reads key from file, or sets it
to random bytes if not specified.
The flag was introduced to create type-aware CONNECTION_CLOSE frames,
and now is replaced with frame type information, directly accessible.
Notably, this fixes type logging for received frames in b3d9e57d0f62.
The flag is used in ngx_http_finalize_connection() to switch client connection
to the keepalive mode. Since eaea7dac3292 this code is not executed for HTTP/3
which allows us to revert the change and get back to the default branch code.
This part somehow slipped away from c5840ca2063d.
While it is not expected to be needed in case of lingering close,
it is good to keep it for correctness (see 2b5528023f6b).
The change reduces diff to the default branch for
src/http/ngx_http_request_body.c.
Also, client Content-Length, if present, is now checked against the real body
size sent by client.
- split ngx_quic_process_packet() in two functions with the second one called
ngx_quic_process_payload() in charge of decrypring and handling the payload
- renamed ngx_quic_payload_handler() to ngx_quic_handle_frames()
- moved error cleanup from ngx_quic_input() to ngx_quic_process_payload()
- moved handling closed connection from ngx_quic_handle_frames() to
ngx_quic_process_payload()
- minor fixes
Previously, quic connection object was created when Retry packet was sent.
This is neither necessary nor convenient, and contradicts the idea of retry:
protecting from bad clients and saving server resources.
Now, the connection is not created, token is verified cryptographically
instead of holding it in connection.
This function should be called at the end of an event handler to prepare the
event for the next handler call. Particularly, the "active" flag is set or
cleared depending on data availability.
With this call missing in one code path, read handler was not called again
after handling the initial part of the client request, if the request was too
big to fit into a single STREAM frame.
Now ngx_handle_read_event() is called in this code path. Also, read timer is
restarted.
Keeping post_accept_timeout in ngx_listening_t is no longer needed since
we've switched to 1 second timeout for deferred accept in 5541:fdb67cfc957d.
Further, using it in HTTP code can result in client_header_timeout being
used from an incorrect server block, notably if address-specific virtual
servers are used along with a wildcard listening socket, or if we've switched
to a different server block based on SNI in SSL handshake.