2013-07-04 17:54:00 +08:00
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#include "precomp.hpp"
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2013-07-04 21:15:20 +08:00
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// line widget implementation
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2013-07-04 17:54:00 +08:00
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temp_viz::LineWidget::LineWidget(const Point3f &pt1, const Point3f &pt2, const Color &color)
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{
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vtkSmartPointer<vtkLineSource> line = vtkSmartPointer<vtkLineSource>::New();
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line->SetPoint1 (pt1.x, pt1.y, pt1.z);
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line->SetPoint2 (pt2.x, pt2.y, pt2.z);
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line->Update ();
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(line->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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actor->SetMapper(mapper);
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setColor(color);
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}
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2013-07-04 21:05:05 +08:00
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void temp_viz::LineWidget::setLineWidth(float line_width)
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{
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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actor->GetProperty()->SetLineWidth(line_width);
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}
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float temp_viz::LineWidget::getLineWidth()
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{
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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return actor->GetProperty()->GetLineWidth();
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2013-07-04 21:15:20 +08:00
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// plane widget implementation
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temp_viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, const Color &color)
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{
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vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New ();
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plane->SetNormal (coefs[0], coefs[1], coefs[2]);
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double norm = cv::norm(cv::Vec3f(coefs.val));
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plane->Push (-coefs[3] / norm);
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(plane->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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actor->SetMapper(mapper);
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setColor(color);
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}
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temp_viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, const Point3f& pt, const Color &color)
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{
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vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New ();
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cv::Point3f coefs3(coefs[0], coefs[1], coefs[2]);
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double norm_sqr = 1.0 / coefs3.dot (coefs3);
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plane->SetNormal(coefs[0], coefs[1], coefs[2]);
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double t = coefs3.dot(pt) + coefs[3];
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cv::Vec3f p_center = pt - coefs3 * t * norm_sqr;
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plane->SetCenter (p_center[0], p_center[1], p_center[2]);
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(plane->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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actor->SetMapper(mapper);
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2013-07-04 21:32:06 +08:00
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setColor(color);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// sphere widget implementation
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temp_viz::SphereWidget::SphereWidget(const cv::Point3f ¢er, float radius, int sphere_resolution, const Color &color)
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{
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vtkSmartPointer<vtkSphereSource> sphere = vtkSmartPointer<vtkSphereSource>::New ();
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sphere->SetRadius (radius);
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sphere->SetCenter (center.x, center.y, center.z);
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sphere->SetPhiResolution (sphere_resolution);
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sphere->SetThetaResolution (sphere_resolution);
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sphere->LatLongTessellationOff ();
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sphere->Update ();
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(sphere->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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actor->SetMapper(mapper);
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2013-07-04 21:15:20 +08:00
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setColor(color);
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2013-07-04 21:54:46 +08:00
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// arrow widget implementation
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temp_viz::ArrowWidget::ArrowWidget(const Point3f& pt1, const Point3f& pt2, const Color &color)
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{
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vtkSmartPointer<vtkArrowSource> arrowSource = vtkSmartPointer<vtkArrowSource>::New ();
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float startPoint[3], endPoint[3];
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startPoint[0] = pt1.x;
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startPoint[1] = pt1.y;
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startPoint[2] = pt1.z;
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endPoint[0] = pt2.x;
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endPoint[1] = pt2.y;
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endPoint[2] = pt2.z;
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float normalizedX[3], normalizedY[3], normalizedZ[3];
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// The X axis is a vector from start to end
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vtkMath::Subtract(endPoint, startPoint, normalizedX);
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float length = vtkMath::Norm(normalizedX);
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vtkMath::Normalize(normalizedX);
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// The Z axis is an arbitrary vecotr cross X
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float arbitrary[3];
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arbitrary[0] = vtkMath::Random(-10,10);
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arbitrary[1] = vtkMath::Random(-10,10);
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arbitrary[2] = vtkMath::Random(-10,10);
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vtkMath::Cross(normalizedX, arbitrary, normalizedZ);
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vtkMath::Normalize(normalizedZ);
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// The Y axis is Z cross X
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vtkMath::Cross(normalizedZ, normalizedX, normalizedY);
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vtkSmartPointer<vtkMatrix4x4> matrix = vtkSmartPointer<vtkMatrix4x4>::New();
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// Create the direction cosine matrix
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matrix->Identity();
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for (unsigned int i = 0; i < 3; i++)
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{
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matrix->SetElement(i, 0, normalizedX[i]);
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matrix->SetElement(i, 1, normalizedY[i]);
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matrix->SetElement(i, 2, normalizedZ[i]);
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}
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// Apply the transforms
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vtkSmartPointer<vtkTransform> transform =
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vtkSmartPointer<vtkTransform>::New();
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transform->Translate(startPoint);
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transform->Concatenate(matrix);
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transform->Scale(length, length, length);
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// Transform the polydata
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vtkSmartPointer<vtkTransformPolyDataFilter> transformPD =
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vtkSmartPointer<vtkTransformPolyDataFilter>::New();
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transformPD->SetTransform(transform);
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transformPD->SetInputConnection(arrowSource->GetOutputPort());
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(transformPD->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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actor->SetMapper(mapper);
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setColor(color);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// circle widget implementation
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2013-07-04 22:44:41 +08:00
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temp_viz::CircleWidget::CircleWidget(const temp_viz::Point3f& pt, double radius, const temp_viz::Color& color)
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2013-07-04 21:54:46 +08:00
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{
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vtkSmartPointer<vtkDiskSource> disk = vtkSmartPointer<vtkDiskSource>::New ();
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// Maybe the resolution should be lower e.g. 50 or 25
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disk->SetCircumferentialResolution (100);
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disk->SetInnerRadius (radius - 0.001);
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disk->SetOuterRadius (radius + 0.001);
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disk->SetCircumferentialResolution (20);
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// Set the circle origin
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vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New ();
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t->Identity ();
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t->Translate (pt.x, pt.y, pt.z);
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vtkSmartPointer<vtkTransformPolyDataFilter> tf = vtkSmartPointer<vtkTransformPolyDataFilter>::New ();
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tf->SetTransform (t);
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tf->SetInputConnection (disk->GetOutputPort ());
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(tf->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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actor->SetMapper(mapper);
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setColor(color);
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}
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2013-07-04 22:44:41 +08:00
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// cylinder widget implementation
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temp_viz::CylinderWidget::CylinderWidget(const Point3f& pt_on_axis, const Point3f& axis_direction, double radius, int numsides, const Color &color)
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{
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const cv::Point3f pt2 = pt_on_axis + axis_direction;
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vtkSmartPointer<vtkLineSource> line = vtkSmartPointer<vtkLineSource>::New ();
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line->SetPoint1 (pt_on_axis.x, pt_on_axis.y, pt_on_axis.z);
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line->SetPoint2 (pt2.x, pt2.y, pt2.z);
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vtkSmartPointer<vtkTubeFilter> tuber = vtkSmartPointer<vtkTubeFilter>::New ();
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tuber->SetInputConnection (line->GetOutputPort ());
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tuber->SetRadius (radius);
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tuber->SetNumberOfSides (numsides);
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(tuber->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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actor->SetMapper(mapper);
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setColor(color);
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}
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2013-07-04 22:59:11 +08:00
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///////////////////////////////////////////////////////////////////////////////////////////////
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/// cylinder widget implementation
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temp_viz::CubeWidget::CubeWidget(const Point3f& pt_min, const Point3f& pt_max, const Color &color)
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{
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vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New ();
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cube->SetBounds (pt_min.x, pt_max.x, pt_min.y, pt_max.y, pt_min.z, pt_max.z);
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(cube->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = WidgetAccessor::getActor(*this);
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actor->SetMapper(mapper);
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setColor(color);
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}
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