opencv/modules/stitching/exposure_compensate.hpp

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#ifndef __OPENCV_EXPOSURE_COMPENSATE_HPP__
#define __OPENCV_EXPOSURE_COMPENSATE_HPP__
#include "precomp.hpp"
class ExposureCompensator
{
public:
enum { NO, GAIN, GAIN_BLOCKS };
static cv::Ptr<ExposureCompensator> createDefault(int type);
void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
const std::vector<cv::Mat> &masks);
virtual void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
const std::vector<std::pair<cv::Mat,uchar> > &masks) = 0;
virtual void apply(int index, cv::Point corner, cv::Mat &image, const cv::Mat &mask) = 0;
};
class NoExposureCompensator : public ExposureCompensator
{
public:
void feed(const std::vector<cv::Point> &/*corners*/, const std::vector<cv::Mat> &/*images*/,
const std::vector<std::pair<cv::Mat,uchar> > &/*masks*/) {};
void apply(int /*index*/, cv::Point /*corner*/, cv::Mat &/*image*/, const cv::Mat &/*mask*/) {};
};
class GainCompensator : public ExposureCompensator
{
public:
void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
const std::vector<std::pair<cv::Mat,uchar> > &masks);
void apply(int index, cv::Point corner, cv::Mat &image, const cv::Mat &mask);
std::vector<double> gains() const;
private:
cv::Mat_<double> gains_;
};
class BlocksGainCompensator : public ExposureCompensator
{
public:
BlocksGainCompensator(int bl_width = 32, int bl_height = 32)
: bl_width_(bl_width), bl_height_(bl_height) {}
void feed(const std::vector<cv::Point> &corners, const std::vector<cv::Mat> &images,
const std::vector<std::pair<cv::Mat,uchar> > &masks);
void apply(int index, cv::Point corner, cv::Mat &image, const cv::Mat &mask);
private:
int bl_width_, bl_height_;
std::vector<cv::Mat_<float> > gain_maps_;
};
#endif // __OPENCV_EXPOSURE_COMPENSATE_HPP__