2012-06-25 19:13:50 +08:00
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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#ifndef HAVE_CUDA
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cv::gpu::MOG_GPU::MOG_GPU(int) { throw_nogpu(); }
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void cv::gpu::MOG_GPU::initialize(cv::Size, int) { throw_nogpu(); }
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void cv::gpu::MOG_GPU::operator()(const cv::gpu::GpuMat&, cv::gpu::GpuMat&, float, Stream&) { throw_nogpu(); }
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2012-06-25 20:48:54 +08:00
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void cv::gpu::MOG_GPU::getBackgroundImage(GpuMat&, Stream&) const { throw_nogpu(); }
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2012-06-25 19:13:50 +08:00
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cv::gpu::MOG2_GPU::MOG2_GPU(int) { throw_nogpu(); }
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void cv::gpu::MOG2_GPU::initialize(cv::Size, int) { throw_nogpu(); }
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void cv::gpu::MOG2_GPU::operator()(const GpuMat&, GpuMat&, float, Stream&) { throw_nogpu(); }
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void cv::gpu::MOG2_GPU::getBackgroundImage(GpuMat&, Stream&) const { throw_nogpu(); }
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#else
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namespace cv { namespace gpu { namespace device
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{
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namespace mog
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{
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void mog_gpu(DevMem2Db frame, int cn, DevMem2Db fgmask, DevMem2Df weight, DevMem2Df sortKey, DevMem2Db mean, DevMem2Db var,
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int nmixtures, float varThreshold, float learningRate, float backgroundRatio, float noiseSigma,
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cudaStream_t stream);
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2012-06-25 20:48:54 +08:00
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void getBackgroundImage_gpu(int cn, DevMem2Df weight, DevMem2Db mean, DevMem2Db dst, int nmixtures, float backgroundRatio, cudaStream_t stream);
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2012-06-25 19:13:50 +08:00
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void loadConstants(int nmixtures, float Tb, float TB, float Tg, float varInit, float varMin, float varMax, float tau, unsigned char shadowVal);
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void mog2_gpu(DevMem2Db frame, int cn, DevMem2Db fgmask, DevMem2Db modesUsed, DevMem2Df weight, DevMem2Df variance, DevMem2Db mean, float alphaT, float prune, bool detectShadows, cudaStream_t stream);
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2012-06-25 20:48:54 +08:00
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void getBackgroundImage2_gpu(int cn, DevMem2Db modesUsed, DevMem2Df weight, DevMem2Db mean, DevMem2Db dst, cudaStream_t stream);
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2012-06-25 19:13:50 +08:00
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}
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}}}
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namespace mog
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{
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const int defaultNMixtures = 5;
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const int defaultHistory = 200;
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const float defaultBackgroundRatio = 0.7f;
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const float defaultVarThreshold = 2.5f * 2.5f;
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const float defaultNoiseSigma = 30.0f * 0.5f;
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const float defaultInitialWeight = 0.05f;
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}
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cv::gpu::MOG_GPU::MOG_GPU(int nmixtures) :
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2012-06-25 20:48:54 +08:00
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frameSize_(0, 0), frameType_(0), nframes_(0)
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2012-06-25 19:13:50 +08:00
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{
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nmixtures_ = std::min(nmixtures > 0 ? nmixtures : mog::defaultNMixtures, 8);
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history = mog::defaultHistory;
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varThreshold = mog::defaultVarThreshold;
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backgroundRatio = mog::defaultBackgroundRatio;
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noiseSigma = mog::defaultNoiseSigma;
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}
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void cv::gpu::MOG_GPU::initialize(cv::Size frameSize, int frameType)
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{
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CV_Assert(frameType == CV_8UC1 || frameType == CV_8UC3 || frameType == CV_8UC4);
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frameSize_ = frameSize;
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2012-06-25 20:48:54 +08:00
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frameType_ = frameType;
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2012-06-25 19:13:50 +08:00
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int ch = CV_MAT_CN(frameType);
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int work_ch = ch;
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// for each gaussian mixture of each pixel bg model we store
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// the mixture sort key (w/sum_of_variances), the mixture weight (w),
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// the mean (nchannels values) and
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// the diagonal covariance matrix (another nchannels values)
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weight_.create(frameSize.height * nmixtures_, frameSize_.width, CV_32FC1);
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sortKey_.create(frameSize.height * nmixtures_, frameSize_.width, CV_32FC1);
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mean_.create(frameSize.height * nmixtures_, frameSize_.width, CV_32FC(work_ch));
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var_.create(frameSize.height * nmixtures_, frameSize_.width, CV_32FC(work_ch));
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weight_.setTo(cv::Scalar::all(0));
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sortKey_.setTo(cv::Scalar::all(0));
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mean_.setTo(cv::Scalar::all(0));
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var_.setTo(cv::Scalar::all(0));
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nframes_ = 0;
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}
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void cv::gpu::MOG_GPU::operator()(const cv::gpu::GpuMat& frame, cv::gpu::GpuMat& fgmask, float learningRate, Stream& stream)
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{
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using namespace cv::gpu::device::mog;
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CV_Assert(frame.depth() == CV_8U);
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int ch = frame.channels();
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int work_ch = ch;
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if (nframes_ == 0 || learningRate >= 1.0 || frame.size() != frameSize_ || work_ch != mean_.channels())
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initialize(frame.size(), frame.type());
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fgmask.create(frameSize_, CV_8UC1);
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++nframes_;
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learningRate = learningRate >= 0.0f && nframes_ > 1 ? learningRate : 1.0f / std::min(nframes_, history);
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CV_Assert(learningRate >= 0.0f);
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mog_gpu(frame, ch, fgmask, weight_, sortKey_, mean_, var_, nmixtures_,
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varThreshold, learningRate, backgroundRatio, noiseSigma,
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StreamAccessor::getStream(stream));
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}
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2012-06-25 20:48:54 +08:00
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void cv::gpu::MOG_GPU::getBackgroundImage(GpuMat& backgroundImage, Stream& stream) const
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{
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using namespace cv::gpu::device::mog;
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backgroundImage.create(frameSize_, frameType_);
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getBackgroundImage_gpu(backgroundImage.channels(), weight_, mean_, backgroundImage, nmixtures_, backgroundRatio, StreamAccessor::getStream(stream));
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}
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2012-06-25 19:13:50 +08:00
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/////////////////////////////////////////////////////////////////
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// MOG2
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namespace mog2
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{
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// default parameters of gaussian background detection algorithm
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const int defaultHistory = 500; // Learning rate; alpha = 1/defaultHistory2
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const float defaultVarThreshold = 4.0f * 4.0f;
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const int defaultNMixtures = 5; // maximal number of Gaussians in mixture
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const float defaultBackgroundRatio = 0.9f; // threshold sum of weights for background test
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const float defaultVarThresholdGen = 3.0f * 3.0f;
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const float defaultVarInit = 15.0f; // initial variance for new components
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const float defaultVarMax = 5.0f * defaultVarInit;
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const float defaultVarMin = 4.0f;
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// additional parameters
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const float defaultfCT = 0.05f; // complexity reduction prior constant 0 - no reduction of number of components
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const unsigned char defaultnShadowDetection = 127; // value to use in the segmentation mask for shadows, set 0 not to do shadow detection
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const float defaultfTau = 0.5f; // Tau - shadow threshold, see the paper for explanation
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}
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cv::gpu::MOG2_GPU::MOG2_GPU(int nmixtures) :
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frameSize_(0, 0), frameType_(0), nframes_(0)
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{
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nmixtures_ = nmixtures > 0 ? nmixtures : mog2::defaultNMixtures;
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history = mog2::defaultHistory;
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varThreshold = mog2::defaultVarThreshold;
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bShadowDetection = true;
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backgroundRatio = mog2::defaultBackgroundRatio;
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fVarInit = mog2::defaultVarInit;
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fVarMax = mog2::defaultVarMax;
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fVarMin = mog2::defaultVarMin;
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varThresholdGen = mog2::defaultVarThresholdGen;
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fCT = mog2::defaultfCT;
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nShadowDetection = mog2::defaultnShadowDetection;
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fTau = mog2::defaultfTau;
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}
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void cv::gpu::MOG2_GPU::initialize(cv::Size frameSize, int frameType)
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{
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using namespace cv::gpu::device::mog;
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CV_Assert(frameType == CV_8UC1 || frameType == CV_8UC3 || frameType == CV_8UC4);
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frameSize_ = frameSize;
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frameType_ = frameType;
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nframes_ = 0;
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int ch = CV_MAT_CN(frameType);
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int work_ch = ch;
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// for each gaussian mixture of each pixel bg model we store ...
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// the mixture weight (w),
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// the mean (nchannels values) and
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// the covariance
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weight_.create(frameSize.height * nmixtures_, frameSize_.width, CV_32FC1);
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variance_.create(frameSize.height * nmixtures_, frameSize_.width, CV_32FC1);
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mean_.create(frameSize.height * nmixtures_, frameSize_.width, CV_32FC(work_ch));
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//make the array for keeping track of the used modes per pixel - all zeros at start
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bgmodelUsedModes_.create(frameSize_, CV_8UC1);
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bgmodelUsedModes_.setTo(cv::Scalar::all(0));
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loadConstants(nmixtures_, varThreshold, backgroundRatio, varThresholdGen, fVarInit, fVarMin, fVarMax, fTau, nShadowDetection);
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}
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void cv::gpu::MOG2_GPU::operator()(const GpuMat& frame, GpuMat& fgmask, float learningRate, Stream& stream)
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{
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using namespace cv::gpu::device::mog;
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int ch = frame.channels();
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int work_ch = ch;
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if (nframes_ == 0 || learningRate >= 1.0f || frame.size() != frameSize_ || work_ch != mean_.channels())
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initialize(frame.size(), frame.type());
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fgmask.create(frameSize_, CV_8UC1);
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fgmask.setTo(cv::Scalar::all(0));
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++nframes_;
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learningRate = learningRate >= 0.0f && nframes_ > 1 ? learningRate : 1.0f / std::min(2 * nframes_, history);
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CV_Assert(learningRate >= 0.0f);
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if (learningRate > 0.0f)
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mog2_gpu(frame, frame.channels(), fgmask, bgmodelUsedModes_, weight_, variance_, mean_, learningRate, -learningRate * fCT, bShadowDetection, StreamAccessor::getStream(stream));
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}
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void cv::gpu::MOG2_GPU::getBackgroundImage(GpuMat& backgroundImage, Stream& stream) const
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{
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using namespace cv::gpu::device::mog;
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backgroundImage.create(frameSize_, frameType_);
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2012-06-25 20:48:54 +08:00
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getBackgroundImage2_gpu(backgroundImage.channels(), bgmodelUsedModes_, weight_, mean_, backgroundImage, StreamAccessor::getStream(stream));
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2012-06-25 19:13:50 +08:00
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}
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#endif
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