opencv/modules/imgproc/src/imgwarp.hpp

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/* ////////////////////////////////////////////////////////////////////
//
// Geometrical transforms on images and matrices: rotation, zoom etc.
//
// */
#ifndef OPENCV_IMGPROC_IMGWARP_HPP
#define OPENCV_IMGPROC_IMGWARP_HPP
#include "precomp.hpp"
namespace cv
{
namespace opt_AVX2
{
#if CV_TRY_AVX2
int warpAffineBlockline(int *adelta, int *bdelta, short* xy, short* alpha, int X0, int Y0, int bw);
#endif
}
namespace opt_SSE4_1
{
#if CV_TRY_SSE4_1
void convertMaps_nninterpolate32f1c16s_SSE41(const float* src1f, const float* src2f, short* dst1, int width);
void convertMaps_32f1c16s_SSE41(const float* src1f, const float* src2f, short* dst1, ushort* dst2, int width);
void convertMaps_32f2c16s_SSE41(const float* src1f, short* dst1, ushort* dst2, int width);
void WarpAffineInvoker_Blockline_SSE41(int *adelta, int *bdelta, short* xy, int X0, int Y0, int bw);
class WarpPerspectiveLine_SSE4
{
public:
static Ptr<WarpPerspectiveLine_SSE4> getImpl(const double *M);
virtual void processNN(const double *M, short* xy, double X0, double Y0, double W0, int bw) = 0;
virtual void process(const double *M, short* xy, short* alpha, double X0, double Y0, double W0, int bw) = 0;
virtual ~WarpPerspectiveLine_SSE4() {};
};
#endif
}
}
#endif
/* End of file. */