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74 lines
2.1 KiB
Plaintext
74 lines
2.1 KiB
Plaintext
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#version 450
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#define LOCAL_SZ_X 256
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layout(binding = 0) readonly buffer Input0{
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float image_data[];
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};
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layout(binding = 1) readonly buffer Input1 {
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float bias_data[];
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};
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layout(binding = 2) readonly buffer Input3{
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float weight_data[];
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};
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layout(binding = 3) writeonly buffer Output{
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float convolved_image_data[];
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};
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layout(push_constant) uniform pushBlock {
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int in_h;
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int in_w;
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int out_h;
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int out_w;
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int stride_h;
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int stride_w;
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int pad_h;
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int pad_w;
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int filter_h;
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int filter_w;
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int dilation_h;
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int dilation_w;
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int channels;
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int batch;
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int has_bias;
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int M;
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int K;
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int N;
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} p;
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layout(local_size_x = LOCAL_SZ_X, local_size_y = 1, local_size_z = 1) in;
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void main()
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{
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int gx = int(gl_GlobalInvocationID.x);
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int gy = int(gl_GlobalInvocationID.y);
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int gz = int(gl_GlobalInvocationID.z);
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if(gx < p.M && gy < p.N && gz < p.batch)
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{
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float sum = 0.0f;
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int output_y = gx / p.out_w;
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int output_x = gx % p.out_w;
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int org_y = output_y * p.stride_h - p.pad_h;
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int org_x = output_x * p.stride_w - p.pad_w;
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int weight_off = gy * p.K;
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int input_off = gz * p.in_h * p.in_w * p.channels + (org_y * p.in_w + org_x);
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for(int c = 0; c < p.channels; c++)
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{
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for(int y = 0; y < p.filter_h; y++)
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{
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for(int x = 0; x < p.filter_w; x++)
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{
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if((org_y + y * p.dilation_h >= 0) && (org_y + y * p.dilation_h < p.in_h) && (org_x + x * p.dilation_w >= 0) && (org_x + x * p.dilation_w < p.in_w))
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{
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sum += image_data[input_off + x * p.dilation_w] * weight_data[weight_off + x];
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}
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}
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input_off += p.in_w * p.dilation_h;
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weight_off += p.filter_w;
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}
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input_off += p.in_h * p.in_w - p.in_w * p.filter_h * p.dilation_h;
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}
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int offset = gz * p.M * p.N + gx + gy * p.M;
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if (p.has_bias == 1)
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sum += bias_data[gy];
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convolved_image_data[offset] = sum;
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}
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}
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