opencv/modules/viz/src/shape_widgets.cpp

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#include "precomp.hpp"
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namespace cv
{
namespace viz
{
template<typename _Tp> Vec<_Tp, 3>* vtkpoints_data(vtkSmartPointer<vtkPoints>& points);
}
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// line widget implementation
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cv::viz::LineWidget::LineWidget(const Point3f &pt1, const Point3f &pt2, const Color &color)
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{
vtkSmartPointer<vtkLineSource> line = vtkSmartPointer<vtkLineSource>::New();
line->SetPoint1 (pt1.x, pt1.y, pt1.z);
line->SetPoint2 (pt2.x, pt2.y, pt2.z);
line->Update ();
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(line->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
actor->SetMapper(mapper);
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WidgetAccessor::setProp(*this, actor);
setColor(color);
}
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void cv::viz::LineWidget::setLineWidth(float line_width)
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{
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vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this));
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CV_Assert(actor);
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actor->GetProperty()->SetLineWidth(line_width);
}
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float cv::viz::LineWidget::getLineWidth()
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{
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vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this));
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CV_Assert(actor);
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return actor->GetProperty()->GetLineWidth();
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}
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template<> cv::viz::LineWidget cv::viz::Widget::cast<cv::viz::LineWidget>()
{
Widget3D widget = this->cast<Widget3D>();
return static_cast<LineWidget&>(widget);
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// plane widget implementation
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struct cv::viz::PlaneWidget::SetSizeImpl
{
template<typename _Tp>
static vtkSmartPointer<vtkPolyData> setSize(const Vec<_Tp, 3> &center, vtkSmartPointer<vtkPolyData> poly_data, double size)
{
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->PreMultiply();
transform->Translate(center[0], center[1], center[2]);
transform->Scale(size, size, size);
transform->Translate(-center[0], -center[1], -center[2]);
vtkSmartPointer<vtkTransformPolyDataFilter> transform_filter = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
transform_filter->SetInput(poly_data);
transform_filter->SetTransform(transform);
transform_filter->Update();
return transform_filter->GetOutput();
}
};
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cv::viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, double size, const Color &color)
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{
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vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New ();
plane->SetNormal (coefs[0], coefs[1], coefs[2]);
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double norm = cv::norm(Vec3f(coefs.val));
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plane->Push (-coefs[3] / norm);
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Vec3d p_center;
plane->GetOrigin(p_center.val);
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(SetSizeImpl::setSize(p_center, plane->GetOutput(), size));
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vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
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actor->SetMapper(mapper);
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WidgetAccessor::setProp(*this, actor);
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setColor(color);
}
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cv::viz::PlaneWidget::PlaneWidget(const Vec4f& coefs, const Point3f& pt, double size, const Color &color)
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{
vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New ();
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Point3f coefs3(coefs[0], coefs[1], coefs[2]);
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double norm_sqr = 1.0 / coefs3.dot (coefs3);
plane->SetNormal(coefs[0], coefs[1], coefs[2]);
double t = coefs3.dot(pt) + coefs[3];
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Vec3f p_center = pt - coefs3 * t * norm_sqr;
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plane->SetCenter (p_center[0], p_center[1], p_center[2]);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
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mapper->SetInput(SetSizeImpl::setSize(p_center, plane->GetOutput(), size));
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vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
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actor->SetMapper(mapper);
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WidgetAccessor::setProp(*this, actor);
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setColor(color);
}
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template<> cv::viz::PlaneWidget cv::viz::Widget::cast<cv::viz::PlaneWidget>()
{
Widget3D widget = this->cast<Widget3D>();
return static_cast<PlaneWidget&>(widget);
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// sphere widget implementation
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cv::viz::SphereWidget::SphereWidget(const Point3f &center, float radius, int sphere_resolution, const Color &color)
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{
vtkSmartPointer<vtkSphereSource> sphere = vtkSmartPointer<vtkSphereSource>::New ();
sphere->SetRadius (radius);
sphere->SetCenter (center.x, center.y, center.z);
sphere->SetPhiResolution (sphere_resolution);
sphere->SetThetaResolution (sphere_resolution);
sphere->LatLongTessellationOff ();
sphere->Update ();
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(sphere->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
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actor->SetMapper(mapper);
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WidgetAccessor::setProp(*this, actor);
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setColor(color);
}
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template<> cv::viz::SphereWidget cv::viz::Widget::cast<cv::viz::SphereWidget>()
{
Widget3D widget = this->cast<Widget3D>();
return static_cast<SphereWidget&>(widget);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// arrow widget implementation
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cv::viz::ArrowWidget::ArrowWidget(const Point3f& pt1, const Point3f& pt2, double thickness, const Color &color)
{
vtkSmartPointer<vtkArrowSource> arrowSource = vtkSmartPointer<vtkArrowSource>::New ();
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arrowSource->SetShaftRadius(thickness);
// The thickness and radius of the tip are adjusted based on the thickness of the arrow
arrowSource->SetTipRadius(thickness * 3.0);
arrowSource->SetTipLength(thickness * 10.0);
float startPoint[3], endPoint[3];
startPoint[0] = pt1.x;
startPoint[1] = pt1.y;
startPoint[2] = pt1.z;
endPoint[0] = pt2.x;
endPoint[1] = pt2.y;
endPoint[2] = pt2.z;
float normalizedX[3], normalizedY[3], normalizedZ[3];
// The X axis is a vector from start to end
vtkMath::Subtract(endPoint, startPoint, normalizedX);
float length = vtkMath::Norm(normalizedX);
vtkMath::Normalize(normalizedX);
// The Z axis is an arbitrary vecotr cross X
float arbitrary[3];
arbitrary[0] = vtkMath::Random(-10,10);
arbitrary[1] = vtkMath::Random(-10,10);
arbitrary[2] = vtkMath::Random(-10,10);
vtkMath::Cross(normalizedX, arbitrary, normalizedZ);
vtkMath::Normalize(normalizedZ);
// The Y axis is Z cross X
vtkMath::Cross(normalizedZ, normalizedX, normalizedY);
vtkSmartPointer<vtkMatrix4x4> matrix = vtkSmartPointer<vtkMatrix4x4>::New();
// Create the direction cosine matrix
matrix->Identity();
for (unsigned int i = 0; i < 3; i++)
{
matrix->SetElement(i, 0, normalizedX[i]);
matrix->SetElement(i, 1, normalizedY[i]);
matrix->SetElement(i, 2, normalizedZ[i]);
}
// Apply the transforms
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->Translate(startPoint);
transform->Concatenate(matrix);
transform->Scale(length, length, length);
// Transform the polydata
vtkSmartPointer<vtkTransformPolyDataFilter> transformPD = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
transformPD->SetTransform(transform);
transformPD->SetInputConnection(arrowSource->GetOutputPort());
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(transformPD->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
actor->SetMapper(mapper);
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WidgetAccessor::setProp(*this, actor);
setColor(color);
}
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template<> cv::viz::ArrowWidget cv::viz::Widget::cast<cv::viz::ArrowWidget>()
{
Widget3D widget = this->cast<Widget3D>();
return static_cast<ArrowWidget&>(widget);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// circle widget implementation
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cv::viz::CircleWidget::CircleWidget(const Point3f& pt, double radius, double thickness, const Color& color)
{
vtkSmartPointer<vtkDiskSource> disk = vtkSmartPointer<vtkDiskSource>::New ();
// Maybe the resolution should be lower e.g. 50 or 25
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disk->SetCircumferentialResolution (50);
disk->SetInnerRadius (radius - thickness);
disk->SetOuterRadius (radius + thickness);
// Set the circle origin
vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New ();
t->Identity ();
t->Translate (pt.x, pt.y, pt.z);
vtkSmartPointer<vtkTransformPolyDataFilter> tf = vtkSmartPointer<vtkTransformPolyDataFilter>::New ();
tf->SetTransform (t);
tf->SetInputConnection (disk->GetOutputPort ());
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(tf->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
actor->SetMapper(mapper);
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WidgetAccessor::setProp(*this, actor);
setColor(color);
}
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template<> cv::viz::CircleWidget cv::viz::Widget::cast<cv::viz::CircleWidget>()
{
Widget3D widget = this->cast<Widget3D>();
return static_cast<CircleWidget&>(widget);
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// cylinder widget implementation
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cv::viz::CylinderWidget::CylinderWidget(const Point3f& pt_on_axis, const Point3f& axis_direction, double radius, int numsides, const Color &color)
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{
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const Point3f pt2 = pt_on_axis + axis_direction;
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vtkSmartPointer<vtkLineSource> line = vtkSmartPointer<vtkLineSource>::New ();
line->SetPoint1 (pt_on_axis.x, pt_on_axis.y, pt_on_axis.z);
line->SetPoint2 (pt2.x, pt2.y, pt2.z);
vtkSmartPointer<vtkTubeFilter> tuber = vtkSmartPointer<vtkTubeFilter>::New ();
tuber->SetInputConnection (line->GetOutputPort ());
tuber->SetRadius (radius);
tuber->SetNumberOfSides (numsides);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetInput(tuber->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New ();
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actor->SetMapper(mapper);
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WidgetAccessor::setProp(*this, actor);
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setColor(color);
}
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template<> cv::viz::CylinderWidget cv::viz::Widget::cast<cv::viz::CylinderWidget>()
{
Widget3D widget = this->cast<Widget3D>();
return static_cast<CylinderWidget&>(widget);
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// cylinder widget implementation
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cv::viz::CubeWidget::CubeWidget(const Point3f& pt_min, const Point3f& pt_max, bool wire_frame, const Color &color)
{
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
if (wire_frame)
{
vtkSmartPointer<vtkOutlineSource> cube = vtkSmartPointer<vtkOutlineSource>::New();
cube->SetBounds (pt_min.x, pt_max.x, pt_min.y, pt_max.y, pt_min.z, pt_max.z);
mapper->SetInput(cube->GetOutput ());
}
else
{
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New ();
cube->SetBounds (pt_min.x, pt_max.x, pt_min.y, pt_max.y, pt_min.z, pt_max.z);
mapper->SetInput(cube->GetOutput ());
}
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vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
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actor->SetMapper(mapper);
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WidgetAccessor::setProp(*this, actor);
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setColor(color);
}
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template<> cv::viz::CubeWidget cv::viz::Widget::cast<cv::viz::CubeWidget>()
{
Widget3D widget = this->cast<Widget3D>();
return static_cast<CubeWidget&>(widget);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// coordinate system widget implementation
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cv::viz::CoordinateSystemWidget::CoordinateSystemWidget(double scale)
{
vtkSmartPointer<vtkAxes> axes = vtkSmartPointer<vtkAxes>::New ();
axes->SetOrigin (0, 0, 0);
axes->SetScaleFactor (scale);
vtkSmartPointer<vtkFloatArray> axes_colors = vtkSmartPointer<vtkFloatArray>::New ();
axes_colors->Allocate (6);
axes_colors->InsertNextValue (0.0);
axes_colors->InsertNextValue (0.0);
axes_colors->InsertNextValue (0.5);
axes_colors->InsertNextValue (0.5);
axes_colors->InsertNextValue (1.0);
axes_colors->InsertNextValue (1.0);
vtkSmartPointer<vtkPolyData> axes_data = axes->GetOutput ();
axes_data->Update ();
axes_data->GetPointData ()->SetScalars (axes_colors);
vtkSmartPointer<vtkTubeFilter> axes_tubes = vtkSmartPointer<vtkTubeFilter>::New ();
axes_tubes->SetInput (axes_data);
axes_tubes->SetRadius (axes->GetScaleFactor () / 50.0);
axes_tubes->SetNumberOfSides (6);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetScalarModeToUsePointData ();
mapper->SetInput(axes_tubes->GetOutput ());
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vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
actor->SetMapper(mapper);
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WidgetAccessor::setProp(*this, actor);
}
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template<> cv::viz::CoordinateSystemWidget cv::viz::Widget::cast<cv::viz::CoordinateSystemWidget>()
{
Widget3D widget = this->cast<Widget3D>();
return static_cast<CoordinateSystemWidget&>(widget);
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// polyline widget implementation
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struct cv::viz::PolyLineWidget::CopyImpl
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{
template<typename _Tp>
static void copy(const Mat& source, Vec<_Tp, 3> *output, vtkSmartPointer<vtkPolyLine> polyLine)
{
int s_chs = source.channels();
for(int y = 0, id = 0; y < source.rows; ++y)
{
const _Tp* srow = source.ptr<_Tp>(y);
for(int x = 0; x < source.cols; ++x, srow += s_chs, ++id)
{
*output++ = Vec<_Tp, 3>(srow);
polyLine->GetPointIds()->SetId(id,id);
}
}
}
};
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cv::viz::PolyLineWidget::PolyLineWidget(InputArray _pointData, const Color &color)
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{
Mat pointData = _pointData.getMat();
CV_Assert(pointData.type() == CV_32FC3 || pointData.type() == CV_32FC4 || pointData.type() == CV_64FC3 || pointData.type() == CV_64FC4);
vtkIdType nr_points = pointData.total();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New ();
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New ();
vtkSmartPointer<vtkPolyLine> polyLine = vtkSmartPointer<vtkPolyLine>::New ();
if (pointData.depth() == CV_32F)
points->SetDataTypeToFloat();
else
points->SetDataTypeToDouble();
points->SetNumberOfPoints(nr_points);
polyLine->GetPointIds()->SetNumberOfIds(nr_points);
if (pointData.depth() == CV_32F)
{
// Get a pointer to the beginning of the data array
Vec3f *data_beg = vtkpoints_data<float>(points);
CopyImpl::copy(pointData, data_beg, polyLine);
}
else if (pointData.depth() == CV_64F)
{
// Get a pointer to the beginning of the data array
Vec3d *data_beg = vtkpoints_data<double>(points);
CopyImpl::copy(pointData, data_beg, polyLine);
}
vtkSmartPointer<vtkCellArray> cells = vtkSmartPointer<vtkCellArray>::New();
cells->InsertNextCell(polyLine);
polyData->SetPoints(points);
polyData->SetLines(cells);
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInput(polyData);
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
setColor(color);
}
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template<> cv::viz::PolyLineWidget cv::viz::Widget::cast<cv::viz::PolyLineWidget>()
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{
Widget3D widget = this->cast<Widget3D>();
return static_cast<PolyLineWidget&>(widget);
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// grid widget implementation
cv::viz::GridWidget::GridWidget(const Vec2i &dimensions, const Vec2d &spacing, const Color &color)
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{
// Create the grid using image data
vtkSmartPointer<vtkImageData> grid = vtkSmartPointer<vtkImageData>::New();
// Add 1 to dimensions because in ImageData dimensions is the number of lines
// - however here it means number of cells
grid->SetDimensions(dimensions[0]+1, dimensions[1]+1, 1);
grid->SetSpacing(spacing[0], spacing[1], 0.);
// Set origin of the grid to be the middle of the grid
grid->SetOrigin(dimensions[0] * spacing[0] * (-0.5), dimensions[1] * spacing[1] * (-0.5), 0);
// Extract the edges so we have the grid
vtkSmartPointer<vtkExtractEdges> filter = vtkSmartPointer<vtkExtractEdges>::New();
filter->SetInputConnection(grid->GetProducerPort());
filter->Update();
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vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInput(filter->GetOutput());
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vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
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setColor(color);
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}
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template<> cv::viz::GridWidget cv::viz::Widget::cast<cv::viz::GridWidget>()
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{
Widget3D widget = this->cast<Widget3D>();
return static_cast<GridWidget&>(widget);
}
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///////////////////////////////////////////////////////////////////////////////////////////////
/// text3D widget implementation
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cv::viz::Text3DWidget::Text3DWidget(const String &text, const Point3f &position, double text_scale, const Color &color)
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{
vtkSmartPointer<vtkVectorText> textSource = vtkSmartPointer<vtkVectorText>::New ();
textSource->SetText (text.c_str());
textSource->Update ();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New ();
mapper->SetInputConnection (textSource->GetOutputPort ());
vtkSmartPointer<vtkFollower> actor = vtkSmartPointer<vtkFollower>::New ();
actor->SetMapper (mapper);
actor->SetPosition (position.x, position.y, position.z);
actor->SetScale (text_scale);
WidgetAccessor::setProp(*this, actor);
setColor(color);
}
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void cv::viz::Text3DWidget::setText(const String &text)
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{
vtkFollower *actor = vtkFollower::SafeDownCast(WidgetAccessor::getProp(*this));
CV_Assert(actor);
// Update text source
vtkPolyDataMapper *mapper = vtkPolyDataMapper::SafeDownCast(actor->GetMapper());
vtkVectorText * textSource = vtkVectorText::SafeDownCast(mapper->GetInputConnection(0,0)->GetProducer());
CV_Assert(textSource);
textSource->SetText(text.c_str());
textSource->Update();
}
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cv::String cv::viz::Text3DWidget::getText() const
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{
vtkFollower *actor = vtkFollower::SafeDownCast(WidgetAccessor::getProp(*this));
CV_Assert(actor);
vtkPolyDataMapper *mapper = vtkPolyDataMapper::SafeDownCast(actor->GetMapper());
vtkVectorText * textSource = vtkVectorText::SafeDownCast(mapper->GetInputConnection(0,0)->GetProducer());
CV_Assert(textSource);
return textSource->GetText();
}
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template<> cv::viz::Text3DWidget cv::viz::Widget::cast<cv::viz::Text3DWidget>()
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{
Widget3D widget = this->cast<Widget3D>();
return static_cast<Text3DWidget&>(widget);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// text widget implementation
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cv::viz::TextWidget::TextWidget(const String &text, const Point2i &pos, int font_size, const Color &color)
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{
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vtkSmartPointer<vtkTextActor> actor = vtkSmartPointer<vtkTextActor>::New();
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actor->SetPosition (pos.x, pos.y);
actor->SetInput (text.c_str ());
vtkSmartPointer<vtkTextProperty> tprop = actor->GetTextProperty ();
tprop->SetFontSize (font_size);
tprop->SetFontFamilyToArial ();
tprop->SetJustificationToLeft ();
tprop->BoldOn ();
Color c = vtkcolor(color);
tprop->SetColor (c.val);
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WidgetAccessor::setProp(*this, actor);
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}
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template<> cv::viz::TextWidget cv::viz::Widget::cast<cv::viz::TextWidget>()
{
Widget2D widget = this->cast<Widget2D>();
return static_cast<TextWidget&>(widget);
}
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void cv::viz::TextWidget::setText(const String &text)
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{
vtkTextActor *actor = vtkTextActor::SafeDownCast(WidgetAccessor::getProp(*this));
CV_Assert(actor);
actor->SetInput(text.c_str());
}
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cv::String cv::viz::TextWidget::getText() const
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{
vtkTextActor *actor = vtkTextActor::SafeDownCast(WidgetAccessor::getProp(*this));
CV_Assert(actor);
return actor->GetInput();
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// image overlay widget implementation
struct cv::viz::ImageOverlayWidget::CopyImpl
{
struct Impl
{
static void copyImageMultiChannel(const Mat &image, vtkSmartPointer<vtkImageData> output)
{
int i_chs = image.channels();
for (int i = 0; i < image.rows; ++i)
{
const unsigned char * irows = image.ptr<unsigned char>(i);
for (int j = 0; j < image.cols; ++j, irows += i_chs)
{
unsigned char * vrows = static_cast<unsigned char *>(output->GetScalarPointer(j,i,0));
memcpy(vrows, irows, i_chs);
std::swap(vrows[0], vrows[2]); // BGR -> RGB
}
}
output->Modified();
}
static void copyImageSingleChannel(const Mat &image, vtkSmartPointer<vtkImageData> output)
{
for (int i = 0; i < image.rows; ++i)
{
const unsigned char * irows = image.ptr<unsigned char>(i);
for (int j = 0; j < image.cols; ++j, ++irows)
{
unsigned char * vrows = static_cast<unsigned char *>(output->GetScalarPointer(j,i,0));
*vrows = *irows;
}
}
output->Modified();
}
};
static void copyImage(const Mat &image, vtkSmartPointer<vtkImageData> output)
{
int i_chs = image.channels();
if (i_chs > 1)
{
// Multi channel images are handled differently because of BGR <-> RGB
Impl::copyImageMultiChannel(image, output);
}
else
{
Impl::copyImageSingleChannel(image, output);
}
}
};
cv::viz::ImageOverlayWidget::ImageOverlayWidget(const Mat &image, const Rect &rect)
{
CV_Assert(!image.empty() && image.depth() == CV_8U);
// Create the vtk image and set its parameters based on input image
vtkSmartPointer<vtkImageData> vtk_image = vtkSmartPointer<vtkImageData>::New();
vtk_image->SetDimensions(image.cols, image.rows, 1);
vtk_image->SetNumberOfScalarComponents(image.channels());
vtk_image->SetScalarTypeToUnsignedChar();
vtk_image->AllocateScalars();
CopyImpl::copyImage(image, vtk_image);
// Need to flip the image as the coordinates are different in OpenCV and VTK
vtkSmartPointer<vtkImageFlip> flipFilter = vtkSmartPointer<vtkImageFlip>::New();
flipFilter->SetFilteredAxis(1); // Vertical flip
flipFilter->SetInputConnection(vtk_image->GetProducerPort());
flipFilter->Update();
// Scale the image based on the Rect
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->Scale(double(image.cols)/rect.width,double(image.rows)/rect.height,1.0);
vtkSmartPointer<vtkImageReslice> image_reslice = vtkSmartPointer<vtkImageReslice>::New();
image_reslice->SetResliceTransform(transform);
image_reslice->SetInputConnection(flipFilter->GetOutputPort());
image_reslice->SetOutputDimensionality(2);
image_reslice->InterpolateOn();
image_reslice->AutoCropOutputOn();
vtkSmartPointer<vtkImageMapper> imageMapper = vtkSmartPointer<vtkImageMapper>::New();
imageMapper->SetInputConnection(image_reslice->GetOutputPort());
imageMapper->SetColorWindow(255); // OpenCV color
imageMapper->SetColorLevel(127.5);
vtkSmartPointer<vtkActor2D> actor = vtkSmartPointer<vtkActor2D>::New();
actor->SetMapper(imageMapper);
actor->SetPosition(rect.x, rect.y);
WidgetAccessor::setProp(*this, actor);
}
void cv::viz::ImageOverlayWidget::setImage(const Mat &image)
{
CV_Assert(!image.empty() && image.depth() == CV_8U);
vtkActor2D *actor = vtkActor2D::SafeDownCast(WidgetAccessor::getProp(*this));
CV_Assert(actor);
vtkImageMapper *mapper = vtkImageMapper::SafeDownCast(actor->GetMapper());
CV_Assert(mapper);
// Create the vtk image and set its parameters based on input image
vtkSmartPointer<vtkImageData> vtk_image = vtkSmartPointer<vtkImageData>::New();
vtk_image->SetDimensions(image.cols, image.rows, 1);
vtk_image->SetNumberOfScalarComponents(image.channels());
vtk_image->SetScalarTypeToUnsignedChar();
vtk_image->AllocateScalars();
CopyImpl::copyImage(image, vtk_image);
// Need to flip the image as the coordinates are different in OpenCV and VTK
vtkSmartPointer<vtkImageFlip> flipFilter = vtkSmartPointer<vtkImageFlip>::New();
flipFilter->SetFilteredAxis(1); // Vertical flip
flipFilter->SetInputConnection(vtk_image->GetProducerPort());
flipFilter->Update();
mapper->SetInputConnection(flipFilter->GetOutputPort());
}
template<> cv::viz::ImageOverlayWidget cv::viz::Widget::cast<cv::viz::ImageOverlayWidget>()
{
Widget2D widget = this->cast<Widget2D>();
return static_cast<ImageOverlayWidget&>(widget);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// image 3D widget implementation
struct cv::viz::Image3DWidget::CopyImpl
{
struct Impl
{
static void copyImageMultiChannel(const Mat &image, vtkSmartPointer<vtkImageData> output)
{
int i_chs = image.channels();
for (int i = 0; i < image.rows; ++i)
{
const unsigned char * irows = image.ptr<unsigned char>(i);
for (int j = 0; j < image.cols; ++j, irows += i_chs)
{
unsigned char * vrows = static_cast<unsigned char *>(output->GetScalarPointer(j,i,0));
memcpy(vrows, irows, i_chs);
std::swap(vrows[0], vrows[2]); // BGR -> RGB
}
}
output->Modified();
}
static void copyImageSingleChannel(const Mat &image, vtkSmartPointer<vtkImageData> output)
{
for (int i = 0; i < image.rows; ++i)
{
const unsigned char * irows = image.ptr<unsigned char>(i);
for (int j = 0; j < image.cols; ++j, ++irows)
{
unsigned char * vrows = static_cast<unsigned char *>(output->GetScalarPointer(j,i,0));
*vrows = *irows;
}
}
output->Modified();
}
};
static void copyImage(const Mat &image, vtkSmartPointer<vtkImageData> output)
{
int i_chs = image.channels();
if (i_chs > 1)
{
// Multi channel images are handled differently because of BGR <-> RGB
Impl::copyImageMultiChannel(image, output);
}
else
{
Impl::copyImageSingleChannel(image, output);
}
}
};
cv::viz::Image3DWidget::Image3DWidget(const Mat &image, const Size &size)
{
CV_Assert(!image.empty() && image.depth() == CV_8U);
// Create the vtk image and set its parameters based on input image
vtkSmartPointer<vtkImageData> vtk_image = vtkSmartPointer<vtkImageData>::New();
vtk_image->SetDimensions(image.cols, image.rows, 1);
vtk_image->SetNumberOfScalarComponents(image.channels());
vtk_image->SetScalarTypeToUnsignedChar();
vtk_image->AllocateScalars();
CopyImpl::copyImage(image, vtk_image);
// Need to flip the image as the coordinates are different in OpenCV and VTK
vtkSmartPointer<vtkImageFlip> flipFilter = vtkSmartPointer<vtkImageFlip>::New();
flipFilter->SetFilteredAxis(1); // Vertical flip
flipFilter->SetInputConnection(vtk_image->GetProducerPort());
flipFilter->Update();
Vec3d plane_center(size.width * 0.5, size.height * 0.5, 0.0);
vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New();
plane->SetCenter(plane_center[0], plane_center[1], plane_center[2]);
plane->SetNormal(0.0, 0.0, 1.0);
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->PreMultiply();
transform->Translate(plane_center[0], plane_center[1], plane_center[2]);
transform->Scale(size.width, size.height, 1.0);
transform->Translate(-plane_center[0], -plane_center[1], -plane_center[2]);
vtkSmartPointer<vtkTransformPolyDataFilter> transform_filter = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
transform_filter->SetTransform(transform);
transform_filter->SetInputConnection(plane->GetOutputPort());
transform_filter->Update();
// Apply the texture
vtkSmartPointer<vtkTexture> texture = vtkSmartPointer<vtkTexture>::New();
texture->SetInputConnection(flipFilter->GetOutputPort());
vtkSmartPointer<vtkTextureMapToPlane> texturePlane = vtkSmartPointer<vtkTextureMapToPlane>::New();
texturePlane->SetInputConnection(transform_filter->GetOutputPort());
vtkSmartPointer<vtkPolyDataMapper> planeMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
planeMapper->SetInputConnection(texturePlane->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(planeMapper);
actor->SetTexture(texture);
WidgetAccessor::setProp(*this, actor);
}
cv::viz::Image3DWidget::Image3DWidget(const Vec3f &position, const Vec3f &normal, const Vec3f &up_vector, const Mat &image, const Size &size)
{
CV_Assert(!image.empty() && image.depth() == CV_8U);
// Create the vtk image and set its parameters based on input image
vtkSmartPointer<vtkImageData> vtk_image = vtkSmartPointer<vtkImageData>::New();
vtk_image->SetDimensions(image.cols, image.rows, 1);
vtk_image->SetNumberOfScalarComponents(image.channels());
vtk_image->SetScalarTypeToUnsignedChar();
vtk_image->AllocateScalars();
CopyImpl::copyImage(image, vtk_image);
// Need to flip the image as the coordinates are different in OpenCV and VTK
vtkSmartPointer<vtkImageFlip> flipFilter = vtkSmartPointer<vtkImageFlip>::New();
flipFilter->SetFilteredAxis(1); // Vertical flip
flipFilter->SetInputConnection(vtk_image->GetProducerPort());
flipFilter->Update();
vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New();
plane->SetCenter(0.0, 0.0, 0.0);
plane->SetNormal(0.0, 0.0, 1.0);
// Compute the transformation matrix for drawing the camera frame in a scene
Vec3f u,v,n;
n = normalize(normal);
u = normalize(up_vector.cross(n));
v = n.cross(u);
vtkSmartPointer<vtkMatrix4x4> mat_trans = vtkSmartPointer<vtkMatrix4x4>::New();
mat_trans->SetElement(0,0,u[0]);
mat_trans->SetElement(0,1,u[1]);
mat_trans->SetElement(0,2,u[2]);
mat_trans->SetElement(1,0,v[0]);
mat_trans->SetElement(1,1,v[1]);
mat_trans->SetElement(1,2,v[2]);
mat_trans->SetElement(2,0,n[0]);
mat_trans->SetElement(2,1,n[1]);
mat_trans->SetElement(2,2,n[2]);
// Inverse rotation (orthogonal, so just take transpose)
mat_trans->Transpose();
// Then translate the coordinate frame to camera position
mat_trans->SetElement(0,3,position[0]);
mat_trans->SetElement(1,3,position[1]);
mat_trans->SetElement(2,3,position[2]);
mat_trans->SetElement(3,3,1);
// Apply the texture
vtkSmartPointer<vtkTexture> texture = vtkSmartPointer<vtkTexture>::New();
texture->SetInputConnection(flipFilter->GetOutputPort());
vtkSmartPointer<vtkTextureMapToPlane> texturePlane = vtkSmartPointer<vtkTextureMapToPlane>::New();
texturePlane->SetInputConnection(plane->GetOutputPort());
// Apply the transform after texture mapping
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->PreMultiply();
transform->SetMatrix(mat_trans);
transform->Scale(size.width, size.height, 1.0);
vtkSmartPointer<vtkTransformPolyDataFilter> transform_filter = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
transform_filter->SetTransform(transform);
transform_filter->SetInputConnection(texturePlane->GetOutputPort());
transform_filter->Update();
vtkSmartPointer<vtkPolyDataMapper> planeMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
planeMapper->SetInputConnection(transform_filter->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(planeMapper);
actor->SetTexture(texture);
WidgetAccessor::setProp(*this, actor);
}
void cv::viz::Image3DWidget::setImage(const Mat &image)
{
CV_Assert(!image.empty() && image.depth() == CV_8U);
vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this));
CV_Assert(actor);
// Create the vtk image and set its parameters based on input image
vtkSmartPointer<vtkImageData> vtk_image = vtkSmartPointer<vtkImageData>::New();
vtk_image->SetDimensions(image.cols, image.rows, 1);
vtk_image->SetNumberOfScalarComponents(image.channels());
vtk_image->SetScalarTypeToUnsignedChar();
vtk_image->AllocateScalars();
CopyImpl::copyImage(image, vtk_image);
// Need to flip the image as the coordinates are different in OpenCV and VTK
vtkSmartPointer<vtkImageFlip> flipFilter = vtkSmartPointer<vtkImageFlip>::New();
flipFilter->SetFilteredAxis(1); // Vertical flip
flipFilter->SetInputConnection(vtk_image->GetProducerPort());
flipFilter->Update();
// Apply the texture
vtkSmartPointer<vtkTexture> texture = vtkSmartPointer<vtkTexture>::New();
texture->SetInputConnection(flipFilter->GetOutputPort());
actor->SetTexture(texture);
}
template<> cv::viz::Image3DWidget cv::viz::Widget::cast<cv::viz::Image3DWidget>()
{
Widget3D widget = this->cast<Widget3D>();
return static_cast<Image3DWidget&>(widget);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// camera position widget implementation
struct cv::viz::CameraPositionWidget::CopyImpl
{
struct Impl
{
static void copyImageMultiChannel(const Mat &image, vtkSmartPointer<vtkImageData> output)
{
int i_chs = image.channels();
for (int i = 0; i < image.rows; ++i)
{
const unsigned char * irows = image.ptr<unsigned char>(i);
for (int j = 0; j < image.cols; ++j, irows += i_chs)
{
unsigned char * vrows = static_cast<unsigned char *>(output->GetScalarPointer(j,i,0));
memcpy(vrows, irows, i_chs);
std::swap(vrows[0], vrows[2]); // BGR -> RGB
}
}
output->Modified();
}
static void copyImageSingleChannel(const Mat &image, vtkSmartPointer<vtkImageData> output)
{
for (int i = 0; i < image.rows; ++i)
{
const unsigned char * irows = image.ptr<unsigned char>(i);
for (int j = 0; j < image.cols; ++j, ++irows)
{
unsigned char * vrows = static_cast<unsigned char *>(output->GetScalarPointer(j,i,0));
*vrows = *irows;
}
}
output->Modified();
}
};
static void copyImage(const Mat &image, vtkSmartPointer<vtkImageData> output)
{
int i_chs = image.channels();
if (i_chs > 1)
{
// Multi channel images are handled differently because of BGR <-> RGB
Impl::copyImageMultiChannel(image, output);
}
else
{
Impl::copyImageSingleChannel(image, output);
}
}
};
cv::viz::CameraPositionWidget::CameraPositionWidget(double scale)
{
vtkSmartPointer<vtkAxes> axes = vtkSmartPointer<vtkAxes>::New ();
axes->SetOrigin (0, 0, 0);
axes->SetScaleFactor (scale);
vtkSmartPointer<vtkFloatArray> axes_colors = vtkSmartPointer<vtkFloatArray>::New ();
axes_colors->Allocate (6);
axes_colors->InsertNextValue (0.0);
axes_colors->InsertNextValue (0.0);
axes_colors->InsertNextValue (0.5);
axes_colors->InsertNextValue (0.5);
axes_colors->InsertNextValue (1.0);
axes_colors->InsertNextValue (1.0);
vtkSmartPointer<vtkPolyData> axes_data = axes->GetOutput ();
axes_data->Update ();
axes_data->GetPointData ()->SetScalars (axes_colors);
vtkSmartPointer<vtkTubeFilter> axes_tubes = vtkSmartPointer<vtkTubeFilter>::New ();
axes_tubes->SetInput (axes_data);
axes_tubes->SetRadius (axes->GetScaleFactor () / 50.0);
axes_tubes->SetNumberOfSides (6);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetScalarModeToUsePointData ();
mapper->SetInput(axes_tubes->GetOutput ());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
}
cv::viz::CameraPositionWidget::CameraPositionWidget(const Vec3f &position, const Vec3f &look_at, const Vec3f &up_vector, double scale)
{
vtkSmartPointer<vtkAxes> axes = vtkSmartPointer<vtkAxes>::New ();
axes->SetOrigin (0, 0, 0);
axes->SetScaleFactor (scale);
// Compute the transformation matrix for drawing the camera frame in a scene
Vec3f u,v,n;
n = normalize(look_at - position);
u = normalize(up_vector.cross(n));
v = n.cross(u);
vtkSmartPointer<vtkMatrix4x4> mat_trans = vtkSmartPointer<vtkMatrix4x4>::New();
mat_trans->SetElement(0,0,u[0]);
mat_trans->SetElement(0,1,u[1]);
mat_trans->SetElement(0,2,u[2]);
mat_trans->SetElement(1,0,v[0]);
mat_trans->SetElement(1,1,v[1]);
mat_trans->SetElement(1,2,v[2]);
mat_trans->SetElement(2,0,n[0]);
mat_trans->SetElement(2,1,n[1]);
mat_trans->SetElement(2,2,n[2]);
// Inverse rotation (orthogonal, so just take transpose)
mat_trans->Transpose();
// Then translate the coordinate frame to camera position
mat_trans->SetElement(0,3,position[0]);
mat_trans->SetElement(1,3,position[1]);
mat_trans->SetElement(2,3,position[2]);
mat_trans->SetElement(3,3,1);
vtkSmartPointer<vtkFloatArray> axes_colors = vtkSmartPointer<vtkFloatArray>::New ();
axes_colors->Allocate (6);
axes_colors->InsertNextValue (0.0);
axes_colors->InsertNextValue (0.0);
axes_colors->InsertNextValue (0.5);
axes_colors->InsertNextValue (0.5);
axes_colors->InsertNextValue (1.0);
axes_colors->InsertNextValue (1.0);
vtkSmartPointer<vtkPolyData> axes_data = axes->GetOutput ();
axes_data->Update ();
axes_data->GetPointData ()->SetScalars (axes_colors);
// Transform the default coordinate frame
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->PreMultiply();
transform->SetMatrix(mat_trans);
vtkSmartPointer<vtkTransformPolyDataFilter> filter = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
filter->SetInput(axes_data);
filter->SetTransform(transform);
filter->Update();
vtkSmartPointer<vtkTubeFilter> axes_tubes = vtkSmartPointer<vtkTubeFilter>::New ();
axes_tubes->SetInput (filter->GetOutput());
axes_tubes->SetRadius (axes->GetScaleFactor () / 50.0);
axes_tubes->SetNumberOfSides (6);
vtkSmartPointer<vtkDataSetMapper> mapper = vtkSmartPointer<vtkDataSetMapper>::New ();
mapper->SetScalarModeToUsePointData ();
mapper->SetInput(axes_tubes->GetOutput ());
vtkSmartPointer<vtkLODActor> actor = vtkSmartPointer<vtkLODActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
}
cv::viz::CameraPositionWidget::CameraPositionWidget(const Matx33f &K, double scale, const Color &color)
{
vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New();
float f_x = K(0,0);
float f_y = K(1,1);
float c_y = K(1,2);
float aspect_ratio = f_y / f_x;
// Assuming that this is an ideal camera (c_y and c_x are at the center of the image)
float fovy = 2.0f * atan2(c_y,f_y) * 180 / CV_PI;
camera->SetViewAngle(fovy);
camera->SetPosition(0.0,0.0,0.0);
camera->SetViewUp(0.0,1.0,0.0);
camera->SetFocalPoint(0.0,0.0,1.0);
camera->SetClippingRange(0.01, scale);
double planesArray[24];
camera->GetFrustumPlanes(aspect_ratio, planesArray);
vtkSmartPointer<vtkPlanes> planes = vtkSmartPointer<vtkPlanes>::New();
planes->SetFrustumPlanes(planesArray);
vtkSmartPointer<vtkFrustumSource> frustumSource =
vtkSmartPointer<vtkFrustumSource>::New();
frustumSource->SetPlanes(planes);
frustumSource->Update();
vtkSmartPointer<vtkExtractEdges> filter = vtkSmartPointer<vtkExtractEdges>::New();
filter->SetInput(frustumSource->GetOutput());
filter->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInput(filter->GetOutput());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
setColor(color);
}
cv::viz::CameraPositionWidget::CameraPositionWidget(const Vec2f &fov, double scale, const Color &color)
{
vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New();
camera->SetViewAngle(fov[1] * 180 / CV_PI); // Vertical field of view
camera->SetPosition(0.0,0.0,0.0);
camera->SetViewUp(0.0,1.0,0.0);
camera->SetFocalPoint(0.0,0.0,1.0);
camera->SetClippingRange(0.01, scale);
double planesArray[24];
// Default aspect ratio = 1.0? fovx/fovy?
camera->GetFrustumPlanes(1.0, planesArray);
vtkSmartPointer<vtkPlanes> planes = vtkSmartPointer<vtkPlanes>::New();
planes->SetFrustumPlanes(planesArray);
vtkSmartPointer<vtkFrustumSource> frustumSource =
vtkSmartPointer<vtkFrustumSource>::New();
frustumSource->SetPlanes(planes);
frustumSource->Update();
// Extract the edges so we have the grid
vtkSmartPointer<vtkExtractEdges> filter = vtkSmartPointer<vtkExtractEdges>::New();
filter->SetInput(frustumSource->GetOutput());
filter->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInput(filter->GetOutput());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
setColor(color);
}
cv::viz::CameraPositionWidget::CameraPositionWidget(const Matx33f &K, const Mat &image, double scale)
{
CV_Assert(!image.empty() && image.depth() == CV_8U);
// Create a camera
vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New();
float f_x = K(0,0);
float f_y = K(1,1);
float c_y = K(1,2);
float aspect_ratio = float(image.cols)/float(image.rows);
// Assuming that this is an ideal camera (c_y and c_x are at the center of the image)
float fovy = 2.0f * atan2(c_y,f_y) * 180 / CV_PI;
float far_end_height = 2.0f * c_y * scale / f_y;
// Create the vtk image and set its parameters based on input image
vtkSmartPointer<vtkImageData> vtk_image = vtkSmartPointer<vtkImageData>::New();
vtk_image->SetDimensions(image.cols, image.rows, 1);
vtk_image->SetNumberOfScalarComponents(image.channels());
vtk_image->SetScalarTypeToUnsignedChar();
vtk_image->AllocateScalars();
CopyImpl::copyImage(image, vtk_image);
// Need to flip the image as the coordinates are different in OpenCV and VTK
vtkSmartPointer<vtkImageFlip> flipFilter = vtkSmartPointer<vtkImageFlip>::New();
flipFilter->SetFilteredAxis(1); // Vertical flip
flipFilter->SetInputConnection(vtk_image->GetProducerPort());
flipFilter->Update();
Vec3d plane_center(0.0, 0.0, scale);
vtkSmartPointer<vtkPlaneSource> plane = vtkSmartPointer<vtkPlaneSource>::New();
plane->SetCenter(plane_center[0], plane_center[1], plane_center[2]);
plane->SetNormal(0.0, 0.0, 1.0);
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->PreMultiply();
transform->Translate(plane_center[0], plane_center[1], plane_center[2]);
transform->Scale(far_end_height*aspect_ratio, far_end_height, 1.0);
transform->RotateY(180.0);
transform->Translate(-plane_center[0], -plane_center[1], -plane_center[2]);
// Apply the texture
vtkSmartPointer<vtkTexture> texture = vtkSmartPointer<vtkTexture>::New();
texture->SetInputConnection(flipFilter->GetOutputPort());
vtkSmartPointer<vtkTextureMapToPlane> texturePlane = vtkSmartPointer<vtkTextureMapToPlane>::New();
texturePlane->SetInputConnection(plane->GetOutputPort());
vtkSmartPointer<vtkTransformPolyDataFilter> transform_filter = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
transform_filter->SetTransform(transform);
transform_filter->SetInputConnection(texturePlane->GetOutputPort());
transform_filter->Update();
// Create frustum
camera->SetViewAngle(fovy);
camera->SetPosition(0.0,0.0,0.0);
camera->SetViewUp(0.0,1.0,0.0);
camera->SetFocalPoint(0.0,0.0,1.0);
camera->SetClippingRange(0.01, scale);
double planesArray[24];
camera->GetFrustumPlanes(aspect_ratio, planesArray);
vtkSmartPointer<vtkPlanes> planes = vtkSmartPointer<vtkPlanes>::New();
planes->SetFrustumPlanes(planesArray);
vtkSmartPointer<vtkFrustumSource> frustumSource =
vtkSmartPointer<vtkFrustumSource>::New();
frustumSource->SetPlanes(planes);
frustumSource->Update();
vtkSmartPointer<vtkExtractEdges> filter = vtkSmartPointer<vtkExtractEdges>::New();
filter->SetInput(frustumSource->GetOutput());
filter->Update();
// Frustum needs to be textured or else it can't be combined with image
vtkSmartPointer<vtkTextureMapToPlane> frustum_texture = vtkSmartPointer<vtkTextureMapToPlane>::New();
frustum_texture->SetInputConnection(filter->GetOutputPort());
// Texture mapping with only one pixel from the image to have constant color
frustum_texture->SetSRange(0.0, 0.0);
frustum_texture->SetTRange(0.0, 0.0);
vtkSmartPointer<vtkAppendPolyData> appendFilter = vtkSmartPointer<vtkAppendPolyData>::New();
appendFilter->AddInputConnection(frustum_texture->GetOutputPort());
appendFilter->AddInputConnection(transform_filter->GetOutputPort());
vtkSmartPointer<vtkPolyDataMapper> planeMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
planeMapper->SetInputConnection(appendFilter->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(planeMapper);
actor->SetTexture(texture);
WidgetAccessor::setProp(*this, actor);
}
///////////////////////////////////////////////////////////////////////////////////////////////
/// trajectory widget implementation
struct cv::viz::TrajectoryWidget::ApplyPath
{
static void applyPath(vtkSmartPointer<vtkPolyData> poly_data, vtkSmartPointer<vtkAppendPolyData> append_filter, const std::vector<Affine3f> &path)
{
vtkSmartPointer<vtkMatrix4x4> mat_trans = vtkSmartPointer<vtkMatrix4x4>::New();
mat_trans->Identity();
vtkIdType nr_points = path.size();
for (vtkIdType i = 0; i < nr_points; ++i)
{
vtkSmartPointer<vtkPolyData> new_data = vtkSmartPointer<vtkPolyData>::New();
new_data->DeepCopy(poly_data);
// Transform the default coordinate frame
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->PreMultiply();
vtkMatrix4x4::Multiply4x4(convertToVtkMatrix(path[i].matrix), mat_trans, mat_trans);
transform->SetMatrix(mat_trans);
vtkSmartPointer<vtkTransformPolyDataFilter> filter = vtkSmartPointer<vtkTransformPolyDataFilter>::New();
filter->SetInput(new_data);
filter->SetTransform(transform);
filter->Update();
append_filter->AddInputConnection(filter->GetOutputPort());
}
}
};
cv::viz::TrajectoryWidget::TrajectoryWidget(const std::vector<Affine3f> &path, const Color &color, bool show_frames, double scale)
{
vtkIdType nr_points = path.size();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New ();
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New ();
vtkSmartPointer<vtkPolyLine> polyLine = vtkSmartPointer<vtkPolyLine>::New ();
points->SetDataTypeToFloat();
points->SetNumberOfPoints(nr_points);
polyLine->GetPointIds()->SetNumberOfIds(nr_points);
Vec3f last_pos(0.0f,0.0f,0.0f);
Vec3f *data_beg = vtkpoints_data<float>(points);
*data_beg = path[0] * last_pos;
for (vtkIdType i = 0; i < nr_points; ++i)
{
last_pos = path[i] * last_pos;
*data_beg++ = last_pos;
polyLine->GetPointIds()->SetId(i,i);
}
vtkSmartPointer<vtkCellArray> cells = vtkSmartPointer<vtkCellArray>::New();
cells->InsertNextCell(polyLine);
polyData->SetPoints(points);
polyData->SetLines(cells);
vtkSmartPointer<vtkAppendPolyData> appendFilter = vtkSmartPointer<vtkAppendPolyData>::New();
if (show_frames)
{
vtkSmartPointer<vtkAxes> axes = vtkSmartPointer<vtkAxes>::New();
axes->SetOrigin (0, 0, 0);
axes->SetScaleFactor (scale);
vtkSmartPointer<vtkUnsignedCharArray> axes_colors = vtkSmartPointer<vtkUnsignedCharArray>::New ();
axes_colors->SetNumberOfComponents(3);
axes_colors->InsertNextTuple3(255,0,0);
axes_colors->InsertNextTuple3(255,0,0);
axes_colors->InsertNextTuple3(0,255,0);
axes_colors->InsertNextTuple3(0,255,0);
axes_colors->InsertNextTuple3(0,0,255);
axes_colors->InsertNextTuple3(0,0,255);
vtkSmartPointer<vtkPolyData> axes_data = axes->GetOutput ();
axes_data->Update ();
axes_data->GetPointData ()->SetScalars (axes_colors);
vtkSmartPointer<vtkTubeFilter> axes_tubes = vtkSmartPointer<vtkTubeFilter>::New ();
axes_tubes->SetInput (axes_data);
axes_tubes->SetRadius (axes->GetScaleFactor() / 50.0);
axes_tubes->SetNumberOfSides (6);
axes_tubes->Update();
ApplyPath::applyPath(axes_tubes->GetOutput(), appendFilter, path);
}
// Set the color for polyData
vtkSmartPointer<vtkUnsignedCharArray> colors = vtkSmartPointer<vtkUnsignedCharArray>::New();
colors->SetNumberOfComponents(3);
// TODO Make this more efficient
for (int i = 0; i < nr_points; ++i)
colors->InsertNextTuple3(color[2], color[1], color[0]);
polyData->GetPointData()->SetScalars(colors);
appendFilter->AddInputConnection(polyData->GetProducerPort());
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetScalarModeToUsePointData ();
mapper->SetInput(appendFilter->GetOutput());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
}
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cv::viz::TrajectoryWidget::TrajectoryWidget(const std::vector<Affine3f> &path, const Matx33f &K, double scale, const Color &color)
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{
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vtkSmartPointer<vtkAppendPolyData> appendFilter = vtkSmartPointer<vtkAppendPolyData>::New();
vtkSmartPointer<vtkCamera> camera = vtkSmartPointer<vtkCamera>::New();
float f_x = K(0,0);
float f_y = K(1,1);
float c_y = K(1,2);
float aspect_ratio = f_y / f_x;
// Assuming that this is an ideal camera (c_y and c_x are at the center of the image)
float fovy = 2.0f * atan2(c_y,f_y) * 180 / CV_PI;
camera->SetViewAngle(fovy);
camera->SetPosition(0.0,0.0,0.0);
camera->SetViewUp(0.0,1.0,0.0);
camera->SetFocalPoint(0.0,0.0,1.0);
camera->SetClippingRange(0.01, scale);
double planesArray[24];
camera->GetFrustumPlanes(aspect_ratio, planesArray);
vtkSmartPointer<vtkPlanes> planes = vtkSmartPointer<vtkPlanes>::New();
planes->SetFrustumPlanes(planesArray);
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vtkSmartPointer<vtkFrustumSource> frustumSource = vtkSmartPointer<vtkFrustumSource>::New();
frustumSource->SetPlanes(planes);
frustumSource->Update();
// Extract the edges
vtkSmartPointer<vtkExtractEdges> filter = vtkSmartPointer<vtkExtractEdges>::New();
filter->SetInput(frustumSource->GetOutput());
filter->Update();
ApplyPath::applyPath(filter->GetOutput(), appendFilter, path);
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vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInput(appendFilter->GetOutput());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
WidgetAccessor::setProp(*this, actor);
setColor(color);
}