opencv/modules/photo/src/seamless_cloning.cpp

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#include "precomp.hpp"
#include "opencv2/photo.hpp"
#include "seamless_cloning.hpp"
using namespace std;
using namespace cv;
void cv::seamlessClone(InputArray _src, InputArray _dst, InputArray _mask, Point p, OutputArray _blend, int flags)
{
CV_INSTRUMENT_REGION();
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const Mat src = _src.getMat();
const Mat dest = _dst.getMat();
const Mat mask = _mask.getMat();
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dest.copyTo(_blend);
Mat blend = _blend.getMat();
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Mat gray;
if(mask.channels() == 3)
cvtColor(mask, gray, COLOR_BGR2GRAY );
else
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{
if (mask.empty())
gray = Mat(src.rows, src.cols, CV_8UC1, Scalar(255));
else
mask.copyTo(gray);
}
Mat gray_inner = gray(Rect(1, 1, gray.cols - 2, gray.rows - 2));
copyMakeBorder(gray_inner, gray, 1, 1, 1, 1, BORDER_ISOLATED | BORDER_CONSTANT, Scalar(0));
int minx = INT_MAX, miny = INT_MAX, maxx = INT_MIN, maxy = INT_MIN;
int h = gray.size().height;
int w = gray.size().width;
for(int i=0;i<h;i++)
{
for(int j=0;j<w;j++)
{
if(gray.at<uchar>(i,j) == 255)
{
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miny = std::min(miny,i);
maxy = std::max(maxy,i);
minx = std::min(minx,j);
maxx = std::max(maxx,j);
}
}
}
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int lenx = maxx - minx + 1;
int leny = maxy - miny + 1;
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int minxd = p.x - lenx/2;
int minyd = p.y - leny/2;
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Rect roi_d(minxd,minyd,lenx,leny);
Rect roi_s(minx,miny,lenx,leny);
Mat destinationROI = dest(roi_d).clone();
Mat sourceROI = Mat::zeros(leny, lenx, src.type());
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src(roi_s).copyTo(sourceROI,gray(roi_s));
Mat maskROI = gray(roi_s);
Mat recoveredROI = blend(roi_d);
Cloning obj;
obj.normalClone(destinationROI,sourceROI,maskROI,recoveredROI,flags);
}
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void cv::colorChange(InputArray _src, InputArray _mask, OutputArray _dst, float red, float green, float blue)
{
CV_INSTRUMENT_REGION();
Mat src = _src.getMat();
Mat mask = _mask.getMat();
_dst.create(src.size(), src.type());
Mat blend = _dst.getMat();
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Mat gray, cs_mask;
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if(mask.channels() == 3)
cvtColor(mask, gray, COLOR_BGR2GRAY );
else
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mask.copyTo(gray);
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src.copyTo(cs_mask,gray);
Cloning obj;
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obj.localColorChange(src,cs_mask,gray,blend,red,green,blue);
}
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void cv::illuminationChange(InputArray _src, InputArray _mask, OutputArray _dst, float alpha, float beta)
{
CV_INSTRUMENT_REGION();
Mat src = _src.getMat();
Mat mask = _mask.getMat();
_dst.create(src.size(), src.type());
Mat blend = _dst.getMat();
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Mat gray, cs_mask;
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if(mask.channels() == 3)
cvtColor(mask, gray, COLOR_BGR2GRAY );
else
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mask.copyTo(gray);
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src.copyTo(cs_mask,gray);
Cloning obj;
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obj.illuminationChange(src,cs_mask,gray,blend,alpha,beta);
}
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void cv::textureFlattening(InputArray _src, InputArray _mask, OutputArray _dst,
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float low_threshold, float high_threshold, int kernel_size)
{
CV_INSTRUMENT_REGION();
Mat src = _src.getMat();
Mat mask = _mask.getMat();
_dst.create(src.size(), src.type());
Mat blend = _dst.getMat();
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Mat gray, cs_mask;
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if(mask.channels() == 3)
cvtColor(mask, gray, COLOR_BGR2GRAY );
else
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mask.copyTo(gray);
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src.copyTo(cs_mask,gray);
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Cloning obj;
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obj.textureFlatten(src,cs_mask,gray,low_threshold,high_threshold,kernel_size,blend);
}