opencv/modules/dnn/src/layers/elementwise_layers.cpp

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/*M///////////////////////////////////////////////////////////////////////////////////////
//
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//
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#include "../precomp.hpp"
#include "op_halide.hpp"
#include "opencv2/imgproc.hpp"
#include <opencv2/dnn/shape_utils.hpp>
namespace cv
{
namespace dnn
{
using std::abs;
using std::exp;
using std::tanh;
using std::pow;
template<typename Func>
class ElementWiseLayer : public Func::Layer
{
public:
class PBody : public cv::ParallelLoopBody
{
public:
const Func* func_;
const Mat* src_;
Mat* dst_;
int nstripes_;
PBody(const Func &func, const Mat &src, Mat& dst, int nstripes)
{
func_ = &func;
src_ = &src;
dst_ = &dst;
nstripes_ = nstripes;
}
void operator()(const Range &r) const
{
int nstripes = nstripes_, nsamples, outCn;
size_t planeSize;
if( src_->dims == 4 )
{
nsamples = src_->size[0];
outCn = src_->size[1];
planeSize = (size_t)src_->size[2]*src_->size[3];
}
else
{
nsamples = outCn = 1;
planeSize = (size_t)src_->total();
}
size_t stripeSize = (planeSize + nstripes - 1)/nstripes;
size_t stripeStart = r.start*stripeSize;
size_t stripeEnd = std::min(r.end*stripeSize, planeSize);
for( int i = 0; i < nsamples; i++ )
{
const float* srcptr = src_->ptr<float>(i) + stripeStart;
float* dstptr = dst_->ptr<float>(i) + stripeStart;
func_->apply(srcptr, dstptr, (int)(stripeEnd - stripeStart), planeSize, 0, outCn);
}
}
};
ElementWiseLayer(const Func &f=Func()) : run_parallel(false) { func = f; }
virtual bool supportBackend(int backendId)
{
return backendId == DNN_BACKEND_DEFAULT ||
backendId == DNN_BACKEND_HALIDE && haveHalide();
}
virtual Ptr<BackendNode> tryAttach(const Ptr<BackendNode>& node)
{
switch (node->backendId)
{
case DNN_BACKEND_HALIDE:
{
#ifdef HAVE_HALIDE
auto base = node.dynamicCast<HalideBackendNode>();
Halide::Func& input = base->funcs.back();
Halide::Var x("x"), y("y"), c("c"), n("n");
Halide::Func top = (this->name.empty() ? Halide::Func() : Halide::Func(this->name));
func.attachHalide(input(x, y, c, n), top);
return Ptr<BackendNode>(new HalideBackendNode(base, top));
#endif // HAVE_HALIDE
break;
}
}
return Ptr<BackendNode>();
}
virtual Ptr<BackendNode> initHalide(const std::vector<Ptr<BackendWrapper> > &inputs)
{
#ifdef HAVE_HALIDE
Halide::Buffer<float> input = halideBuffer(inputs[0]);
Halide::Var x("x"), y("y"), c("c"), n("n");
Halide::Func top = (this->name.empty() ? Halide::Func() : Halide::Func(this->name));
func.attachHalide(input(x, y, c, n), top);
return Ptr<BackendNode>(new HalideBackendNode(top));
#endif // HAVE_HALIDE
return Ptr<BackendNode>();
}
bool getMemoryShapes(const std::vector<MatShape> &inputs,
const int requiredOutputs,
std::vector<MatShape> &outputs,
std::vector<MatShape> &internals) const
{
Layer::getMemoryShapes(inputs, requiredOutputs, outputs, internals);
return true;
}
void forward(std::vector<Mat*> &inputs, std::vector<Mat> &outputs, std::vector<Mat> &internals)
{
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CV_TRACE_FUNCTION();
for (size_t i = 0; i < inputs.size(); i++)
{
const Mat &src = *inputs[i];
Mat &dst = outputs[i];
CV_Assert(src.size == dst.size && src.type() == dst.type() &&
src.isContinuous() && dst.isContinuous() && src.type() == CV_32F);
const int nstripes = getNumThreads();
PBody body(func, src, dst, nstripes);
parallel_for_(Range(0, nstripes), body, nstripes);
}
}
void forwardSlice(const float* src, float* dst, int len, size_t planeSize, int cn0, int cn1) const
{
func.apply(src, dst, len, planeSize, cn0, cn1);
}
virtual int64 getFLOPS(const std::vector<MatShape> &inputs,
const std::vector<MatShape> &outputs) const
{
long flops = 0;
for (int i = 0; i < outputs.size(); i++)
{
flops += total(outputs[i]) * func.getFLOPSPerElement();
}
return flops;
}
Func func;
bool run_parallel;
};
struct ReLUFunctor
{
typedef ReLULayer Layer;
float slope;
explicit ReLUFunctor(float slope_=1.f) : slope(slope_) {}
void apply(const float* srcptr, float* dstptr, int len, size_t planeSize, int cn0, int cn1) const
{
float s = slope;
for( int cn = cn0; cn < cn1; cn++, srcptr += planeSize, dstptr += planeSize )
{
int i = 0;
#if CV_SIMD128
v_float32x4 s4 = v_setall_f32(s), z = v_setzero_f32();
for( ; i <= len - 16; i += 16 )
{
v_float32x4 x0 = v_load(srcptr + i);
v_float32x4 x1 = v_load(srcptr + i + 4);
v_float32x4 x2 = v_load(srcptr + i + 8);
v_float32x4 x3 = v_load(srcptr + i + 12);
x0 = v_select(x0 >= z, x0, x0*s4);
x1 = v_select(x1 >= z, x1, x1*s4);
x2 = v_select(x2 >= z, x2, x2*s4);
x3 = v_select(x3 >= z, x3, x3*s4);
v_store(dstptr + i, x0);
v_store(dstptr + i + 4, x1);
v_store(dstptr + i + 8, x2);
v_store(dstptr + i + 12, x3);
}
#endif
for( ; i < len; i++ )
{
float x = srcptr[i];
dstptr[i] = x >= 0.f ? x : s*x;
}
}
}
#ifdef HAVE_HALIDE
void attachHalide(const Halide::Expr& input, Halide::Func& top)
{
Halide::Var x("x"), y("y"), c("c"), n("n");
if (slope)
{
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top(x, y, c, n) = select(input >= 0.0f, input, slope * input);
}
else
{
top(x, y, c, n) = max(input, 0.0f);
}
}
#endif // HAVE_HALIDE
int64 getFLOPSPerElement() const { return 1; }
};
struct TanHFunctor
{
typedef TanHLayer Layer;
void apply(const float* srcptr, float* dstptr, int len, size_t planeSize, int cn0, int cn1) const
{
for( int cn = cn0; cn < cn1; cn++, srcptr += planeSize, dstptr += planeSize )
{
for( int i = 0; i < len; i++ )
{
float x = srcptr[i];
dstptr[i] = tanh(x);
}
}
}
#ifdef HAVE_HALIDE
void attachHalide(const Halide::Expr& input, Halide::Func& top)
{
Halide::Var x("x"), y("y"), c("c"), n("n");
top(x, y, c, n) = tanh(input);
}
#endif // HAVE_HALIDE
int64 getFLOPSPerElement() const { return 1; }
};
struct SigmoidFunctor
{
typedef SigmoidLayer Layer;
void apply(const float* srcptr, float* dstptr, int len, size_t planeSize, int cn0, int cn1) const
{
for( int cn = cn0; cn < cn1; cn++, srcptr += planeSize, dstptr += planeSize )
{
for( int i = 0; i < len; i++ )
{
float x = srcptr[i];
dstptr[i] = 1.f/(1.f + exp(-x));
}
}
}
#ifdef HAVE_HALIDE
void attachHalide(const Halide::Expr& input, Halide::Func& top)
{
Halide::Var x("x"), y("y"), c("c"), n("n");
top(x, y, c, n) = 1.0f / (1.0f + exp(-input));
}
#endif // HAVE_HALIDE
int64 getFLOPSPerElement() const { return 3; }
};
struct AbsValFunctor
{
typedef AbsLayer Layer;
void apply(const float* srcptr, float* dstptr, int len, size_t planeSize, int cn0, int cn1) const
{
for( int cn = cn0; cn < cn1; cn++, srcptr += planeSize, dstptr += planeSize )
{
for( int i = 0; i < len; i++ )
{
float x = srcptr[i];
dstptr[i] = abs(x);
}
}
}
#ifdef HAVE_HALIDE
void attachHalide(const Halide::Expr& input, Halide::Func& top)
{
Halide::Var x("x"), y("y"), c("c"), n("n");
top(x, y, c, n) = abs(input);
}
#endif // HAVE_HALIDE
int64 getFLOPSPerElement() const { return 1; }
};
struct BNLLFunctor
{
typedef BNLLLayer Layer;
void apply(const float* srcptr, float* dstptr, int len, size_t planeSize, int cn0, int cn1) const
{
for( int cn = cn0; cn < cn1; cn++, srcptr += planeSize, dstptr += planeSize )
{
for( int i = 0; i < len; i++ )
{
float x = srcptr[i];
dstptr[i] = log(1.f + exp(-abs(x)));
}
}
}
#ifdef HAVE_HALIDE
void attachHalide(const Halide::Expr& input, Halide::Func& top)
{
Halide::Var x("x"), y("y"), c("c"), n("n");
top(x, y, c, n) = log(1.0f + exp(-abs(input)));
}
#endif // HAVE_HALIDE
int64 getFLOPSPerElement() const { return 5; }
};
struct PowerFunctor
{
typedef PowerLayer Layer;
float power;
float scale;
float shift;
explicit PowerFunctor(float power_ = 1.f, float scale_ = 1.f, float shift_ = 0.f)
: power(power_), scale(scale_), shift(shift_) {}
void apply(const float* srcptr, float* dstptr, int len, size_t planeSize, int cn0, int cn1) const
{
float a = scale, b = shift, p = power;
if( p == 1.f )
{
for( int cn = cn0; cn < cn1; cn++, srcptr += planeSize, dstptr += planeSize )
{
for( int i = 0; i < len; i++ )
{
float x = srcptr[i];
dstptr[i] = a*x + b;
}
}
}
else
{
for( int cn = cn0; cn < cn1; cn++, srcptr += planeSize, dstptr += planeSize )
{
for( int i = 0; i < len; i++ )
{
float x = srcptr[i];
dstptr[i] = pow(a*x + b, p);
}
}
}
}
#ifdef HAVE_HALIDE
void attachHalide(const Halide::Expr& input, Halide::Func& top)
{
Halide::Var x("x"), y("y"), c("c"), n("n");
Halide::Expr topExpr = (scale == 1.0f ? input : input * scale);
if (shift)
{
topExpr += shift;
}
if (power != 1.0f)
{
topExpr = pow(topExpr, power);
}
top(x, y, c, n) = topExpr;
}
#endif // HAVE_HALIDE
int64 getFLOPSPerElement() const { return power == 1 ? 2 : 10; }
};
struct ChannelsPReLUFunctor
{
typedef ChannelsPReLULayer Layer;
Mat scale;
explicit ChannelsPReLUFunctor(const Mat& scale_=Mat()) : scale(scale_)
{
}
void apply(const float* srcptr, float* dstptr, int len, size_t planeSize, int cn0, int cn1) const
{
CV_Assert(scale.isContinuous() && scale.type() == CV_32F);
const float* scaleptr = scale.ptr<float>();
CV_Assert( 0 <= cn0 && cn0 < cn1 && cn1 <= (int)scale.total() );
for( int cn = cn0; cn < cn1; cn++, srcptr += planeSize, dstptr += planeSize )
{
float s = scaleptr[cn];
int i = 0;
#if CV_SIMD128
v_float32x4 s4 = v_setall_f32(s), z = v_setzero_f32();
for( ; i <= len - 16; i += 16 )
{
v_float32x4 x0 = v_load(ptr + i);
v_float32x4 x1 = v_load(ptr + i + 4);
v_float32x4 x2 = v_load(ptr + i + 8);
v_float32x4 x3 = v_load(ptr + i + 12);
x0 = v_select(x0 >= z, x0, x0*s4);
x1 = v_select(x1 >= z, x1, x1*s4);
x2 = v_select(x2 >= z, x2, x2*s4);
x3 = v_select(x3 >= z, x3, x3*s4);
v_store(ptr + i, x0);
v_store(ptr + i + 4, x1);
v_store(ptr + i + 8, x2);
v_store(ptr + i + 12, x3);
}
#endif
for( ; i < len; i++ )
{
float x = srcptr[i];
dstptr[i] = x >= 0.f ? x : s*x;
}
}
}
#ifdef HAVE_HALIDE
void attachHalide(const Halide::Expr& input, Halide::Func& top)
{
Halide::Var x("x"), y("y"), c("c"), n("n");
auto weights = wrapToHalideBuffer(scale, {(int)scale.total()});
top(x, y, c, n) = select(input >= 0.0f, input, weights(c) * input);
}
#endif // HAVE_HALIDE
int64 getFLOPSPerElement() const { return 1; }
};
#define ACTIVATION_CREATOR_FOR(_Layer, _Functor, ...) \
Ptr<_Layer> _Layer::create() { \
return return Ptr<_Layer>( new ElementWiseLayer<_Functor>(_Functor()) ); }
Ptr<ReLULayer> ReLULayer::create(const LayerParams& params)
{
float negativeSlope = params.get<float>("negative_slope", 0.f);
Ptr<ReLULayer> l(new ElementWiseLayer<ReLUFunctor>(ReLUFunctor(negativeSlope)));
l->setParamsFrom(params);
l->negativeSlope = negativeSlope;
return l;
}
Ptr<TanHLayer> TanHLayer::create(const LayerParams& params)
{
Ptr<TanHLayer> l(new ElementWiseLayer<TanHFunctor>());
l->setParamsFrom(params);
return l;
}
Ptr<SigmoidLayer> SigmoidLayer::create(const LayerParams& params)
{
Ptr<SigmoidLayer> l(new ElementWiseLayer<SigmoidFunctor>());
l->setParamsFrom(params);
return l;
}
Ptr<AbsLayer> AbsLayer::create(const LayerParams& params)
{
Ptr<AbsLayer> l(new ElementWiseLayer<AbsValFunctor>());
l->setParamsFrom(params);
return l;
}
Ptr<BNLLLayer> BNLLLayer::create(const LayerParams& params)
{
Ptr<BNLLLayer> l(new ElementWiseLayer<BNLLFunctor>());
l->setParamsFrom(params);
return l;
}
Ptr<PowerLayer> PowerLayer::create(const LayerParams& params)
{
float power = params.get<float>("power", 1.0f);
float scale = params.get<float>("scale", 1.0f);
float shift = params.get<float>("shift", 0.0f);
Ptr<PowerLayer> l(new ElementWiseLayer<PowerFunctor>(PowerFunctor(power, scale, shift)));
l->setParamsFrom(params);
l->power = power;
l->scale = scale;
l->shift = shift;
return l;
}
Ptr<ChannelsPReLULayer> ChannelsPReLULayer::create(const LayerParams& params)
{
Ptr<ChannelsPReLULayer> l(new ElementWiseLayer<ChannelsPReLUFunctor>(ChannelsPReLUFunctor(params.blobs[0])));
l->setParamsFrom(params);
return l;
}
}
}