opencv/modules/gpu/src/cuda/remap.cu

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/*M///////////////////////////////////////////////////////////////////////////////////////
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#if !defined CUDA_DISABLER
#include "internal_shared.hpp"
#include "opencv2/gpu/device/border_interpolate.hpp"
#include "opencv2/gpu/device/vec_traits.hpp"
#include "opencv2/gpu/device/vec_math.hpp"
#include "opencv2/gpu/device/saturate_cast.hpp"
#include "opencv2/gpu/device/filters.hpp"
namespace cv { namespace gpu { namespace device
{
namespace imgproc
{
template <typename Ptr2D, typename T> __global__ void remap(const Ptr2D src, const PtrStepf mapx, const PtrStepf mapy, PtrStepSz<T> dst)
{
const int x = blockDim.x * blockIdx.x + threadIdx.x;
const int y = blockDim.y * blockIdx.y + threadIdx.y;
if (x < dst.cols && y < dst.rows)
{
const float xcoo = mapx.ptr(y)[x];
const float ycoo = mapy.ptr(y)[x];
dst.ptr(y)[x] = saturate_cast<T>(src(ycoo, xcoo));
}
}
template <template <typename> class Filter, template <typename> class B, typename T> struct RemapDispatcherStream
{
static void call(PtrStepSz<T> src, PtrStepSzf mapx, PtrStepSzf mapy, PtrStepSz<T> dst, const float* borderValue, cudaStream_t stream, bool)
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{
typedef typename TypeVec<float, VecTraits<T>::cn>::vec_type work_type;
dim3 block(32, 8);
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue));
BorderReader< PtrStep<T>, B<work_type> > brdSrc(src, brd);
Filter< BorderReader< PtrStep<T>, B<work_type> > > filter_src(brdSrc);
remap<<<grid, block, 0, stream>>>(filter_src, mapx, mapy, dst);
cudaSafeCall( cudaGetLastError() );
}
};
template <template <typename> class Filter, template <typename> class B, typename T> struct RemapDispatcherNonStream
{
static void call(PtrStepSz<T> src, PtrStepSz<T> srcWhole, int xoff, int yoff, PtrStepSzf mapx, PtrStepSzf mapy, PtrStepSz<T> dst, const float* borderValue, bool)
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{
(void)srcWhole;
(void)xoff;
(void)yoff;
typedef typename TypeVec<float, VecTraits<T>::cn>::vec_type work_type;
dim3 block(32, 8);
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y));
B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue));
BorderReader< PtrStep<T>, B<work_type> > brdSrc(src, brd);
Filter< BorderReader< PtrStep<T>, B<work_type> > > filter_src(brdSrc);
remap<<<grid, block>>>(filter_src, mapx, mapy, dst);
cudaSafeCall( cudaGetLastError() );
cudaSafeCall( cudaDeviceSynchronize() );
}
};
#define OPENCV_GPU_IMPLEMENT_REMAP_TEX(type) \
texture< type , cudaTextureType2D> tex_remap_ ## type (0, cudaFilterModePoint, cudaAddressModeClamp); \
struct tex_remap_ ## type ## _reader \
{ \
typedef type elem_type; \
typedef int index_type; \
int xoff, yoff; \
tex_remap_ ## type ## _reader (int xoff_, int yoff_) : xoff(xoff_), yoff(yoff_) {} \
__device__ __forceinline__ elem_type operator ()(index_type y, index_type x) const \
{ \
return tex2D(tex_remap_ ## type , x + xoff, y + yoff); \
} \
}; \
template <template <typename> class Filter, template <typename> class B> struct RemapDispatcherNonStream<Filter, B, type> \
{ \
static void call(PtrStepSz< type > src, PtrStepSz< type > srcWhole, int xoff, int yoff, PtrStepSzf mapx, PtrStepSzf mapy, \
PtrStepSz< type > dst, const float* borderValue, bool cc20) \
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{ \
typedef typename TypeVec<float, VecTraits< type >::cn>::vec_type work_type; \
dim3 block(32, cc20 ? 8 : 4); \
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dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \
bindTexture(&tex_remap_ ## type , srcWhole); \
tex_remap_ ## type ##_reader texSrc(xoff, yoff); \
B<work_type> brd(src.rows, src.cols, VecTraits<work_type>::make(borderValue)); \
BorderReader< tex_remap_ ## type ##_reader, B<work_type> > brdSrc(texSrc, brd); \
Filter< BorderReader< tex_remap_ ## type ##_reader, B<work_type> > > filter_src(brdSrc); \
remap<<<grid, block>>>(filter_src, mapx, mapy, dst); \
cudaSafeCall( cudaGetLastError() ); \
cudaSafeCall( cudaDeviceSynchronize() ); \
} \
}; \
template <template <typename> class Filter> struct RemapDispatcherNonStream<Filter, BrdReplicate, type> \
{ \
static void call(PtrStepSz< type > src, PtrStepSz< type > srcWhole, int xoff, int yoff, PtrStepSzf mapx, PtrStepSzf mapy, \
PtrStepSz< type > dst, const float*, bool) \
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{ \
dim3 block(32, 8); \
dim3 grid(divUp(dst.cols, block.x), divUp(dst.rows, block.y)); \
bindTexture(&tex_remap_ ## type , srcWhole); \
tex_remap_ ## type ##_reader texSrc(xoff, yoff); \
if (srcWhole.cols == src.cols && srcWhole.rows == src.rows) \
{ \
Filter< tex_remap_ ## type ##_reader > filter_src(texSrc); \
remap<<<grid, block>>>(filter_src, mapx, mapy, dst); \
} \
else \
{ \
BrdReplicate<type> brd(src.rows, src.cols); \
BorderReader< tex_remap_ ## type ##_reader, BrdReplicate<type> > brdSrc(texSrc, brd); \
Filter< BorderReader< tex_remap_ ## type ##_reader, BrdReplicate<type> > > filter_src(brdSrc); \
remap<<<grid, block>>>(filter_src, mapx, mapy, dst); \
} \
cudaSafeCall( cudaGetLastError() ); \
cudaSafeCall( cudaDeviceSynchronize() ); \
} \
};
OPENCV_GPU_IMPLEMENT_REMAP_TEX(uchar)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(uchar2)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(uchar4)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(schar)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(char2)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(char4)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(ushort)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(ushort2)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(ushort4)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(short)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(short2)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(short4)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(int)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(int2)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(int4)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(float)
//OPENCV_GPU_IMPLEMENT_REMAP_TEX(float2)
OPENCV_GPU_IMPLEMENT_REMAP_TEX(float4)
#undef OPENCV_GPU_IMPLEMENT_REMAP_TEX
template <template <typename> class Filter, template <typename> class B, typename T> struct RemapDispatcher
{
static void call(PtrStepSz<T> src, PtrStepSz<T> srcWhole, int xoff, int yoff, PtrStepSzf mapx, PtrStepSzf mapy,
PtrStepSz<T> dst, const float* borderValue, cudaStream_t stream, bool cc20)
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{
if (stream == 0)
RemapDispatcherNonStream<Filter, B, T>::call(src, srcWhole, xoff, yoff, mapx, mapy, dst, borderValue, cc20);
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else
RemapDispatcherStream<Filter, B, T>::call(src, mapx, mapy, dst, borderValue, stream, cc20);
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}
};
template <typename T> void remap_gpu(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap,
PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20)
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{
typedef void (*caller_t)(PtrStepSz<T> src, PtrStepSz<T> srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap,
PtrStepSz<T> dst, const float* borderValue, cudaStream_t stream, bool cc20);
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static const caller_t callers[3][5] =
{
{
RemapDispatcher<PointFilter, BrdReflect101, T>::call,
RemapDispatcher<PointFilter, BrdReplicate, T>::call,
RemapDispatcher<PointFilter, BrdConstant, T>::call,
RemapDispatcher<PointFilter, BrdReflect, T>::call,
RemapDispatcher<PointFilter, BrdWrap, T>::call
},
{
RemapDispatcher<LinearFilter, BrdReflect101, T>::call,
RemapDispatcher<LinearFilter, BrdReplicate, T>::call,
RemapDispatcher<LinearFilter, BrdConstant, T>::call,
RemapDispatcher<LinearFilter, BrdReflect, T>::call,
RemapDispatcher<LinearFilter, BrdWrap, T>::call
},
{
RemapDispatcher<CubicFilter, BrdReflect101, T>::call,
RemapDispatcher<CubicFilter, BrdReplicate, T>::call,
RemapDispatcher<CubicFilter, BrdConstant, T>::call,
RemapDispatcher<CubicFilter, BrdReflect, T>::call,
RemapDispatcher<CubicFilter, BrdWrap, T>::call
}
};
callers[interpolation][borderMode](static_cast< PtrStepSz<T> >(src), static_cast< PtrStepSz<T> >(srcWhole), xoff, yoff, xmap, ymap,
static_cast< PtrStepSz<T> >(dst), borderValue, stream, cc20);
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}
template void remap_gpu<uchar >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<uchar2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<uchar3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<uchar4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<schar>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<char2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<char3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<char4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<ushort >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<ushort2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<ushort3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<ushort4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<short >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<short2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<short3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<short4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<int >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<int2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<int3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<int4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<float >(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
//template void remap_gpu<float2>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<float3>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
template void remap_gpu<float4>(PtrStepSzb src, PtrStepSzb srcWhole, int xoff, int yoff, PtrStepSzf xmap, PtrStepSzf ymap, PtrStepSzb dst, int interpolation, int borderMode, const float* borderValue, cudaStream_t stream, bool cc20);
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} // namespace imgproc
}}} // namespace cv { namespace gpu { namespace device
#endif /* CUDA_DISABLER */